FoonLudum Dare ExplorerUsers → Green Lightning

Green Lightning

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201534Two Button Controls / GrowingRobot Boxingjam4463.393.683.183.933.433.043.183.2226
201430Connected WorldsLabyrinth Challengecompo7882.972.752.713.252.812.042.5560
201429Beneath the SurfacePelican Challengecompo3723.363.593.413.443.482.332.363.1871

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Green Lightning

LD29 — Beneath the Surface

Tile Flip by xevozfighter 2014-04-28T16:57:00

If you quickly click two tiles next to each other some tiles will get stuck in the turning animation.

Also the turning animation could be a little bit faster and there could be some simple sounds (do you know Sfxr?).

Other than that it's an interesting challenge :)

Inside Look Activity Book by rylgh 2014-04-28T05:33:00

I like that you automatically remove the last bits of the top layer if it's empty enough.

Mini Metro Subway Tycoon by ripatti 2014-04-28T16:34:00

I can't build lines, because I've got a German keyboard and I don't have keys for "/" or "\" (I use Shift+7 for "/" and Ctrl+Alt+ß for "\"). Could you please add alternative key bindings like A and S for the different types?

Terror of the depths by paranoiks 2014-04-28T17:01:00

The fast pace of this game makes it quite fun. Square graphics and no sound makes it look a little bit unpolished sadly.

Spunk Spelunk by ChuiGum 2014-05-01T12:21:00

Small tip: Make the bullets much larger and a bright color, so you can see them in front of the dark background and it will make shooting much more awesome!

Submarine (treasure hunting) by reidrac 2014-04-29T21:19:00

A really nice game!

One minor thing I noticed though was this: There were two submarines shooting at me from left and right and I moved up and dodged the bullets, but each of them went straight past the other sub. I think if they would also hit other submarines and not just the player that would be awesome!

Mission "Tank" by Doubstract 2014-04-28T05:18:00

I like the fighting mechanic a lot, but sometimes all the skulls that you have to click were aligned in a diagonal, so it was rather easy to kill the zombie.

If you move to the lower left corner of the level, you can see that the wall is not connected to the floor and you can see the background in the corner.

Hopelessness by lantto 2014-04-28T16:09:00

I like how the players make a strange face when next to a death tile! Also the fact that it's multiplayer is absolutely awesome :)

TRESHUR by Zupoman 2014-04-28T17:09:00

Really good game! It's quite addicting :)

Siren Song by mark.goetz 2014-04-29T21:26:00

This is a really good entry! I don't really have anything to criticize :)

Collapsing Cave by callum.thepro 2014-04-28T17:16:00

The background graphic is really weird and distracting, but the game mechanic is quite nice.

Abstraction by cr2crstudios 2014-04-28T05:39:00

The controls were a little hard and it was a rather short experience, but you did a very good job!!!

PERCEPTION by LevieDAudio 2014-04-29T21:37:00

Wow! This is an awesome entry!

You maybe could have polished it a little bit more, e. g. make a short tutorial at the beginning or show some credits at the end.

But the story is good and it really creates this strange feeling at the end, which is frightening (and awesome because it's such a good game). And the sound design is also really, really good.

LD30 — Connected Worlds

Labyrinth Challenge by Green Lightning 2014-08-25T14:14:00

@LostTrainDude Maybe I should have changed the zoom, but I wanted the view to be rather limited, like in a real maze. I think if you could see everything it would be boring...

@modbox Sure thing, look at your game's page, I left a comment there...

Planetary Bowling by Akz- 2014-08-25T12:24:00

The planets are a little hard to hit, but this game makes A LOT OF FUN xD

The Mirror by Fjoergyn 2014-08-25T17:41:00

Very nice concept, but there aren't a lot of options :/

The Signal by tillrobby 2014-08-25T17:26:00

I also had the idea about switching between Worlds, but in my game you can't do it whenever you want...

Rainboverse by modbox 2014-08-25T12:01:00

Hey, I used LibGDX as well! I recommend you provide separate downloads for the jar file and the source code, because most people probably just want to play your game and it reduces the download size and time for them dramatically.

Considering that this is your first attempt, you did a pretty good job! At least you managed to finish and provide a playable game and 48 hours isn't much time at all!

Rainboverse by modbox 2014-08-25T14:14:00

You asked me why the witches teleport, so here you go:

1. In RainbowWitch.java in the update() method in the else block you forgot to multiply the speed with the delta time as you have done in the if block, which makes the witches teleport once the player is out of their field of view.

2. In the RainbowWitch constructor you mirror the y coordinate of the cell for the witch, but this is wrong because libgdx already mirrored the map to fit its own coordinate system.

Fix:

In the constructor calculate the position like this:

position.x = (int) (x * StateGame.player.collisionLayer.getTileWidth());
position.y = (int) (y * StateGame.player.collisionLayer.getTileHeight());

In the update method always use "speed * delta" and never use just speed alone.

I guess these changes count as bugfixes, so you could upload a "fixed" version of your game...

Clashing Galaxies by lkr 2014-08-25T17:12:00

Interesting concept, but you should explain what the different buildings on the planets do...

Also things, seem to escalate quite quickly, after a few minutes I had 99999 gold and research...

Nevertheless I had fun while playing :)

Down With Unification! by NickFrushour 2014-08-25T17:22:00

The grabbing mechanic is nice!

LD34 — Two Button Controls / Growing

JUMPR by Supernaught 2015-12-17T16:08:00

The game looks, sounds and feels very good and the controls are new and interesting. Good job!

However, it is waaaaay too hard and I only got a score of 7 :(
Maybe add multiple levels of difficulty next time, please?

Robot Boxing by Green Lightning 2015-12-17T14:05:00

Thanks for the comments everyone. I thought about adding little indicators below the things showing you which boxing glove to use, but I didn't have enough time :(

Edo Arena by PowerSpark 2015-12-17T16:00:00

I like the fact that the buildings appear on the stage when you purchase them in the shop!

It took a minute to get used to the controls and I think the delay during which you are totally unable to control is a little too long for me. It would be interesting to add a smaller attack that gets triggered when you press the button again during the delay.

Also, the graphics are totally awesome!