Xonatiuh by dementor561 2015-12-15T05:30:00
Music was amazing. I really liked the boss animation.
Foon → Ludum Dare Explorer → Users → Tom
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Full Moon Village | compo | 618 | 3.04 | 2.82 | 3.00 | 3.14 | 2.91 | 2.86 | 2.74 | 3.14 | 46 | |
| 2015 | 34 | Two Button Controls / Growing | Shark Wars | compo | 787 | 2.85 | 2.56 | 3.23 | 3.07 | 3.18 | 2.54 | 2.84 | 2.65 | 55 |
Music was amazing. I really liked the boss animation.
Started off a little slow I thought I was going to be disappointed but when the tornado gets going its quite fun. Good job.
End of days nuclear explosion was amazing. I enjoyed watching the progression of time and decay. I'm not sure why bird wasn't as detailed as everything else though. Thanks for making a game though!
i downloaded the windows and universal versions when I ran each of them a black screen popped up and then closed. sorry I couldn't run your game :(
Really liked the art. Cards being scrolls was an awesome way to display them. I think your idea was solid but I'm sorry there was just way too much shuffling animation and at one point I played a card and accidentally wiped my board so I scored the game low for fun but high in everything else. Thanks for making a game!
Played this one a few times. Thanks for making it!
I have watched you do several LDs now and I finally decided to try one for myself. Thank you for all your tutorials and streaming and for all the questions of mine you have answered. Also the game is great! Thanks for making it!
In 10 hours your game is almost better than my 48 game. Good job!
Very fun. Very crisp. Next LD I will be striving for this level of quality.
Pretty neat. I hated having to move my thumb in circles though lol. but overall fun. Also for some reason the sides of the screen were cut off for me. Noticed someone said audio issues. I didn't have any.
Fanttum - I won't be able to port to max or web sorry :( Working on that for my next LD.
Modoc73 - so sorry! I am new this is my first time. I think I fixed it.
Made it in Game Maker, if you have game maker I included the project file so you could play it that way. and I can understand why people don't do RTS games for this lol it was not easy. I'm an idiot for choosing RTS for my first LD but I like them and got excited with my idea. Going to try to go clean, crisp and simple next time.
turtles were meant as a slow mechanic. they have an area effect slow that that is bugged and only slows one enemy unit right now. They are also worth the most food. Sadly I ran out of time and they are useless and the mechanic of things being worth different food is left unexplained. Come to think of it I should probably just update my entry with those details lol.
Yeah I completely agree. I spent way too much time on art and ended up with no tutorial. Thanks for playing though!
No windows or web option for me to play. Will check back later.
I liked it. I liked the challenge. Not sure if I did this wrong but it seemed when I died there was no way to just restart. It made me close the program and then I had to reopen it to try again. Nice music
Really liked the idea. I think if the other theme was 3 buttons instead of 2 and you could use "up" to interact with the environment or attack this game would have been amazing. Nice job working with it though and doing the auto pick/drop thing. I think feeling the need to do both themes really got the best of everyone.
Loved it. Upgrades were fun. I found myself wanting more. :D. Only side note when I changed to plant x3 for whatever reason the sound got really loud.
Got stuck on level 9. Really fun though. Good Job.
Seriously this is my favorite game of the compo. The atmosphere and feel of this game brings me back to the days of bubble bobble and dig dug and the other NES/Arcade cross over classics. It uses the shape shift in a unique way which is both awesome in it's own right but also allows for all the different characters which were awesome. Music is great. And the levels actually get harder is a very gradual but appropriate way. Great job. 5/5 in every category.
Great job as usual.
@jcmonkey thanks I will look into that. The real problem was the arrays resetting. Half way through I started learning about DS lists and I think I should have used more of them instead of arrays. I definitely bit off more than I could chew. lol
@Le_Sarus The original idea was to have non-human clues you could find that would change how people acted. For some reason I thought having set levels and puzzles wasn't good enough so I decided to randomize which took much longer than I thought and made me cut a bunch of stuff. Atmosphere was the key to this game and I definitely fell short.
@RealityCheck sorry about that. I didn't have as much time to play test different resolutions like I normally do.
HJKL could have been Up, Down, Left, Right and playing would have been easier. Everything else was great.