hackerStation by lotusgame 2013-12-18T16:19:00
Really cool puzzle game, didn't get it at first (i'm slow), but once I did it was really fun
Foon → Ludum Dare Explorer → Users → seantheartist
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Warp Corp | compo | 425 | 3.33 | 3.40 | 3.07 | 2.57 | 3.33 | 2.79 | 3.00 | 55 | ||
| 2014 | 29 | Beneath the Surface | The Danger Beneath Us | compo | 850 | 2.88 | 2.65 | 2.42 | 3.15 | 3.19 | 2.29 | 3.00 | 46 | ||
| 2013 | 28 | You Only Get One | One Earth | compo | 676 | 2.79 | 2.83 | 2.22 | 2.52 | 4.00 | 2.95 | 2.94 | 47 |
Really cool puzzle game, didn't get it at first (i'm slow), but once I did it was really fun
Loved this game, the whole theme had a cohesive feel and I thought the animations were pretty good.
very original movement, I liked trying to figure out how the gem moved and what it's jump capacities were. I also like the feel of the art and colors.
Wished the physics on the bullets went faster after awhile, took a long time for them to stop going around. I dig the theme and the animation of the moving and crouching dodge options.
I liked the theme a lot and the music was pretty sweet. I like the idea of going through an obstacle coarse with 1 match!
My screen might have been off, but it seemed a little too zoomed in for me. The hovering was pretty smooth.
I liked the environment in the game because of the number of creatures, it didn't get boring. However, the controls were tricky for me precision wise.
I really liked the game, it was fun and intuitive. I played solo and wish I had more people here to play with, the AI also pooped out after a while for me. Still really fun.
Super cool game, easy to understand and fun to play. Love the sense of humor and mix of things to eat!
I absolutely love this game. First off its just beautiful, the colors and lights draw me in instantly. It feels like you're underwater. Even though I'm not very good with the controls I do like the simplicity of one mouse click to alternate movement and attack
Thought the colors in the landscape were interesting. I wish the terrain had an impact on the player, such as having to dodge around stalactites and stalagmites.
Fun game to play! Love the music and level progression
Kept crashing on my Windows 7 Ultimate. Here is the error:
Problem Event Name: APPCRASH
Application Name: try_to_get_out.exe
Application Version: 0.0.0.0
Application Timestamp: 535e5f43
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Code: c0000005
Exception Offset: 00000000
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Cool game idea though, reminds me of Cosmos
Interesting an beautiful environment (I like dark rainy city nights) But the game froze for me after the musician every time.
Thought this game was great, played all the way up to level 10. Fun mix of strategy and theme
@Jason Lay, Yes this was game maker (source coming soon). If I work on it in the future I'll definitely add more levels and variation. Good idea!
@Huder, thanks for sharing this!
I like this game, it is relaxing because you aren't being attacked by anything. Interesting because you get to watch the underwater environment evolve and try and scoop up the largest load of fish. Controls were fluid.
Really draws you in with the intro, cool concept and looks great! Fun and intense.
Had trouble moving the character after the first game and wasn't sure what the controls were at the start.
There is so much I love about this game. The music, the theme, the art. Its all really sweet. My only comment is that I wish I could seen when my ship is being damaged or when I am damaging a monster. I love the cannon burst shot and it would be cool to see that interact with the monster if you had more time. Great game!
Pretty cool, difficult and I nice theme
The art, music, and theme were all great. I felt the controls could have been illustrated more clearly especially with buying units. Also I wasn't able to move when I was above ground so I couldn't really do much.
Awesome game! Its hard, but do able and a cool puzzle/platformer mix. Made me think!
Keeps crashing on my windows 7, seems like a cool concept though!
Great start, the game has a really nice feel and a lot of potential!
I have to say this was a really fun game, nice flow!
hmmm, can't seem to run it
Sweet game :)
Wonderful game, couldn't help but dance a bit after playing it!
I think this game has a lot of potential. The mood and atmosphere is great. I wish that there were more clues to find the keys and interactivity with the floaty ghoul guys
Fun game, and great feel. However the enemies seemed a little too random. I liked the randomized movement of the character, but the movement of the enemies seemed a bit jerky
cool art, nice game!
cool game, love the sounds and the strategy!
cool game, really nicely crafted. My only critique is that I wish the UI of the ship took up less space so I could see more . Great work!
Cool game, I dig the shield feature
Cool game, I really like the balance between trying to go for speed, but also trying to be careful!
Sweet game, very true to the theme!
I dig the photographic backgrounds!
Cool game, I really love the switching of the character's on each other's backs and their respective abilities. Really cool concept and application!
Cool concept, too much like super crate box in my opinion but a lot of potential!
Interesting and fun game! I almost felt like you didn't need the hybrid planets/races. Also it would have been helpful to have the selected planet highlighted somehow. Great work!
Cool game, love the art!
Fun game! Great feel, it would be awesome to see the game scale even farther!
I had a lot of fun playing this game. I enjoyed the different upgrades especially the reverse one, great work!
The maze layouts seemed kinda random, I wish there was more meaning to the mazes because it could be really interesting with your theme. I also felt like each weapon could've had more use. In later worlds it was always better to use the newest more powerful weapon, no incentives to try out different combos. Cool start!