Ulric's tale by Degondar 2014-09-04T04:23:00
Massive download, extensive use of default assets (I have RPG Maker too). Good implementation of assets but the game is severely lacking in combat design and player progression.
Foon → Ludum Dare Explorer → Users → Exeneva
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Mouse Goes Meow | jam | ||||||||||||
| 2015 | 32 | An Unconventional Weapon | Weathermage | jam | 995 | 2.54 | 2.21 | 2.33 | 2.67 | 2.87 | 100 | |||||
| 2014 | 30 | Connected Worlds | Cohack | jam | 91 | 3.73 | 3.60 | 3.52 | 2.65 | 3.80 | 3.62 | 2.08 | 3.50 | 100 | ||
| 2014 | 29 | Beneath the Surface | Zems Online CCG - Beneath the Sea Edition! | jam | 482 | 3.03 | 2.71 | 2.83 | 1.81 | 3.88 | 3.10 | 1.79 | 2.66 | 59 |
Exeneva leaves an average of 21.7 feedback comments each event.
Massive download, extensive use of default assets (I have RPG Maker too). Good implementation of assets but the game is severely lacking in combat design and player progression.
Could you at least make a web version? Very hard to rate anything linux only...
An interesting take on the theme overall. I liked the graphics and the audio was fitting. I do think the gameplay got a bit repetitive, specifically the battles, and the difficulty felt incredibly easy. I would love to see this turned into a full game, with events in the dreamworld affecting things in the real world!
No game...
In the future, please make a version that doesn't require just a dual stick pad...
Where's the link?
Really wish this wasn't linux only.
When is it going to be done?
Overall very polished. The gameplay got a bit repetitive over time, but the music was good and the graphics were fitting. A fine entry.
I'm a bit confused - did you submit two separate games? That's an interesting take on Connected Worlds, but I think the quality suffered a bit. I didn't exactly know what was going on at first and I was able to get to negative points.
Very, very difficult. World switching was cool, but I felt like at many times it was a 'temporary battle safety key' since one world didn't seem to have much in it. I understand world switching is used to progress too, but I felt like more could have been expanded upon there.
Very innovative approach to the theme! It felt a bit short and I wasn't quite sure what to do at times, but I liked it!
This game was a very interesting take on the theme. I loved it!
Fantastic game!
This is a fantastic take on the theme. I liked the sound effects and the art style. Great work!
A simplistic application of the theme to human personalities. Was really short and could use some more polish, but was interesting nonetheless.
I really like the art style!
I liked the turn-based gameplay and the setting. I do wish there was a tutorial of some sort.
I'm always a huge fan of games that try to spin the theme in an interesting way. I liked the visual effects, but I felt the audio didn't do enough to set the mood. I was also confused as to how to actually increase my happiness after going through several bowls.
Interesting take on the theme, but hard for me to find out the fun factor in it.
Interesting, but got repetitive quickly, especially with the constant pew-pews.
Overall, I felt like it needed stronger design. After getting a new powerup, the instructions were nice but there wasn't enough room to try the new powerup except for the wall run. The powerups are also too closely placed together to really enjoy each one and learn when to use each one.
The audio felt kind of thrown in there. The art was nice and the powerups were actually really cool, but from an experience standpoint I just couldn't get into it.
I loved the narration, even if there wasn't any sound that I could hear in the game. It's an interesting take on the theme, but the lack of skill-based challenges (whether you dig up something or not is random) makes it hard for me to get into.
Very innovative take on the theme. I had fun, but found the game a bit hard to get into since I wasn't quite sure how to gauge the citizens' reactions. The game is very well done, the audio fits nicely, and there is a significant amount of polish.
Very innovative in its combination of themes, but I'm not quite sure I found it fun after the first two minutes.
Very fun game! Sound effects are very befitting and it's certainly very addictive. The only thing non-intuitive was probably the fact that I have to jump out of the water to reload, but I learned it quickly enough that it doesn't really detract from the gameplay.
Couldn't actually play against anyone and wasn't really sure what I was supposed to be doing. The graphics are nice and very fitting for the game, though.
Very fitting to the theme. Music is very spot on. Great level design principles too.
My only complaint is the jumping puzzles got a bit repetitive, but it was still a blast to play!
Had a bit of fun. Realized halfway through you can jump in the air and have permanent airtime, which led me to try all sorts of things before falling off the map and causing the game to basically hang.
A fun little gem, but not too innovative. Seemed to twist the theme on its head, as it was more 'above the surface' than 'beneath the surface'.
