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rectangular Tim

Games

YearLDThemeGameDivisionRankOvFuInThHuMoCo
201532An Unconventional WeaponUnconventional Gunscompo763.853.714.164.293.573.13100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by rectangular Tim

LD32 — An Unconventional Weapon

PukeMan by Will Edwards 2015-04-21T13:04:00

The first time around I completely missed the "press space to deploy weapon" prompt and just played a round of regular Pacman. But apparently the game is slightly more innovative than that. :)

Collapse by phaze0 2015-04-22T00:41:00

There isn't much going on in this game. It lacks challenge and diversity. Having the crusher be hamster powered was pretty funny though.

Lollihop by Hemuuuli 2015-04-22T15:51:00

Nice music. The graphics are good, too. Having the sheep stick to the lolli is quite funny. The keyboard controls are indeed a bit clunky. All in all very well done.

Beta Bot by Josh Riley 2015-04-20T20:41:00

Quite interesting. It takes a few tries to figure everything out. I can easily imagine an extended version of this game, that would have kept me playing for hours. Very well done.

Banana Battle by CryoGenesis 2015-04-20T16:32:00

The physics are glitchy: The players can get stuck together so that only a jump can separate them. Otherwise a nice game.

Harvest Boom by andreimarks 2015-04-22T15:14:00

This is super funny. The graphics and audio are quite good. Excellent work.

Avian Days by esayitch 2015-04-22T00:04:00

I like the idea of using birds as weapons and transportation. The sounds were super annoying at times and having a health bar would have been nice.

Deadly Darkness by ahnt 2015-04-22T12:39:00

Very well done. Sometimes I take damage without being anywhere near light, but all in all this game works well and is both fun and (as far as I know) innovative.

Black Beam Blaster by Xgor 2015-04-20T15:50:00

The screenshake was a little too strong for my taste... That's all the criticism I got. Well done.

Weapon Shortage by Spaghetti and Meatball 2015-04-21T22:35:00

Well, this is sufficiently ridiculous, that (after a little polishing) it could become popular on YouTube. The weapon orientation interface could be a bit more intuitive. The game's biggest weakness are certainly the dull fights.

The morning type by Liam :D 2015-04-22T01:40:00

Apparently my typing accuracy is terrible. :'( I like how the menu is used by typing stuff in.

Invictus by coderitual 2015-04-21T22:43:00

I don't like how enemies can spawn directly in front of you. The mechanics are simple and if you put a little more work into it, this game might become quite fun.

Freddy The Frenchman by PyroSneak 2015-04-20T18:23:00

The enemies are neither smart nor varied, which makes the game neither challenging nor particularly interesting. Music, graphics and mechanics fit well together. Slapping people with food items is always great. Well done.

Captain Vocab - MMO Spanish Vocab em up! by dcolgan 2015-04-21T01:34:00

The grinding gets a bit tedious. I wish there was a combo system where flawlessly answering a certain number of questions gave you a damage multiplier.

Drunken Bard by technocf 2015-04-20T15:34:00

A little too repetitive for my taste, but all in all quite fun. Well done, Techno.

Mirror Mirror by Kevlanche 2015-04-22T18:54:00

An interesting mixture of mirror puzzles and stealth gameplay. Nice lighting effects. Very well done.

SolarGun by Acrimiens 2015-04-22T12:58:00

It feels a bit repetitive and jumping exactly the right distance is more difficult than figuring out where to place the lights. With a bit of additional work you might be able to turn this into a really fun and interesting puzzle game.

C Sharp by Slader16 2015-04-21T00:05:00

The game was too easy and when I reached 100% an uncaught exception made it crash. I played the web build in Chrome.

New Grafflebog Colony by monika 2015-04-21T19:25:00

Well this is... unconventional. I love the idea and you seem to have put a lot of thought and creativity into this. If any LD game ever deserved 5 stars for innovation, it's this one. :)

Guild of the Paper Ninjas by GoudaGames 2015-04-21T22:13:00

I like how you need to spend a resource to attack. Scavenging for paper and deciding whether to use it for knives or shurikens probably would have been fun. Don't give up! Maybe next time you'll be able to make a more complete game. :)

You Can Shave the Baby by chikun Dev Team 2015-04-22T15:04:00

Very interesting. Some of the games are a little finicky and it gets quite repetitive after a while. Is it even possible to beat this game?

