The Boulder by Assimby 2016-08-30T23:59:00
Hey thx man :)
Foon → Ludum Dare Explorer → Users → assimby
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | ClaKnight | jam | |||||||||
| 2018 | 43 | Sacrifices must be made | 👥 | Chicken Smash | jam | 118 | 3.94 | 3.88 | 3.27 | 3.44 | 4.42 | 3.86 | 4.10 | 3.57 |
| 2016 | 37 | One room | Vegetables ain't kiddin' | jam | ||||||||||
| 2016 | 36 | Ancient Technology | The Boulder | jam |
Hey thx man :)
Really love this game ! It all works well, and looks good, good job !
@valentin Thanks very much !
@pierkwadrat @mrjackhpil I'm sorry for this, it worked fine over here, with both my work and personal computers, I think it's probably coming from running the game at low FPS ? If it wasn't running at 60FPS, try lowering the quality settings after clicking the .exe This should fix the bug.
@wojciech-zyla Were you running the game at 60FPS ? if not, have you tried lowering the graphics ? Some parts of the game are framerate dependent I believe, this was not intended, but lowering the quality settings could help.
@morriss The game has been uploaded to Itch.io, so downloading should work :thinking: Maybe try with another browser, and see if you can download other games on Itch.io
To all future playtesters, if you experience weird bugs, try lowering the quality settings until it plays at 60FPS. Some features appear to be framerate-dependent, it was not intended, Sorry ! :wink:
@jeffreylaarman I'm very glad you liked it ! , I agree it feels better to play with a controller than with keyboard, Although you should be able to shoot with the S key if you prefer, instead of F. there are some hidden alternative controls that we put while developing and didn't remove, like AZERTY controls (moving with Q and D)
As for the wall sticking, you're right, we've seen this happen a few times, but since it's not a competitive game in itself, and it's only local multiplayer, I guess it's not game breaking, if anything, it can be a fun joke :wink:
Transitions were made by animating UI images in Unity3D, which is the engine we used. It literally is just plain color images moving around the screen :laughing:
Thanks for playing !
@yoshim Thanks a lot ! :wink:
@crosenlund79 Thanks !
@paulhocker Yeah, that's the main downside of local multiplayer games I agree. But if you ever find the opportunity to play with someone, definetely give it a shot, it's a lot of fun ! :wink:
I'm glad you still liked the game though, thanks ! :heart:
Really cool game, and fun concept, great job !
Cool game :ok_hand:
:100: 10/10, would dance again
Very cool !