Foon → Ludum Dare Explorer → Users → RhysD
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Swamp Witch | jam | 52 | 4.00 | 3.96 | 3.46 | 3.64 | 4.28 | 3.56 | 2.63 | 3.59 | 50 | ||
| 2013 | 28 | You Only Get One | Fort Meow | compo | 17 | 4.03 | 3.91 | 3.74 | 2.73 | 4.03 | 3.59 | 4.03 | 3.60 | 62 |
RhysD leaves an average of 26.5 feedback comments each event.
Fun game :) I liked the mechanic and the choice the player gets. The sounds were a bit annoying (the fire spell), but the rest was awesome!
Hilarious signs :) The mechanics could be improved, but it did get a laugh out of me.
I forgot to leave a comment when I rated it yesterday! Enjoyed the game a bunch, we always used to play Cluedo on summer holidays, so it was fun to see a sweet pixelly version set in space!
Great work :) The controls were pretty responsive and I started using my respawn point further along the levels as I felt more confident about my abilities.
Good job and cool story, I hope you manage to get an internship somewhere!
Fun but VERY frustrating (damn those spikes near the first level end ladder!) I accidentally pressed X the first time I played and skipped the tutorial, so it was a fun time working out the controls. The jumping felt a bit weird also, like variable heights are fine but with a double jump it feels weird.
Great graphics, sound and level design. Awesome job for the time frame :)
Didn't run very well on my Macbook (maybe all those post effects and AO?) but from what I played it was fun.
Fun to play after mastering the controls :) Great job for the time frame!
Good job! I've never really seen a game in this format before (choose your own video adventure...CYOVA??!) Was pretty funny :)
Fun game. Great art style and animations. The jumping was non-responsive most of the time however and it would be cool if the arrows could pass through the vertical platforms.
Awesome fun! Great concept and execution :) Died on the worm a few times but I did eventually improve.
It was an experience. I wouldn't say a nice one but I enjoyed my time playing it. It would have been better with an alternative ending, but I can see you got a lot done within the time you had :) Good job.
Pretty fun when I finally understood the idea behind the game :) Initially I was catching every letter but then realised (I probably should have read the instructions!) that you could erase letters.
Get's a bit hard after level 2, maybe an easier difficulty curve? Otherwise a fun game and good job :) I didn't really see the "you only get one" part, unless it was you only get one life?
Cool game. I liked the "end level" part with the bone in the shop, it's a cool feature that many endless runners don't seem to have and gives the player a break in between dodging and jumping. The dog hurt noise scared me the first time I heard it though :(
Fun! I actually felt very relaxed while playing (even though there's a timer!) It would be great with some sounds and music. Drifting around mining the sea floor is an experience I never thought I'd enjoy, but I did!
Great job! Enjoyed being able to pick from all the different characters. Added a lot to the humor of the game :)
Fun to pick up the items and run around the levels. However when I got to the "boss" I pressed Z to continue the instructions and it used my only bullet :( Awesome graphics and sound!
Interesting idea. My natural instinct was to collect coins, so some times I'd just go for them when I was playing without thinking! Very interesting to see how players can unlearn something so simple as collecting a coin in order to be able to progress. Good job!
Fun to play! The sounds of the coin hitting are nice, and the movement was very fun to control. I wasn't really sure how you got game over, but I played it a few times :)
A very eerie yet relaxing experience. It would be cool to have a little dude holding a lamp at the front of your boat! I didn't manage to find all the power sources, but had a good time just floating around.
Amazing work! Once I figured out the movement and controls I had a bunch of fun. The weapons are awesome to fire, and I love the amount of colour and sweet sound effects that are involved.
Cool concept of having to choose between the exit or a shiny coin! You could definitely expand on the idea by introducing some other difficult choices into the mix. Good job :)
Art was also quite pleasing!
Awesome fun! Best part is easily the glove slapping.
Great fun! Sucking up the people was the best part. I'd love to see some audio cues when you get a person into the cargo bay. Also loved the speed increase with the shift key held down! Really made me feel like I was piloting a UFO.
LD34 — Two Button Controls / Growing (25)
Dungeon of Choice by DBRalir 2015-12-17T10:54:00
Great work on this. Could easily be turned into a full game with items, different enemies and more! Three mimic chests ended up killing me in the end :( Love the humor with the "third button" as well!
S - Court by DrFallos 2015-12-17T10:48:00
LOVE it, the art and mechanic are awesome. I enjoyed sentencing well known pop culture characters as well. A few times it felt a bit unfair when the needle on the meter jumped quickly to the wrong section just as I hit the button, but I guess I am just to slow with my reactions :)
Nomads by Solifuge 2015-12-17T10:43:00
Nice game, reminded me of Oregon Trail. Was a bit frustrating when no one ever collected anything, then ended up dying, seemed a bit random. Apart from that the art, mood and audio was great!
Junior Executive Assistant by AdWARDS 2015-12-17T10:25:00
Nice, loved the feeling of pressing the buttons. Very tactile.
