FoonLudum Dare ExplorerLD32 → Rainyblow Bash

Rainyblow Bash

By ceosol

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CategoryRankScoreCount
Coolness359
Humor3273.16
Audio5172.76
Theme5203.38
Mood6782.77
Fun7892.78
Innovation8932.58
Graphics9632.30
Overall10482.50

Comments

nomys_tempar 2015-04-20 13:31

That's strangely fun to play.

donni11 2015-04-21 13:25

So Cool !

grillaface 2015-04-21 16:21

Delightfully strange :) Nice job!

frc_ol 2015-04-21 16:23

good!
the man shoot potato?:p

trappytrap92 2015-04-21 17:24

Really weird game, a little buggy on the platforms, but i love the music jaja. You should work a little more on it to make it smoother, good job!

lucentbeam 2015-04-21 17:29

Heheh, this was entertaining, if a little bizarre. I really enjoyed the barrage animation and mechanic! Good fun.

smokeylope 2015-04-21 17:29

Nice game, but movement and combat feel a bit weird and jaknky.

rectangular-tim 2015-04-21 17:31

Well that was confusing. Or was it? I don't even. That'll be 5 stars for mood, I guess.

nassi 2015-04-21 17:33

Probably the glitchiest game I've every played. Managed to get to a boss by spamming jump and practically flying there, but he wouldn't die so I gave up.

ermrk 2015-04-21 17:33

The game i so glitchy that it was almost imposible to play. almost. but I liked the animations and RAINBOW!!!

sawyerweld 2015-04-21 17:34

Fun!

philipp 2015-04-21 17:35

Weird as fuck, but fun. There are more enemies in the desktop version? Ouch!

The beginning is a bit too much for my taste, I just wanted to test the controls and suddenly they were all over me :D Jumping is bit weird and I depleted the boss health with no effect three times than I gave up.

What I missed was a possibility to evade attacks. You are pretty helpless and shooting really isn't enough, so one is bound to lose health, which is a bit frustrating. And as you can't defend otherwise, I think the only strategy that is wise, is to hold the fire button permanently. Maybe you could have added a little more conflict/ a decision there.

Anyway, nice job.

boateye 2015-04-21 17:35

The shooting felt weird. the way you levitated when shooting didn't feel right. The jumping is really really buggy
i just jumped straight up and i seemed to just snap to the closest platform.

Also, when i depleted what i assumed to be the boss's pink health bar, the game kept going. was i missing something?

Anyway, the best part was the rainbow barrage. i loved emptying my gold bar to trigger that. it felt really nice to mow down enemies for a few seconds.

null-dies 2015-04-21 17:38

I have to say it is weirdly entertaining :D
It was also challenging for me. I almost killed the orange/brown creature but I failed; so I raged quit :D

ceosol 2015-04-21 18:23

Thanks for all of the feedback! I was going for completely bizarre, fast-paced imp/goblin carnage, so I guess I succeeded in that respect. Admittedly, it was way too big of a project for 48 hours. I wanted the boss fight in there, but ran out of time. I know the boss is broken but I felt it was not game ending so I did not fix it after the comp was over.

ethproductions 2015-04-21 20:07

Intriguingly fun! You definitely succeeded at creating a bizarre, fast-paced action game. The graphics could be improved, but I know you didn't have much time for that.

goblin 2015-04-24 15:36

Strange but fun game, I liked when the leprechaun entered in "rage" mode. Good job!
Check ours too http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367

pajama-llama 2015-04-28 11:06

Overall a bit weird (which, was probably the intention). I could float midair by shooting down and the (boss) monkey-creature was really buggy but it was fun nevertheless :)

freeholdgames 2015-05-06 16:03

Your game is terrifying, great job.