The Higgs' Gun by Jeasonfire 2015-04-22T17:07:00

This puzzle platformer contained neither much platforming nor particularly puzzling challenges. I wish there were more different uses for the gun. Just switching walkways on and gates off isn't very interesting.

Super Boulder Bouncer by BermudaCake 2015-04-22T13:59:00

I like the little screenshake, when the boulder hits a wall. It think this game would be better in 2D. The enemy behavior was not very interesting. I like the basic idea and the graphics.

Cooper 32 vs. Doctor Dynamo by rnlf 2015-04-21T18:53:00

Very well done. Especially when you consider that this is a compo game. Seems like you're already aware of the game's high difficulty. Obviously I didn't beat it. Maybe later. :)

Unconventional Card Battles by benjih 2015-04-20T21:26:00

Since there is no deck building, this game has barely any strategic element. One's success is almost exclusively a matter of luck. That's not inherently bad, but I would have enjoyed a little more... "depth".

Project Z by MetoolDaddy 2015-04-21T00:39:00

Interesting game. Most rooms cam be beaten easily by sniping all enemies while bouncing into the left wall.

HALLAWAY by benmcnelly 2015-04-20T12:59:00

This game was too annoying for me to beat. The last thing I need after dying is to slooooowly walk through the same long hallways making exactly the same choices as last time while listening to the same audio clips over and over and over again. Also it would have been nice, if choosing a door gave some kind of feedback - an animation, a sound, anything - instead of just silently teleporting you. It's impossible to play the game at the lowest resolution, because the play button is off the screen. The mood was perfect. If I had had the superior intellect required to never die, this would have been a fun movie to watch.

WHISTLE COMMAND by thristhart 2015-04-20T12:14:00

It works reasonably well and fits the theme.
The whistling can get a bit annoying. I wish it was possible to adjust one's position while the attack is charging. A little more variety would have been nice. All in all: Well done.

Smiling Rockets by Zekronz 2015-04-21T13:23:00

The game was too easy. The bullet speed and explosion range upgrades are worthless. Having to click for every single shot becomes super annoying. Consider selling an autofire upgrade.

PoleArms by Claire1605 2015-04-20T13:10:00

Joysticks are definitely preferable for this game. Having a computer controlled opponent would have made the game easier to test. Bonus points for wackiness. :) Definitely not the worst game I've played today.

Where Is Your Gun Now, Mr. Chekhov? by Mike Mezhenin 2015-04-22T17:17:00

This game is quite funny and feels very complete. Excellent work.

Rainyblow Bash by ceosol 2015-04-21T17:31:00

Well that was confusing. Or was it? I don't even. That'll be 5 stars for mood, I guess.

Fungual Sizing by Maxom 2015-04-20T13:20:00

The physics are a bit glitchy and I don't think getting one-hit-killed is appropriate for this kind of game. The graphics are good. Full points for theme and innovation. Well done.

TIMEstahp! by parzivalTheVirtual 2015-04-20T23:02:00

Great mechanic. At first I thought the timestahp was glitchy. Turns out my right mouse button is broken. :)

Bees Bears Buzz by CowShark 2015-04-22T15:28:00

I got OVER 9000!!! points just by spamming beehives everywhere. The graphics are very nice.

Infectious by Chemical_Studios 2015-04-22T15:24:00

Wow. I immediately recognized the music as being from Abundant Music. There's something very recognizable about it.

Material Exchange by ianb96 2015-04-20T13:36:00

Some swaps break the physics. The game was too easy. Even the highest mouse sensitivity felt too low. A material swapper is not really a weapon. I'm sure, that with a little more time you could have made much more interesting puzzles and none of the glitches were game-breaking. All in all not too bad. I'd love to see a post-compo version of this.

Project T.U.B.A. by BooleanByte 2015-04-20T13:45:00

This game was very short. A T.U.B.A. (Terrifying Ultrasound Blast Amplifier) is certainly unconventional, but the game itself lacked innovation. The graphics were pleasant and I'm glad the enemies didn't one-hit-kill me like they did in so many other games I played today. Well done.

