Play as little girl with bag. Survived a direct hit from a missile.
Aside from that, a nice idea, well implemented. Can flow very well in places, although the large wall near the start feels discouraging -- took a few goes to get past it.
The theme is really good fun, love the art style and the pitch bend down upon dying (didn't take long). Had some questionable timing / button press detection in the WebGL client, but maybe my timing is just off. (Firefox on Windows 7, for reference.)
I very much enjoyed the shooting and trapping mechanics, and the fact that your nails take out incoming bullets leads to some fun encounters. It's pretty challenging to get the hang of, but I got the hang of it in a few attempts. I like the use of corridors to transition between levels -- it's a little detail that gives the world a feeling of real space, so to speak.
LD32 — An Unconventional Weapon (5)
fateOS by ThommazK 2015-05-02T12:01:00
Wow.
Paper Work by yonbergman 2015-05-02T11:56:00
Reminds me of the process of getting a mortgage. Nice music
Deadly rain by Sublustris 2015-05-02T11:51:00
Play as little girl with bag. Survived a direct hit from a missile.
Aside from that, a nice idea, well implemented. Can flow very well in places, although the large wall near the start feels discouraging -- took a few goes to get past it.
1337 BEAT AGENT by ConflictiveLabs 2015-04-24T11:38:00
The theme is really good fun, love the art style and the pitch bend down upon dying (didn't take long). Had some questionable timing / button press detection in the WebGL client, but maybe my timing is just off. (Firefox on Windows 7, for reference.)
Nail Gun Hero by rujo 2015-04-24T11:21:00
I very much enjoyed the shooting and trapping mechanics, and the fact that your nails take out incoming bullets leads to some fun encounters. It's pretty challenging to get the hang of, but I got the hang of it in a few attempts. I like the use of corridors to transition between levels -- it's a little detail that gives the world a feeling of real space, so to speak.