Wunderheilung by kbm 2014-05-19T14:08:00
Would definitely love to see more of this!
Looking at the screenshots, I realize that I got the bird fellow sans beak, which only served to make him (her? it?) even more surreal-looking. Probably that's a bug, though!
LD30 — Connected Worlds (25)
Connecting LD30 to the Real World by Will Edwards 2014-09-11T00:50:00
Hell of a neat concept. Reminds me of something I built for a hackathon at work, actually! And it got me to go out and play more games, so it achieved its purpose.
Ghostnet by Lacaranian 2014-09-11T00:47:00
Made it to wave 2 and almost got carpal tunnel syndrome in the process, I think. Simple and neat! Could do with a wee bit more explanation of what you're supposed to do.
Rift Knight by SecondDimension 2014-09-11T00:36:00
Darned good fun - played through to the end. Keep working on this! Add a time attack mode or scoring mechanism and it'll be even better.
Homeostasis by Meganopteryx 2014-08-26T02:07:00
The direction indicator flew me straight into the ground in the cold zone, and then I froze to death. Reminds me of an experience I had with an early GPS device.
("Exceeded" seems like the wrong word for a minimum temperature. Maybe "passed"? Something that doesn't imply going upward.)
The Moon Has Come by kevincorrigan 2014-08-26T01:59:00
...You got me with the flaming obstacle 2/3s of the way through. But I'm not going to play through again.
One recommendation: make jump height / strength variable depending on how long the button is pressed. See Cave Story for a good example of this in action; it gives the user a lot more control over the jump.
Road Rage by ChuiGum 2014-08-26T01:46:00
Only slightly disappointed that this was not, in fact, an N64 game from the file name. High score for me was 117, which is a bit lousy, but the hearts kept spawning on/around logs for me.
Starcular by LuisDC 2014-08-26T01:37:00
Rhythm platforming! Neat art, challenging, and I dug the tunes. Made me think of 90s platformers.
Why no auto-reboot on death/fall-off-the-world? I can understand a suicide button, but it makes no sense to make the player responsible for this functionality.
IsoWorlds by ob6160 2014-08-26T01:06:00
Made it over to the second island-in-space, started to build my second bridge, and the game crashed. Are the workers supposed to eventually deplete the resources (trees, etc)? And on the first island, where does all the stone come from, anyhow?
DON'T. BREAK. MIRRORS. by IamAcoconut 2014-08-26T00:53:00
Well, that was strange. Doesn't seem like Alex has learned his lesson; better stab him with glass some more.
Dr Blake Saves the Universe by sikosis 2014-08-26T00:48:00
I liked the art and music. Would like to see some more obstacles in the player's path - enemies, environmental hazards (other than the laser pits), etc.
The Final Novel by @TeddyNashor 2014-08-25T05:45:00
I fully expect to come back to this tomorrow morning and find something utterly bizarre written. It already has flaming dragons - not fire-breathing, mind you, *on fire*. Definitely keep developing this; I want to see where the story ends up.
One small, marginally ironic nitpick: there are a fair number of typos and misspellings in the intro text crawl.
Brillium by Cody Ward 2014-08-25T05:25:00
As others have noted, this would be much easier to play if the keys matched the resource bars. Right now it feels a bit like rubbing your stomach and patting your head at the same time...
New World by LabOne 2014-08-25T05:20:00
A bit buggy (ran into stuck ships and eventually a crash on the 4th wave). Also, I noticed that I could run towns into negative gold... running a trade deficit, I suppose?
TORN by LoHii 2014-08-25T05:14:00
Reminds me of some of the stranger shareware that I used to play as a kid. My brain does not map well to this isometric viewpoint, but I enjoyed hunting down the questions.
Protoplanetary Disk by ianh 2014-08-25T05:00:00
I'd love a 'visualize how everything is interacting' button. Very cool - would be fun to use in a physics class to demonstrate the concept of gravity, too.
Breach of Dimensions by ursagames 2014-08-25T04:42:00
Ran in circles a lot, and then got lit on fire. All in all an above-average day!
Would love to see a bit more variety in basic enemy types / movement patterns.
Last Call For Magrathea by nintendoeats 2014-08-25T04:17:00
Playing this felt a little bit like going crazy, though not necessarily in a bad way. I'm going to give it another go when I'm not quite so tired from 48 hours of game-making.
Given the name of the game, it's clear that you know where your towel is.
Universal Charger by NickMakesGames 2014-08-25T04:05:00
One of the more amusingly literal takes on the theme that I've seen so far. Feels like it would play a lot better with a gamepad, though the frantic out-of-controlness is kind of part of the charm.
Drift Off by DrMelon 2014-08-25T03:58:00
I wonder if I'll dream about ninjas after this...
(Is there any way to stop the evil spy? I thought I ran pretty fast, but still got the "end of the line")
Her by GreenyUk 2014-08-25T03:49:00
I suspect this is going to be one of the best takes I play on "controlling two characters at once" coming out of this compo. Great integration of theme and play. I'll be sharing this one around.
Sender by toranoko 2014-08-25T03:35:00
Turned off Chrome's malware detection and checked with two standalone app (Avast, Microsoft Security Essentials). It looks good. The game itself looks absolutely beautiful, and I like the concept (farming the gelatins for energy to seal them away). Physics glitched out on me a couple of times, with the blocks getting stuck/unwilling to move. I also found behavior at the top of a ladder to be a little unintuitive - maybe make the character auto-jump?
Rift Walker by Skills641 2014-08-25T03:23:00
Cool visuals. Rather than using numbers to represent all the stats, I'd recommend using icons or bars of some sort. I couldn't tell when my health was down far enough to be in danger, generally, so I died quite a bit.
(Also... a button to quit would be appreciated. Had to give the three-finger salute to close out when I was done!)
Human and Alien by BoskoSokolov 2014-08-25T03:14:00
You may want to mention somewhere that you need to collect the appropriate red and blue crystals to proceed - I hit the end of the level and was a bit stumped when nothing happened.
Ignis by Fanatrick 2014-08-25T03:06:00
Getting a malware warning (not the 'uncommon download' one) on this one in Chrome.
devoid by Jake Coxon 2014-08-25T02:08:00
Fascinating - will come back and give it another go during the ratings phase. I did manage to get a green-and-black box to shuttle between planets, I think by clicking almost exactly as one planet transitioned between red and blue. Bug?