Crazy Drill by calimeraw 2014-04-28T14:44:00
This would make a decent Mobile game.
Foon → Ludum Dare Explorer → Users → Divinorium
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | When in doubt...C4 | compo | 673 | 3.00 | 3.19 | 3.38 | 3.05 | 2.76 | 2.42 | 2.89 | 2.69 | 42 | |
| 2015 | 32 | An Unconventional Weapon | Laser of Death X (Prototype) | compo | 958 | 2.67 | 2.59 | 2.47 | 2.63 | 2.28 | 30 | ||||
| 2014 | 29 | Beneath the Surface | Achluophobia | compo | 772 | 2.96 | 2.33 | 2.65 | 3.09 | 2.52 | 3.23 | 47 |
This would make a decent Mobile game.
XD my bad, i put to build everything in the unity. going to fix it.
Ok, i think i fixed the links. Can Linux and Mac users check if it works?
@BauhausGamesSyndicate
Done, can you check if it works?
Thx. i Don't usually use MAC/Linus so i don't know exactly what i'm doing. XD
That's a fair complain. XD
I wonder if i can fix it...
XD.
I'm curious about how ppl feel about the "lack" of ingame information.
I mean, the game was build around the mechanics of the weapon.
So instead of coming and saying exactly how the weapon work i decided to make the player "discover". The game would give some hints but mostly the player would have to discover the mechanics.
I enjoy when i feel that the game is unfair, and then i figure out the game's mechanics and see that the game isn't that unfair.
I would like to know the opinion of you guys on that decision.
@Alexbrainbox
Could you check if it works now?
@The Pelranthean
Thanks for the feedback.
In fact i was planning to make a "jump over a river" session as a vertical challenge.
But i figured it was hard enough to make the globe jump as it's, in fact i ended making it easier than what i had planned, and making a mandatory stunt jump may "kill" the game.(It's ludum dare, i don't believe i should force the players to "master" the game mechanics to complete it)
But there's some shortcuts that you may try to achieve.
Again, thanks for the feedback.
Divinorium