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VOXELTRONIC
VOXELTRONIC
By mungoman1
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 43 | 3.67 | | |
| Graphics | 47 | 4.29 | | |
| Overall | 54 | 3.75 | | |
| Audio | 62 | 3.65 | | |
| Mood | 70 | 3.57 | | |
| Fun | 99 | 3.38 | | |
| Theme | 321 | 2.63 | | |
| Coolness | 1083 | 46 | | |
Comments
vrld
2013-12-16 03:06
Graphics and sounds are fantastic. The feeling reminds me of Virus 2000 somehow (though that is a totally different game). However, the controls are a little weird and make it hard to actually play the game (it took five tries to get to wave 2, highest I got before quitting was wave 5).
Still, good game overall!
bogden
2013-12-16 05:43
Very cool, but the gameplay needs some clarification. It's very easy to instantly die!
adonaac
2013-12-16 05:47
This is so so so so so cool. It's really hard and really confusing to find myself and to shoot things, but it's awesome. When I realized I could get the blocks like that my jaw dropped! Got only to wave 3 though...
Really nice entry (best one I've played so far).
This is awesome! so much juice and color and it made me feel a little motion sick... its awesome :D
piat
2013-12-16 05:49
Great looking game, nice jamming sounds, gets those controls tighter (and a bit clearer) and this could be great.
rhysd
2013-12-16 05:53
Amazing work! Once I figured out the movement and controls I had a bunch of fun. The weapons are awesome to fire, and I love the amount of colour and sweet sound effects that are involved.
canary40
2013-12-16 05:57
I liked the graphic effects. Two small things I noticed were that the sfx were much louder than the music, perhaps just on my speakers, and the wait time between deaths is quite long. The controls were a bit hard to use. I liked the eating voxel mechanic, even though I just had a massive clump in front. haha
y2bd
2013-12-16 06:18
Top score just for the title screen alone.
Seriously though, the controls definitely took getting used to, but this game is awesome, gorgeous, and plenty fun. How you did this in 48 hours I'll never know.
Brilliant!! Top marks for innovation!
This is definitely something I'll keep playing! I still couldn't stay alive very long right now...
caranha
2013-12-16 09:06
The graphics and sounds are very good, and the idea is fantastic! But the controls are kinda iffy.
I really want to PLAY this game (I love the idea of breaking down your enemies and assembling yourself), but I couldn't get past Wave 1.
I think maybe the mouse control needs to be more precise? (I felt that it drifted a bit too much), or maybe add a cursor so that we know which direction we are moving/aiming.
Thanks for the game!
(BTW, I played it on Wine, but since you seem to be using Unity, why not a linux build as well?)
Cool retro vibe and great graphics. I found it extremely difficult to aim without a targeting reticle. Also the shooting noise is unbearably annoying.
dst
2013-12-16 15:22
Beautiful game! Works in WINE, sounds are really fitting too, and it's pretty darn difficult!
Thanks for all the positive comments everybody! I entered it as a jam game so I can probably do a little tweaking on the controls after my regular job today!
kbake
2013-12-16 20:33
Loved it! The graphics and audio were great and I enjoyed collecting the blocks the enemies dropped (though I got too confident and died at wave 6!). Very well done!
jongtao
2013-12-17 05:42
Amazing visuals. Best I've seen so far. It's hard to imagine implementing all of that in such a short time
Epic! You MUST try it with occulust rift! =D
Love the sound and graphics. Gameplay could use some work thou. I died instantly the first time I played.
Now this is a good example of a great LD game!