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Coloring World
Coloring World
By sowihowl
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2 | 75 | | |
| Innovation | 446 | 3.20 | | |
| Graphics | 514 | 3.31 | | |
| Audio | 554 | 2.62 | | |
| Overall | 574 | 3.15 | | |
| Fun | 602 | 2.93 | | |
| Humor | 646 | 2.59 | | |
| Mood | 714 | 2.78 | | |
| Theme | 950 | 2.49 | | |
Comments
Well done! This game is innovative and fun. The graphics are also brilliant! The death messages mocking you were actually quite funny instead of annoying or frustrating. The controls were odd at times(maybe the color controls should have been Q,W,R instead of Z,A,E.) they felt kind of odd on a QWERTY keyboard. The level design was also very good. Overall wonderful job!
nonimad
2015-04-21 18:11
Nice concept but a bit hard to play ! Also, during all my playing session i was like "Why the jump isn't on space bar ?" ^^
The Qwerty commands didn't work for me and Azerty controls are kind of awkward
Interesting concept. The main character's pose somehow reminds me of Megaman Zero.
Impressive graphics and interesting mechanic.
The controls are extremely awkward, though.
I liked those graphics and the idea was cool but I did find it was a challenge to play. But I like challenges good job!
The controls were a bit frustrating but cool idea all the same. Good job.
This has a very, very, very striking game play closeness to my game I made two LD's ago, the one before super jeff. It is identical mechanic.
Anyway, your game was great, I immidiently knew how to play. The visible cooldown bars were great too. The background and graphics were nice too. The background didn't have the same style as the foreground, which was off putting at first but didn't bother me too much. Enjoyed alot, thanks!
Music and Sound volume at zero by default? Some people are going to miss that.
I like the game, it should have more levels. The spikes in the last level have a frustrating collision mask, makes you think you die before even touching them.
gormed
2015-04-22 09:46
Hard to play with Keyboard, hard to keep the keys the first time, maybe reduce color count at the beginning. The concept reminds me a bit of my own :)
nicee
I really like the art, especially the main character (and how their visor changes color). The controls were a bit awkward, but once I got used to them, I was able to enjoy the entire game. Nice work!
smiley
2015-04-23 14:50
RGB had been easier to remember :) apart from that a great game.
Okay, nice execution. But a platformer that you want to be challenging needs "tight" controls. Why not put the speedup on R or F? You could even use spacebar for speedup and let us use up arrow to jump. Also don't ask to be rated on audio if there are none. Nice work =)
Cool concept and cool game ! The controls are actually pretty fun I think :3
Interesting concept. You have to think on two different levels. Not sure I could train my brain to think properly, but maybe it's related to the controls? I'm used to moving with my left, and doing actions with my right, and this is opposite of that. Regardless, it's a neat idea and I could see it being a good action-puzzler.
Lots of fun! I like the mechanic. Sometimes, though, it felt like too many buttons, which made it harder than it felt like it should have been.
Overall great game, though.