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Dune II But With Cats In It

By order_of_the_new_man

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Coolness219222

Comments

rectangular-tim 2015-04-21 18:35

I only get a black screen, when I try to play this. :(

paperblurt 2015-04-22 07:20

The concept is really nice.

peecestudios 2015-04-23 20:03

doesn't work for me..

trafulgoth 2015-04-23 20:05

I had a few crashes and found some bugs that allowed be to build things without having any resources to do so. Nice attempt at an RTS though.

jhell 2015-04-24 08:42

I also only get a black screen when I launch it :(

elpaulo 2015-04-25 21:17

Doesn't work here. Her's the errors to help you :

Fragment shader failed to compile with the following errors:
ERROR: 0:78: error(#427) implicit conversion, unsigned int and uvec4, extension
GL_ARB_gpu_shader5 required.
ERROR: 0:78: error(#160) Cannot convert from: "4-component vector of uvec4" to:
"highp unsigned int"
ERROR: error(#273) 2 compilation errors. No code generated


Map Layour Buffer ID is c_ulong(1L)
Framebuffer c_ulong(1L), c_ulong(3L)
Map Layour Buffer ID is c_ulong(6L)
Animation: [11, 13, 15, 15, 13, 11]
Animation: [44, 46, 48, 48, 46, 44]
Animation: [12, 14, 16, 16, 14, 12]
Animation: [43, 45, 47, 47, 45, 43]
which is [61, 113] in gamespace
Click is in playfield at [61, 593]
[0x7FFF1941B390] ANOMALY: meaningless REX prefix used

jerryleelodbrok 2015-05-02 14:52

I got a blank as well.

siryakko 2015-05-04 11:42

As a big Dune fan, i approve this (when it works)

order_of_the_new_man 2015-05-07 13:33

Hey guys, thanks to everyone who reported the problems. Turns out I can't code GLSL for peanuts :/ . I've posted a new version on the Gamejolt page which *should* play nice with AMD cards. (There's probably still a tonne of other bugs, sorry!).

Thanks to everyone who pointed it out, especially to elpaulo for the crashdump that lead me to the fix.