FoonLudum Dare ExplorerLD30 → Rift Walker

Rift Walker

By skills641

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CategoryRankScoreCount
Coolness1100
Theme5683.24
Audio6142.61
Graphics6442.99
Fun7622.82
Overall7812.98
Humor8041.98
Mood8062.71
Innovation9142.67

Comments

disdanes 2014-08-25 02:51

Really like the world switching platforming mechanics, that was pretty cool! Great entry!

wolfmother 2014-08-25 03:02

Very difficult. Art is pretty good. Music is nice to have. Platform switching seems to work well enough, though a few people used that.
Fair effort :3

jomomomo 2014-08-25 03:07

Can't play windows games. :-(

hyouko 2014-08-25 03:23

Cool visuals. Rather than using numbers to represent all the stats, I'd recommend using icons or bars of some sort. I couldn't tell when my health was down far enough to be in danger, generally, so I died quite a bit.

(Also... a button to quit would be appreciated. Had to give the three-finger salute to close out when I was done!)

miziziziz 2014-08-25 04:05

art is pretty decent in game; the UI art ( like the title screen) is a bit uncomfortable to look at. The music is good, but doesn't really fit the games look. Also, the shooting sound effect is really annoying, would be better as something softer.
Some sort of way to regain health would be nice, since it's really easy to get killed by enemies right now.
Otherwise, looks like there's a lot of potential here; I think the world swapping mechanic was cool and could really be taken to interesting levels.

atomic_swerve 2014-08-25 04:06

Very difficult to predict when a world swap would be needed, had the floor fall out from me a couple of times!

endesga 2014-08-25 04:26

Awesome game! Love it!

piscythe 2014-08-25 05:03

I liked most of the mechanics, but the jumping seemed inconsistent. Many unexpected deaths resulted from not being able to see what was on the other world and warping into spikes or a pit, and I found it was quite possible to materialize inside a platform. The level design and graphics were good, though, and the music was quite atmospheric.

donan 2014-08-25 06:13

Wow, game its really nice. Good work ^^

catonmars 2014-08-25 06:20

Nice particle effects and game mechanics. The level design is quite hard for me. I think the gravity is too low, it makes the jumping feels floaty. Also I think the character needs a jumping animation too. Overall it's decent game, thank you ^_^

gambitsunob 2014-08-25 17:08

Well done! Graphics & audio were nicely done. Hit boxes seemed rough, but playable.

adventureislands 2014-08-25 21:26

Very rough around the edges, but cool concept, little more polish and this could be superb. I liked the action but felt the platforming was bit too clunky, you don't know where it's safe to switch or not.

seantheartist 2014-08-25 21:33

Cool game, I dig the shield feature

honcho 2014-08-25 21:46

I liked the part where I flew through the air forever into a red area :D

abeing 2014-08-25 22:17

wow! hardcore game! but really cool! cool concept

the-lag-pack 2014-08-26 00:34

Took me a couple of lives to get the hang of it but I really enjoyed this game.

imdigitaljim 2014-08-26 01:22

Really neat game! I like the world switch!

thegamefather 2014-08-26 02:20

World switching concept is cool! The gameplay is fast and challenging. Good job!

commodorekid 2014-08-26 02:27

Sounds and graphics are tiring, but nice idea.

exeneva 2014-08-26 03:43

Very, very difficult. World switching was cool, but I felt like at many times it was a 'temporary battle safety key' since one world didn't seem to have much in it. I understand world switching is used to progress too, but I felt like more could have been expanded upon there.

chuigum 2014-08-26 06:50

Love the graphics, music, and innovation!

aortastudios 2014-08-26 07:01

Difficult but fun! Loving the use of the world switching mechanic! Nice entry.

liquidminduk 2014-08-26 09:06

Nice design overall, with nice unique character designs. Pretty deep gameplay too for 48hrs! good job

kapasrobert 2014-08-26 10:32

Very good job, I had a lot of fun :) The gravity could be bigger for my liking though :)

simouth 2014-08-26 11:27

So difficult! Nice mood and graphics.
Problem (web version) : when I right-click there is a menu...

druid 2014-08-26 13:47

Interesting art and pretty neat gameplay!

adriczero 2014-08-26 13:58

Looks polished. Had to go fullscreen to avoid the popup menu when using the right mouse button for shield.

jsmars 2014-08-26 14:26

Nice job :)

reverend-speed 2014-08-26 16:08

Platform switching is GREAT, but could do with some tuning - far too easy to find myself in a horrible situation. =) Gameplay is fun, music is nice, sound effects are effective! Nice work for the compo - you got a LOT done!

mechanicmoon 2014-08-26 18:40

The other dimension looks like Silent Hill XD Very good game

pixlwalkr 2014-08-26 18:52

Nice gameplay and graphics :)

unicorn-madness 2014-08-26 18:54

so difficult, im kinda blind and need more visual information instead of just numbers xD, was kinda hard to predict when to use the dimension switch (always looking at the arrow to tell me to switch xD) but amazing job, love the graphics and audio

nerd-burglars 2014-08-26 20:39

This game has a great concept and its obvious you put a lot of work in in 48 hours. I like that it was challenging but still fun. Good luck!

tinymoonstudios 2014-08-26 23:24

I found it really hard, due to the long cooldown on switching worlds, but other than that I liked the art style and the music was awesome.

43iscoding 2014-08-27 11:34

Art is very interesting. Some game mechanics issues, but game overall seems very pleasing

zdonkeyx 2014-08-27 22:42

The world switching mechanic is cool, I think 1 thing that would really help the gameplay is to have the "neutral" platforms that are in both worlds be a different color. So that when you switch from blue to red you know which platforms will disappear, and which ones will stay. Overall, solid entry :)

jukimv1986 2014-08-30 10:24

Quite difficult to play. Good visuals and audio though. Keep working on the gameplay!

mechabit 2014-08-30 23:29

right clicking brings up the unity context menu, you should disable that when you do the web build (in player settings). It's difficult to tell which platforms will be there when you switch back to the other world, maybe clearly show different platform types with 2 bright colours. the glow trail effect is pretty neat. good compo entry