The Pen Is Mightier by james12802 2015-04-20T13:54:00

I think this game teaches all of us an important lesson: Never give up! Whether aliens invade the planet or a game doesn't get finished in time: There's always hope. I hope the post-compo version of this will be as epic as its story. ;)

Smash Drones by ZoneOne2 2015-04-20T23:13:00

Out of all the multiplayer games we played today this had the most solid mechanics. The graphics could be a bit less... gray.

Laser of Death X (Prototype) by Divinorium 2015-04-20T14:02:00

I wish the walls were less sticky.

No Vacancies by farnsworth2 2015-04-20T14:17:00

Interesting concept. It's a bit weird, that people don't seem to panic at the sight of dead bodies. If the people didn't move around randomly, this might have been a good puzzle game.

Cortex Control by Smokeylope 2015-04-21T20:02:00

Awesome game. I didn't really mind the aiming. It's just sooo hard. I with there was a way to know how long the mind control is going to last and it's a bit unfair, that the guards have a seemingly infinite range of vision. I never beat the third level. Anyway, well done.

Cake War by eric777 2015-04-20T14:28:00

Out of all the games I played today, this one felt most complete. It is simple without being boring. It is difficult without being frustrating. Very well done.

Valo/Varjo by Windmill Games 2015-04-22T17:40:00

Very well done. I would have thought this was a jam entry. The game is audio-visually pleasant, not too long, but long enough, doesn't get frustrating, is easy to learn. Excellent work.

Unconventional Guns by rectangular Tim 2015-04-22T19:03:00

I agree with Dranek. The ocean gun was just a way to extend the game's length, when I ran out of ideas for the snake gun. All of the ocean gun levels are terrible. I should have taught the player, that the recoil is strong enough to let you get past werewolves before using that mechanic in level 6. I should have playtested earlier to have enough time to fix things. But, hey, it's my first compo entry ever. Maybe next time I'll be able to make a better game. :)

Unconventional Guns by rectangular Tim 2015-05-03T02:14:00

@ceosol: Good question. PuzzleScript severely restricts sound and audio. The game has no music, the sound quality is terrible and the graphics are just 5x5 pixel sprites. I really don't need people to tell me how much room for improvement there is there. :)

PALBOT by Hot Box Games 2015-04-21T23:08:00

The background images and music in this game are quite nice. I feel like the switching between modes and special attacks makes the combat a bit clunky.

Character Assassination by jesterswilde 2015-04-21T20:09:00

This game was funny, but I didn't find the gameplay satisfying. Maybe I would have gotten used to it, if there had been more content.

Pencils and Salt by rd127p77 2015-04-20T19:43:00

This game has an interesting mix of mechanics. The physics can be a bit sticky sometimes. Blocks aren't placed exactly where the cursor is pointing, but at the very center of the cursor sprite. It takes a while to get used to.

Covert Courier by KaiClavier 2015-04-21T03:01:00

Nice game. I don't see why it shouldn't be played in fullscreen. I was too difficult for me to beat. I couldn't defeat a single enemy without taking damage. The envelopes are just too fast to dodge.

Flail Rider by jushii 2015-04-20T21:15:00

Nice game. It's easy to learn, hard to master. It looks nice, has decent music and the truth is: The theme might be "an unconventional weapon" on paper, but in our hearts it's "a ridiculous weapon". Very well done.

Second-hand Spaceman by MCPGNZ 2015-04-22T16:55:00

The graphics are nice. I somehow ended up below the world and wasn't able to get back up or to kill myself.

Maze of Friendship by frondeus 2015-04-20T19:15:00

Very cute. While I'm not a huge fan of maze games, I thoroughly enjoyed being called a friend by pixely squares.

Dental Desperados by biscuitdough 2015-04-20T15:40:00

I like the art style. The gameplay reminds me of Starwhal.

GUNCHUCKS!!! by joelthebergman 2015-04-20T15:59:00

That weapon definitely is unconventional. Clubbing the zombies to death was more fun than shooting them. I wish there were more kinds of enemies.

Think Like a Pigeon by PhilippeAnder 2015-04-21T20:32:00

The game was short and easy and not particularly interesting. Better luck next time. :)

The Ultimate Weapon by LuisDC 2015-04-20T20:13:00

You executed the pencil drawing art style really well. The controls are a bit floaty and - as other commenters already mentioned - this game is too frustrating for me to beat.

