FoonLudum Dare ExplorerLD34 → Crazy Tornado City

Crazy Tornado City

By zener

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CategoryRankScoreCount
Theme594.29
Fun2343.50
Humor2752.82
Mood3363.18
Graphics4183.21
Overall4393.29
Innovation4703.17
Coolness142748

Comments

stormcaller 2015-12-14 03:11

Started off a little slow I thought I was going to be disappointed but when the tornado gets going its quite fun. Good job.

ithildin 2015-12-14 12:38

I love the moment you tear apart your first office building. It feels like victory n_n

Awesome job for just one day, you've managed to fit both themes with a cool concept. Congrats!! :D

gyfis 2015-12-18 21:45

The controls are great. However, it gets a little boring after some time. Good job though.

fireslash 2015-12-19 08:30

There's something oddly satisfying about tearing office buildings out of the ground.

I'm not entirely sure what the power meter does, and there doesn't seem to be a clear goal or victory condition. But for something cobbled together in a day that's fairly easy to forgive.

You should consider making a non-compo finished version, even if it is late.

grifdail 2015-12-19 08:31

An old spin on the old katamary genre.... (See what I did here ?)

ddr2 2015-12-19 08:34

interesting controls, but there is no difficulty increase or anything ? The controls don't get harder with a bigger tornado (getting out of control) ... which makes it not really re-playable.

good job though, I had fun playing it.

gipzo 2015-12-19 08:36

Nice game. Controls really let you feel that you are a tornado. My advice, that you could think of a more sophisticated system for a power meter, then just waiting for a little to fill it up.

loxo 2015-12-19 09:00

Nice concept! I would like to see some animations of the cars and maybe people running around. Audio would also add a lot to your game.

dvdking 2015-12-19 09:19

I like how the controls kind of make you move like a tornado =D
it's just awesome

leafthief 2015-12-19 11:59

i did not really understand the power mechanics but i had fun nonetheless! :)

lurils 2015-12-21 16:31

nice game, it's kind of weird how it oscillates the power, I never know what I'll be able to destroy or not... But it was fun

hybrog 2015-12-21 19:47

Took a while to get sued to the power mechanic, but I think i eventually got a hold of it. Interesting game, but on smaller windows, the power and destruction meters go off the screen. Solid game.

madjackmcmad 2015-12-26 10:58

Excellent control. Power mechanic confused me as the tornado got bigger. Really well put together, an inspired Katamari style game. Good show.

ondrejbalas 2015-12-26 11:04

That was fun. The purpose of the power bar wasn't clear but it was still an interesting concept. Makes me want to play a Katamari game.

samh 2015-12-26 11:20

No sharks?! Well then you only get four stars, sorry. Apart from that, nice job on doing both themes, producing decent art and finding original game mechanics.

dreyan 2015-12-28 09:04

Fulfilled lifelong goal of being a tornado.

Nice work on the game :D Reminded me a lot of Katamari Damacy, controls felt nice. Fit both themes very well. ^^

hunttis 2015-12-28 09:07

Liked the "katamari damacyness" of it all :D

The destruction was a little bit unpredictable. Didn't really get why sometimes a building would get picked up and other times not and then another building of the same size got picked up again. Didn't also understand why the power-meter just seemed to "fizzle" at lowest power when I had reached maximum size.

scorched 2015-12-28 17:16

Liked the controls and the overall mood!