LD32 — An Unconventional Weapon (33)
Blockman & Tuna by ninjascript 2015-05-06T23:45:00
No rating options? D:
Don't be ashamed! This is a great attempt for your fist time :)
Carroty Wars by lurils 2015-05-05T10:36:00
The graphics and animations are impressive. Fun little game.
The Death of Mister Johnson by davidbox 2015-05-05T09:53:00
More art than interactive, but was quite the experience :)
Goodie Bag by lbrande 2015-05-05T09:49:00
Like everyone else said, the controls need to be much tighter instead of loose. I'm not exactly what the 'weapon' is either.
Caves of Undalek by iamwhosiam 2015-05-05T09:44:00
Throwback ASCII art is a plus, but I wasn't quite sure what the weapon was at first.
Banana Battle by CryoGenesis 2015-05-05T09:42:00
Fun multiplayer entry :)
Toasted by JPatrick 2015-05-05T09:38:00
Fun game, although it's very challenging from the get-go and so it's easy to get frustrated early on.
Opa Bakkebaard by PEBKAC 2015-05-05T09:31:00
The idea is funny and the backstory is interesting, but there is a lot of gameplay polish that could be done to really smoothen out the user experience.
Exion XII by alyphen 2015-05-05T08:38:00
The audio is wonderful. The polish in other areas is lacking, but you mentioned that in the description. Overall an interesting entry.
Zombie dinner by goerp 2015-05-05T08:32:00
Very unconventional and funny game!
Angry Boats by dvdking 2015-05-05T08:23:00
This entry, while needing some polish refinements, surprised me greatly in many ways. Impressive.
Untitled by mohammad 2015-05-05T08:20:00
Nothing here :O
Gapurin by Jan Marcano 2015-05-05T08:19:00
The first Godot game I've ever played! Cute entry :D
Tetrominions by blubberquark 2015-05-05T08:17:00
An interesting take on Tetris. Overall fun and quite polished.
Freddy's Challange by Shimone 2015-05-05T08:14:00
The weapon feels quite imposed, but there are some small areas of polish here that made me smile when I found them.
Tuba Knight by dalbinblue 2015-05-05T08:08:00
Very fun entry, great polish.
Space Worder by ponk 2015-05-05T07:52:00
So sorry that you weren't able to finish! The simulated 3D is actually well-captured though!
Airlock by CreamyBacon1 2015-05-05T07:39:00
I found the airlock weapon system to be very innovative, but the game could use polish from a user experience standpoint.
Zombie Broom by alex31016 2015-05-05T07:34:00
User feedback could be improved (hard to tell if/when I hit the zombie), but overall a good submission.
FINAL BREAKFAST: Your World is Toast by GhostBomb 2015-05-05T07:30:00
Cute and adorable. Very well polished too. Overall, a fun entry.
Mutated Software and Company by mutatedsoftware 2015-05-05T07:18:00
The art style is interesting, but the game mechanics and user experience need serious polish.
Bears in the Dark by Ivan Volkov 2015-05-05T07:15:00
This is an interesting survival entry. Quite humorous too!
Death by Chocolate - Unconventional Cure by waveformmodulations 2015-05-05T07:12:00
Not a bad idea, but needs some polish from a user experience standpoint.
New Grafflebog Colony by monika 2015-05-05T07:11:00
Very unconventional! I like it.
I just wanna go to work! by Xatulu 2015-05-05T07:09:00
Pretty linear gameplay with sluggish physics, but the setting is interesting.
WHISTLE COMMAND by thristhart 2015-05-05T07:01:00
This is most definitely an unconventional weapon and gameplay input! Well done!
Specter Snap by Snicklodocus 2015-05-05T06:57:00
I like the focal length switching!
Score did not work for me, but overall the polish in this really shows.
Portal Miner by blackbird04217 2015-05-05T06:54:00
I second what others say about the portal staying longer so combos can be built. Some of the rock layering could also use work, but overall a good entry.
Armament Proving Grounds by quadtree 2015-05-05T06:53:00
This is actually incredible. Very impressed by the polish on this!
AllergicRun by filipe.silva 2015-05-05T06:49:00
Overall, not a bad entry, but it seems lacking in genre innovation.
Postman Ninja by Nikteddy92 2015-05-05T06:30:00
Interesting concept. I found the placement of obstacles to be a bit random, but overall it's not a bad 'sidescrolling endless runner'.
Hug Arena by Benjamin 2015-05-05T06:27:00
Overall, a wonderful entry. The hug mechanic is interesting, although it took me a few tries to really understand what was going on.
By the way, you can play Weathermage now :)
Remote Control by Geckoo1337 2015-05-05T06:23:00
I love the audio and the overall mood!
By the way, you can play our entry now :)