Gravity by rudra 2015-04-20T19:54:00

Although pong isn't the most impressive game, don't be discouraged. This is still better than not making any game and maybe next time the theme will suit you better.

Terroba Run by razieliyo 2015-04-21T23:23:00

I like the idea, but the execution is flawed. I don't see why it shouldn't be possible to shoot vertically and the enemies aren't very fun to fight against.

Her Majesty's Apathy Bomb by ianburnette 2015-04-20T23:49:00

Getting a single ending was too movie-like. Getting all the endings was too repetitive. I'm just not into narrative games, I guess. But the voice acting was decent, the graphics were interesting and the story was sufficiently wacky to be fun. Well done.

Wooly Defender by gogo199432 2015-04-22T13:26:00

The controls were a bit off. The music is nice and the castle looks great. Well done.

Consplay by andrewjoy 2015-04-22T18:33:00

Definitely not the worst game I played today. It was impossible for me to inflict even a single point of damage to the enemy convention. I must revise my strategy and try again!

The Legend of the Fisherman by UrbanHelsing 2015-04-22T18:45:00

The controls aren't very good. The mashing is annoying. It's possible to move super fast by using the left stick and the d-pad at the same time.

Garden of Strife by Nanolotl 2015-04-22T18:26:00

Nice graphics. I had hoped for some kind of boss behind the door.

> punch -s by Demy 2015-04-22T13:53:00

Well this was frustrating. I liked the story and the graphics though.

Letter Spray by Megapiemanphd 2015-04-21T03:14:00

I really like the audio. Having to have the letter shooting... What is it even supposed to be? - in the right position is an interesting twist to the typing game formula.

KILLIPEDES by calavera 2015-04-20T23:21:00

A fun little game. Seems like it's not framerate independent, which made playing with "fastest" graphics much more difficult than with "fantastic" graphics.

Sword in a mirror by GameQuester 2015-04-21T13:40:00

The music is a little repetitive. The sword just disappears, if you press shift in front of a wall of while standing on an edge. The graphics are good. The platforming is okay. All in all a very good entry.

Word Smith by nevet 2015-04-22T00:33:00

It seems impossible to damage your enemy. When you dash into the enemy, you get stuck in the dashing pose until you dash again. Music and graphics were nice.

Atled by Wow 2015-04-22T17:48:00

Nice concept. A bit confusing at first, but all in all fun and interesting.

Jenny and Magic Lamps by Alsatian Studio 2015-04-22T16:10:00

Well this was interesting. The assets and the gameplay don't fit together in my opinion.

Pen Pals by Pietdagamer 2015-04-20T20:04:00

First of all: Bonus points for using C++. ;-P
The art style is nice. The weapons are unconventional. I'm no expert on fighting games, but it seems like there's some room for improvement there. All in all very well done.

Unconventional Butts (WT) by seraphki 2015-04-21T15:28:00

It's difficult for me to imagine what the game would be like, if it was more polished. I hope that next time you'll be able to submit a more complete game. Never give up! :)

Project Pigeon by LimeniusTeam 2015-04-22T13:41:00

Well this was... interesting. Chasing the colored balls around was a bit frustrating and I'm sure you could have found a more easily reachable key than N for choosing the next pigeon.

This is War by Florent Juch 2015-04-22T17:22:00

Wow. Exceptionally moody. Excellent work.

Pie Day Revenge by Supernovadx 2015-04-20T18:48:00

The music is very fitting.

Eurovision: world domination through the power of song by Tijn 2015-04-20T19:04:00

You made an impressive amount of music and, if you look at my nickname, you'll find that I'm a rectangular person myself, so this game made me feel right at home.

LUDME by 2R 2015-04-22T13:46:00

The direction of the particles' velocity isn't uniformly distributed. That's why clouds of many particles end up looking rectangular instead of round. Try to figure out the maths behind this. It's a good exercise. :)

Floats by Horsed 2015-04-21T13:56:00

The game certainly is visually pleasing. I don't like how the fighting amounts to button mashing. I made it to the tenth level on my first try, but just couldn't click fast enough to beat that enemy, so I got sent back to the very beginning of the game. Very anger inducing, indeed.

Rotten Fruit of the death by siryakko 2015-04-21T00:57:00

I'm not sure how I feel about this game. There just doesn't seem to be much to it. I can see, how the game might become interesting once more features are implemented, but as it is it simply wasn't fun to me.

