Foon →
Ludum Dare Explorer →
LD34 →
My Dino
My Dino
By reggianito
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1 | 100 | | |
| Humor | 220 | 2.96 | | |
| Innovation | 292 | 3.45 | | |
| Fun | 320 | 3.37 | | |
| Audio | 356 | 2.91 | | |
| Mood | 405 | 3.06 | | |
| Graphics | 464 | 3.12 | | |
| Overall | 510 | 3.20 | | |
| Theme | 708 | 3.41 | | |
Comments
alloyed
2015-12-14 03:35
I like the core conceit: it reminds me of Lovers in a Dangerous Spacetime, where the indirect control basically means you have to pay extra attention to things that would be pretty simple with direct controls.
It kind of doesn't lend itself well to be this unfinished, though. Since the game isn't beeping and shaking and all the other things a finished game would do to direct my attention it's made harder then usual to notice what I'm doing and what effect it's having on the top screen.
It's probably because of my weird resolution(1366x768), but as I played my dino ventured further and further from his tank into the airy unknown. It was kind of endearing tbh
Yeah, I had a lot of trouble with the handling of resolutions.
Also I added the dino literally 2 minutes before the submission hour ended because I forgot it the first time.
Thanks for playing!
velddev
2015-12-14 13:54
It's pretty fun, i was looking for a console to kill the zeppelin. but i couldn't find it in time, and died because of the soldiers around me. heh, good times.
rob
2015-12-14 16:53
Cool concept, I could see this really working if it were fleshed out a bit.
Nice gameplay idee, but a little bit to hard for my taste.
That is pretty much eveything i can say about the game. You had a good idée and the game turned out greate!
Interesting concept, cute art. Great job!
mrpiglet
2015-12-14 18:10
I really dig the graphics, and the play on the two button theme. Found it rather difficult to handle, a bit more warp-up/explanation would have made a world of difference.
Great concept, well executed, making for a fun game. It was challenging, which I think is an important factor in games like these, so good job :)
I liked it. I liked the challenge. Not sure if I did this wrong but it seemed when I died there was no way to just restart. It made me close the program and then I had to reopen it to try again. Nice music
Thanks everyone for the kind words!
@Jonathan: Yeah, while working on it people told me the tutorial pacing was fine, but after release everyone told me it's too fast. Sorry about that.
@Tom: Yeah, I didn't get to write a reset function. Sorry about the inconvenience. The music was hastily done in about 20 minutes, so thank you.
Really good game, I love the way the weapons are controlled. The graphics look really nice, and I love the audio. Great job!
rogberth
2015-12-14 23:00
Difficult game, double the stress! but very innovative. Good job!
Wow this game is actually really awesome! It was quite ambiguous at first what you had to do though. Once I figured it out I had a lot of fun.
rhysd
2015-12-15 14:14
Cool game :) Enjoyed the concept, reminded me of Lovers in a Dangerous Spacetime.
Controls were a bit hard to get used to and memorizing what each console did was also an effort. Managed to last pretty long in the end though :D
pk
2015-12-15 15:11
Fun concept, though difficulty curve could be somewhat less steep.
ayaya33
2015-12-15 15:21
Was way too hard for me to get into, but it looked good. I didn't like that you fell off of ladders, I'd have prefered you stick to them so you can avoid bullets on both top and bottom.
Other than that, good job!
Problems:
Start and End screen's scale gorribly on my monitor (1366x768)
Dino scales outside of it's tube (maybe that was intended?)
Thanks everyone for the kind words!
@pk: the difficulty curve was one of the last things I made before the deadline, and it was either make it a challenge or make it a walk in the park. I'll probably balance it a lot in a post-compo version.
@Ayaya33: Thanks, I forgot to scale the start and end screens. The dino scaling out of tube was supposed to be fixed, so I'll look into it. I think it's because the code considers 1366x768 to be a 16:9 ratio, when it's not exactly that, but I'm not sure.
Nice concept! And I really liked the visual style. Graphics are simple, but look nice. Music is ok.
Unfortunately, I'm not so good at it, too hard for me. And I was unable to understand how to rotate guns properly, both of them only rotated CCW for me.
Overall, good job.
By the way, in comments to my game you said that you stuck on a level. Recently I made a walkthrough, because want people to see my entire game, not only a first levels. Check it out if you want.
Great concept! Took a while to figure that you control both the scientist and the turrets!
Cool multitasking game, but very hard. The thing that irks me the most is that there's no noticeable way to tell which panel does what, which makes the first try of the game a crapshoot. It's also not very responsive, in that there's no sound effects. Health bar could also be more visible. Once you get the hang of things and remember which panel does what it's a pretty good game that just needs a bit more refining (can't be expected of a compo entry, let alone a first compo entry though). Would love to see support for it post-LD.
This game is legitimately hard lol.. My main complaint would be the controls. I lasted for a while though!
x92rwzb
2015-12-16 15:54
Pretty fun!
The visuals are nice and the lack of menus and special effects wasn't much of a problem for me and the music did fit really well with the game theme.
But the lack of information on what I had to do was frustating in beginning, but after I managed to figure out what to do, the game was very fun.
Two small notes, the fact that you must exit and restart the game after each try is annoying and I would prefer to use "WASD" to control the character.
This is ridiculously challenging. The graphics are nice enough and audio is also pretty good except that no SFX :°(
Very nice entry overall.
I like art!
scorched
2015-12-26 16:08
404 not found...
Don't know why that happened, scorched. The links were working fine for me.