FoonLudum Dare ExplorerLD32 → Goodie Bag

Goodie Bag

By lbrande

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CategoryRankScoreCount
Coolness369
Mood10121.97
Graphics10621.89
Fun10882.03
Innovation10901.89
Overall11272.18

Comments

TaoPhoenix 2015-04-19 01:38

Pleasant little concept, but the controls are really loose and bouncy!

littlephil 2015-04-19 02:00

The controls should be tighter, it's really hard to catch the ball.(Maybe also make the bowl larger)

lbrande 2015-04-19 17:18

I've made the controls a bit tighter and I've made the bowl larger. I didn't totally remove the bouncy controls as I want them to be bouncy.

jadernak 2015-04-20 06:29

Loose controls always make the games like these annoying. Not hard just annoying. I had that experience with my previous game. Maybe try play around with different aspect than the controls.

hunttis 2015-04-20 07:20

Really hard to make catches because of the bounciness. Maybe you could make only the bottom of the bag bouncy, but the mouth would stay put (and move faster)?

ruka 2015-04-20 07:24

A bit hard to control the bowl

mrvanderpants 2015-04-20 14:26

It was a bit hard to get to the other side of the screen in time sometimes, but it was fun to play nonetheless.

dkoding 2015-04-20 14:45

Hmmmm and where is the Unconventional Weapon? Rate my game at http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=16225

helekopeter 2015-04-20 14:46

too boring and simple. but i have no problems with the controls

badlydrawnrod 2015-04-20 14:47

Slightly tricky controls. I like how the caramels sometimes bounce off the sides of the bag.

shatley123 2015-04-21 14:36

Fun little game. Were the bouncy controls supposed to be the unconventionality?

lbrande 2015-04-21 15:10

The game does not involve any unconventional weapon, that's why I'm not letting you judge the game in the category theme.

richiebranson 2015-04-22 05:35

The control scheme is a bit loose. If that's intentional then cool, lol. It took a little bit to get a rhythm going. Cool concept :)

vururia 2015-04-23 14:30

I liked the game feel with the bouncy controls and the collision around the box, but this game has nothing to do with the theme.

demy 2015-04-23 14:35

The bouncing looks and feels good. The game is slightly too simple.

gillyadrien 2015-04-25 05:58

Because you want something in your game doesn't necessarily make it good, or interesting for the player. These controls just make it very hard to enjoy playing :/

exeneva 2015-05-05 09:49

Like everyone else said, the controls need to be much tighter instead of loose. I'm not exactly what the 'weapon' is either.