rectangular-tim 2015-04-21 18:35
I only get a black screen, when I try to play this. :(
Foon → Ludum Dare Explorer → LD32 → Dune II But With Cats In It
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2192 | 22 |
I only get a black screen, when I try to play this. :(
The concept is really nice.
doesn't work for me..
I had a few crashes and found some bugs that allowed be to build things without having any resources to do so. Nice attempt at an RTS though.
I also only get a black screen when I launch it :(
Doesn't work here. Her's the errors to help you :
Fragment shader failed to compile with the following errors:
ERROR: 0:78: error(#427) implicit conversion, unsigned int and uvec4, extension
GL_ARB_gpu_shader5 required.
ERROR: 0:78: error(#160) Cannot convert from: "4-component vector of uvec4" to:
"highp unsigned int"
ERROR: error(#273) 2 compilation errors. No code generated
Map Layour Buffer ID is c_ulong(1L)
Framebuffer c_ulong(1L), c_ulong(3L)
Map Layour Buffer ID is c_ulong(6L)
Animation: [11, 13, 15, 15, 13, 11]
Animation: [44, 46, 48, 48, 46, 44]
Animation: [12, 14, 16, 16, 14, 12]
Animation: [43, 45, 47, 47, 45, 43]
which is [61, 113] in gamespace
Click is in playfield at [61, 593]
[0x7FFF1941B390] ANOMALY: meaningless REX prefix used
I got a blank as well.
As a big Dune fan, i approve this (when it works)
Hey guys, thanks to everyone who reported the problems. Turns out I can't code GLSL for peanuts :/ . I've posted a new version on the Gamejolt page which *should* play nice with AMD cards. (There's probably still a tonne of other bugs, sorry!).
Thanks to everyone who pointed it out, especially to elpaulo for the crashdump that lead me to the fix.