The Mirror by Fjoergyn 2014-08-25T17:41:00
Very nice concept, but there aren't a lot of options :/
Foon → Ludum Dare Explorer → Users → Green Lightning
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Robot Boxing | jam | 446 | 3.39 | 3.68 | 3.18 | 3.93 | 3.43 | 3.04 | 3.18 | 3.22 | 26 | ||
| 2014 | 30 | Connected Worlds | Labyrinth Challenge | compo | 788 | 2.97 | 2.75 | 2.71 | 3.25 | 2.81 | 2.04 | 2.55 | 60 | |||
| 2014 | 29 | Beneath the Surface | Pelican Challenge | compo | 372 | 3.36 | 3.59 | 3.41 | 3.44 | 3.48 | 2.33 | 2.36 | 3.18 | 71 |
Green Lightning leaves an average of 7.0 feedback comments each event.
Very nice concept, but there aren't a lot of options :/
I also had the idea about switching between Worlds, but in my game you can't do it whenever you want...
The grabbing mechanic is nice!
Interesting concept, but you should explain what the different buildings on the planets do...
Also things, seem to escalate quite quickly, after a few minutes I had 99999 gold and research...
Nevertheless I had fun while playing :)
The planets are a little hard to hit, but this game makes A LOT OF FUN xD
Hey, I used LibGDX as well! I recommend you provide separate downloads for the jar file and the source code, because most people probably just want to play your game and it reduces the download size and time for them dramatically.
Considering that this is your first attempt, you did a pretty good job! At least you managed to finish and provide a playable game and 48 hours isn't much time at all!
Small tip: Make the bullets much larger and a bright color, so you can see them in front of the dark background and it will make shooting much more awesome!
Wow! This is an awesome entry!
You maybe could have polished it a little bit more, e. g. make a short tutorial at the beginning or show some credits at the end.
But the story is good and it really creates this strange feeling at the end, which is frightening (and awesome because it's such a good game). And the sound design is also really, really good.
This is a really good entry! I don't really have anything to criticize :)
A really nice game!
One minor thing I noticed though was this: There were two submarines shooting at me from left and right and I moved up and dodged the bullets, but each of them went straight past the other sub. I think if they would also hit other submarines and not just the player that would be awesome!
The background graphic is really weird and distracting, but the game mechanic is quite nice.
The fast pace of this game makes it quite fun. Square graphics and no sound makes it look a little bit unpolished sadly.
If you quickly click two tiles next to each other some tiles will get stuck in the turning animation.
Also the turning animation could be a little bit faster and there could be some simple sounds (do you know Sfxr?).
Other than that it's an interesting challenge :)
I can't build lines, because I've got a German keyboard and I don't have keys for "/" or "\" (I use Shift+7 for "/" and Ctrl+Alt+ß for "\"). Could you please add alternative key bindings like A and S for the different types?
I like how the players make a strange face when next to a death tile! Also the fact that it's multiplayer is absolutely awesome :)
The controls were a little hard and it was a rather short experience, but you did a very good job!!!
I like that you automatically remove the last bits of the top layer if it's empty enough.
I like the fighting mechanic a lot, but sometimes all the skulls that you have to click were aligned in a diagonal, so it was rather easy to kill the zombie.
If you move to the lower left corner of the level, you can see that the wall is not connected to the floor and you can see the background in the corner.
LD34 — Two Button Controls / Growing (2)
JUMPR by Supernaught 2015-12-17T16:08:00
The game looks, sounds and feels very good and the controls are new and interesting. Good job!
However, it is waaaaay too hard and I only got a score of 7 :(
Maybe add multiple levels of difficulty next time, please?
Edo Arena by PowerSpark 2015-12-17T16:00:00
I like the fact that the buildings appear on the stage when you purchase them in the shop!
It took a minute to get used to the controls and I think the delay during which you are totally unable to control is a little too long for me. It would be interesting to add a smaller attack that gets triggered when you press the button again during the delay.
Also, the graphics are totally awesome!