Wings of the World Tree by hydancer 2015-12-16T12:19:00
Really fun and great controls after getting used to it. Was fun trying to climb higher and higher as the tree grew. It would be cool if there were places you could visit higher up in the tree where you could upgrade your character to glide longer etc.
Great work!
Twotris by forer 2015-12-16T11:30:00
I liked it, very nice job for a learning exercise as you mentioned. Besides the lack of sound and music, you managed to get tetris into a two button control scheme. I'd love it if the blocks moved a bit faster though and the screen was a bit taller.
Munchy Munchers by misteak 2015-12-16T11:25:00
Sweet game with nice graphics and mechanic :) I found myself waiting a bit long to grab things after getting to a x2 combo. Are all the edible objects worth the same thing?
Eskort mission by StitchesMagoo 2015-12-16T11:16:00
Nice graphics! Fun game as well :) I had a few glitches with the background tiles having white gaps and the reload sound played 50 times at once, but apart from that I managed to save some cats! WOOO!
Kill 'Mall by kepons 2015-12-16T08:29:00
Controls well, feels nice! Cute graphics and audio. Overall a nice take on Snake. Might be cool if there were combo's you could get as you eat people within a certain period of time of each other.
Dwarf's Rage by in3orn 2015-12-16T08:26:00
Nice concept, was a bit hard because the player was in the middle of the screen and the time to react was quite fast. It crashed after I entered the glowing door.
Grrrrrowing by redmassacre 2015-12-16T08:21:00
Cool idea with the pathfinding platform controls. Teleporting felt a bit weird and was a bit hit and miss.
Super Scoot and the House of Ill Repute by Krafty 2015-12-16T08:16:00
Fun game, kept me playing for a while even though I sucked at it :)
Collider by DMinsky 2015-12-15T14:32:00
Great game! Love the replayability. Very hard though, I could only make it to the bats part most of the time (made it through the next gap once).
Great art, sound and design.
Sentient Sewage by blakeohare 2015-12-15T14:19:00
The water effect is awesome! The game is also pretty fun. Damn that Carl guy though, I just want to SLUDGE EVERYWHERE >:(
My Dino by Reggianito 2015-12-15T14:14:00
Cool game :) Enjoyed the concept, reminded me of Lovers in a Dangerous Spacetime.
Controls were a bit hard to get used to and memorizing what each console did was also an effort. Managed to last pretty long in the end though :D
FRUITWOLF by Claw 2015-12-15T11:04:00
Very cool art, music and premise! The art reminds me of the old Mambo surf style I was obsessed with when I was younger.
Growth Industries by SteveSalmond 2015-12-15T09:17:00
Amazing audio, visuals and atmosphere! The game was fun, until it got confusing, then I got fired a few times and blamed my lack of co-ordination :)
Pikki by RockhopperGames 2015-12-15T09:07:00
Cool idea, and the music was fine for your first go (I was too scared to add any to mine!).
I wasn't sure if there were any consequences for not eating vs eating. In the end I just assumed it was a cosmetic choice rather than anything else.
Was relaxing to play.
Speed Tag by ErinMcBride 2015-12-15T09:01:00
Interesting idea. I think the controls need a bit of work, it was really quite confusing having to go into a menu while running, and I didn't really know what the white selection meant. Perhaps it could be B to jump and A constantly cycles through the list of colors? Cool idea though, good job!
Hand of Deity by Ludorverr 2015-12-15T08:53:00
Awesome stuff. Great graphics and very cool premise. It's probably because of the two control limitation, but I found the switching spells sometimes annoying (so many people crushed by walls!) but I can see it working quite well without the control restrictions. Would love to play more!
Punch Beat by AboLD 2015-12-15T08:40:00
Cool idea, reminded me of One Finger Death Punch. Sweet art and music. The game got very repetitive after a few rounds, and sometimes the enemies destroyed themselves just as they entered the screen.
Defuser 4000 by Hjalte500 2015-12-15T08:28:00
Great work! Love the interactions involved here. Had a bit of trouble clicking some things and didn't really understand the battery charging part. Apart from that, it was awesome. Would make a cool game involving McGuyver defusing using some rubber bands or something :D
2108 M81 part II by benjaml 2015-12-15T08:18:00
Didn't really know what I was doing. The atmosphere was cool and the music was amazing (did you guys compose it?)
However, I started feeling a bit sick after playing for awhile (not your fault!) so I had to stop :(
2 Growing Buttons ... by psypol 2015-12-15T08:14:00
Cool idea, I like having to constantly switch between the buttons to get through the course. It was a bit frustrating if one of the buttons grew past the size of the wall and I went to pick it up and got a game over instantly.
13VS25 - 2D Space Shooter by TripleW 2015-12-15T08:11:00
A good challenge :) I liked how the game got harder if you had more lives than the other player, or vice-versa. I'm not sure the controls really worked though. Perhaps you could have auto-shot and moved the player left and right as you please?