Grampy Katz in: The Big Date by MeowzaGames 2016-09-04T17:15:00
I really liked this game. The style was so good. Well done!
Foon → Ludum Dare Explorer → Users → Fisher007
| Year | LD | Theme | Game | Division | Rank | ||
|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Pyramid_Watchdog | jam |
Fisher007 leaves an average of 10.0 feedback comments each event.
I really liked this game. The style was so good. Well done!
Haha extremely well made game. Love all the little extra feature, like the ricochet kill. :D The only issue was that it's really hard to kill the swordsmen when they reach the tower because if you want to drop something on them, it gets sucked into the lightball. Good job!
The water shader and the ships are very good looking. Also love how you stuck to the theme. The only problem is that the collision is bit problematic at times, if you aim at the sail it won't detect the rest of the ship after that. Good job!
Finally somebody gives some love for the good old splitscreen. I miss this feature from new games so much. Also love the graphics. Would have been good to have more weapon options though. Nice job.
I couldn't figure out how to get through the area with the yellow pipes, maybe I missed the grappling thing mentioned earlier? Anyway, the graphics and the atmosphere is spot on. :)
Such a good idea. I enjoyed the game very much. Good job.
Very nice and clean style. I enjoyed it.
Nice game, was a bit difficult to control though. It kept me busy for a while. Good job.
It looks funny, the graphics are great. Although it's really hard to play.
Fun and challenging. Too bad that there is no xp bar or kill counter. It would make the killing even more enjoyable. :D
Cool idea with a funny theme... Too bad that the music and the characters are from Patapon. It would have been forgivable if you mention it at least. :)
Smooth gameplay and maaaan the enemy's art style. Love them. Also it really fits together with the sound.
A well made game with an interesting mechanic, the only problem is that it's a bit hard to utilize the mirroring feature. It would be nice if you could control the mirrors more easily.
I really love the art style! The characters are cute.
That sound Hero makes when changing his mind is pretty funny :D Made me smile every time.
This is a lot more fun than I initially thought. Driving the cart is challenging enough to keep me interested. I don't know how you made the cinematic camera, but that's a really cool feature. I loved watching my character while whipping those slaves :D
Skipping the tutorial would be appreciated though.
Great work!
Great stuff! :D As stated before movement is a bit weird I find jumping hard to control, but getting in and out from and into the ship feels really great. The hyperspeed camera movement is very well done.
LD46 — Keep it alive (1)
Perish alive by Lyrcaxis 2020-04-25T13:47:04Z ♥ 5
This is probably the best game I have ever played in a game jam. Super addictive. I liked that I had to explore some to figure out stuff. But it was straightforward enough so that by the 3rd try, I knew everything on my own. Really like that I had to shuffle my little people to tackle the issues at every moment. Also the atmoshpere was brilliant, really fitting. The camera controls are a bit clunky though. On my 4th try I was nearly there to build the 6th room, but died due to the camera weirding out. Was a bit furious, but the 5th try was a breez as I became a pro, hahaha. The only other thing I disliked is the ending. If I succeed, I expect a pat on my back. So all in all, the fact that I honestly enjoyed a game jam game is a clear sign that this idea deserves a shot being a proper game. Just make sure to maintain the flow of the game, don't throw too much at the player at one time. I know that the message is important, but try to approach make the player feel good about their tiny success and try to make them feel that they can do that in real life.