The Unconventional Ninja Cat by Ershany 2015-04-21T15:35:00

On my first try I got stuck in a corner and had to restart. Due to the weird jump arcs, the acid pits turned out to be much more deadly than the enemies. But considering how little time you had to make this, it's pretty decent.

Just my own two cents by NekuSoul 2015-04-22T17:15:00

The combination of drawn and photographed things is really fun to look at. The physics aren't particularly stable. All in all well done.

CactusGhostHunting by StefanDJagers 2015-04-22T16:18:00

Whacking ghosts with a cactus is certainly unconventional. :) This game wasn't very satisfying to play. I don't like how you're required to mash a button in order to maximize your damage output. The game seems to lack any strategic component. The graphics are okay.

Go Shoot Yourself by TheScopelessOne 2015-04-22T16:03:00

Interesting concept. It's kind of like pong, but with multiple balls, which behave in a non-pongy way and the players can move horizontally and... I guess it's not like pong at all. It don't mind the graphics. This is a compo entry after all.

A Toolbox of One by BlakeB 2015-04-21T22:50:00

Very interesting. Clearly this game needs some more polish, but I like how you were able to tell a complete story.

DeadLock by CraftMuch 2015-04-22T16:44:00

Very atmospheric. You already listed all the issues I had with this game, so I'll spare you the criticism.

Radisheriff by Ourson 2015-04-21T18:28:00

This game feels very complete. If I had had to guess, I would have assumed it was a jam entry. There's quite a bit of variety and when I died to the final boss I was motivated to try again, get all the right upgrades and beat this. Excellent work.

Paint Can Kill by toomin 2015-04-22T01:01:00

It's possible to try this game on a single computer by starting 4 instances of the game. ;)

Lookout by Pixelcyborg 2015-04-21T02:21:00

The audio and graphics are good. It's weird how patrolling guards can move through closed doors. ;)

Coloring World by SowiHowl 2015-04-22T01:52:00

Interesting concept. The main character's pose somehow reminds me of Megaman Zero.

Kiss 'em all?! by Zcience 2015-04-22T15:09:00

Jumping makes the demon girls move relative to the background, which is a bit distracting. The game is a bit repetitive. The lighting looks really nice.

Dune II But With Cats In It by order_of_the_new_man 2015-04-21T18:35:00

I only get a black screen, when I try to play this. :(

Agent Of Souls by Norbex 2015-04-20T16:13:00

The physics are sticky and glitchy, but the graphics are pleasant and the gameplay is fun. Well done.

LevGun by lunkhound 2015-04-21T22:08:00

It's difficult to criticize this game since it is so very very simplistic. I think killing as many enemies as possible in a certain amount of time would have been more fun than playing until you run out of health.

OI by orco 2015-04-20T16:22:00

Very interesting. I've never seen this mechanic before. I believe this could become a popular game after a bit of polishing.

Red Riptide by shrimpgunpistolshrimpslingergunnershrimps 2015-04-22T00:15:00

This was surprisingly fun. Just cruising around without dying is a fun challenge in itself. It's probably even more fun with an opponent. Well done.

Indifference by Pibeex 2015-04-21T00:13:00

If you can make a game as juicy as this in 3 hours, I'd love to see one, that you made in 48. :)

Behind the Fence by fasterthanlime 2015-04-21T15:49:00

Well this was better than I expected. Such a beautiful little story. The music really makes this. Well done.

Crystal Chords by monkfallsinsnow 2015-04-22T02:58:00

Having to press three different buttons instead of a single one in order to do stuff doesn't seem like a good idea to me. Memorizing the arbitrary mapping between button triplets and actions makes it difficult to get into the game and it really doesn't add anything to it.

Ex-Sword-Stential Crisis by Team Ex-Sword-Stential 2015-04-22T14:44:00

The sword has surprisingly little friction. The
graphics and audio are quite good. Well done.

Bad and Breakfast by Krisjet 2015-04-20T18:34:00

The best game I've come across today. There's really not much for me to criticize here. Except that it's not very innovative. Well done.

SwordCrafter by Rose 2015-04-20T22:38:00

It would have been great, if the swords were used for anything: selling them for money to but better materials, giving them to heroes to slay monsters, having them compared with the swords of your rival,... There's lots of potential in the concept.