Save Zoe by Lorenzo MaierĂº 2013-12-18T04:27:00
I really liked the graphic style, both in game and in the cut-scene. The gameplay was fun and it was all warm and fuzzy. :D
Foon → Ludum Dare Explorer → Users → loggs2
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Aquifer | compo | 517 | 3.21 | 2.71 | 3.44 | 3.13 | 2.72 | 2.82 | 2.58 | 46 | |||
| 2013 | 28 | You Only Get One | Deep Sea Mining Company | compo | 528 | 2.97 | 2.70 | 2.63 | 2.28 | 3.29 | 2.31 | 3.27 | 62 |
loggs2 leaves an average of 18.0 feedback comments each event.
I really liked the graphic style, both in game and in the cut-scene. The gameplay was fun and it was all warm and fuzzy. :D
Really fun and interesting game. The music was awesome and I really liked the flavor text.
Great art and fun game play. I didn't win yet so I'll be back for more later with my controller.
Really fun game! The art and sound were great as well. The fist was flaky at times, but that was just a minor issue in contrast with all the good.
The game was fun and I liked the different abilities. It seemed like some of the bullets would hit me no matter what I did though and it was pretty frequent.
The ambiance and music were good - maybe a tad bit too dark. It was a bit hard to tell what was going on and was really difficult.
I had a lot fun drifting around trying to avoid walls (not that I didn't hit them a ton...). It would have been nice to maybe have the road colored a bit so it would be easier to distinguish at first, but once I got the hang of it it didn't matter too much. :)
I thought your mechanic was very unique and interesting. It was really polished and really fun - I enjoyed playing a lot!
I liked the art and the mood was good. The mechanic could use a little more polishing though.
I had a blast playing this. I'll definitely be playing more of this in the future...with the sound off. :)
I really enjoyed the music and the color scheme helped set a good mood. The game is really unforgiving and it would be nice with some checkpoints (as others mentioned). Overall it had a nice feel and I'm glad I checked it out!
Cool game I just wish it was longer. I was able to succeed and defeat the ship on the first try, but this meant the game was like 10 seconds. :)
Cool concept and good writing. I just wished there was some more interaction. I also picked wrong. :(
The art was very nicely done. The arc of the balls were hard to estimate based on my mouse (I naturally felt like I wanted the ball to go where my mouse was). The mechanic was very interesting though and you could make a lot of cool puzzles with it with some fine tuning.
This was a great use of the theme. It was very difficult yet really fun and kept me hooked. The art also was very nice. Not sure if you forgot a debug hook or it was deliberate but the right arrow key lets you skip levels...I accidentally did that half way through :(
The controls felt really good and the limited field of view was a nice touch. I think it was too easy to get away - I would have enjoyed less enemies and more platforming when escaping, but I still enjoyed playing.
I really liked the choices and it fit the theme really well. Plus I got to run around with my kitteh!!
The idea of batting asteroids at planets is wacky and I love it. It was hard to control the asteroid but once I got the hang of it it was more fun to play.
I really liked the idea and the use of the theme for the game. I think sailing around was my favorite part - it is too bad it had to end!
I got stuck in some room half way and in between levels I wasn't quite sure what was going on. But...I enjoyed the gameplay and aesthetics. I think I enjoyed stabbing more than shooting anyways. ;)
Seemed to turn into a memorization pattern game which was a turn off for me.
The idea of only one jump per level was cool. Some of the bullets I just guessed at and they were too fast to time. I beat the game, so it worked out I guess.
Interesting game! I failed to do my world justice, but I had fun failing to save it at least. :)
LD29 — Beneath the Surface (8)
Jetpack Caverns by Mental Atrophy 2014-04-29T00:53:00
Really enjoyed playing, it was a lot of fun. The movement felt great and was my favorite part.
Mole Empire by PriorBlue 2014-04-28T05:39:00
I liked the lighting effects, it gave it a nice atmosphere. I got owned though haha. Maybe a little faster movement would be nice.
Uncle Jack's Knick Knack Shack by rlangewi 2014-04-28T04:03:00
Uncle Jack is the man! The game was a blast to play!
Subocula by DrMelon 2014-04-28T03:54:00
The game play idea was really cool, I wish I had a chance to play with it more. I thought it was hilarious though.
The Deepest Darkest Trench by trueyomic 2014-04-28T03:50:00
Thank you for the generous save locations, it helped keep me playing. I had fun playing. :)
Gold Diver by letoine 2014-04-28T03:42:00
I also hit the std@get_env__1 error. My system is 64-bit Win8 with a ATI graphics card.
Cthulus are Beneath the Surface by Pent 2014-04-28T03:38:00
At first I didn't want to hurt the Cthulu because they looked so innocent... I really liked the multiplayer aspect too!
Scuba Sam by Boodog 2014-04-28T03:32:00
I was panicking at first because I thought the crabs would eat me. To my good fortune I was wrong. Crabs as obstacles may have helped spice it up though, but part of me is still glad they did not eat me.