FoonLudum Dare ExplorerUsers → Zcience

Zcience

Games

YearLDThemeGameDivisionRankOvCo
201532An Unconventional WeaponKiss 'em all?!jam9442.6530

Performance over time

overall score (left axis) percentile (right axis)

Comments by Zcience

LD32 — An Unconventional Weapon

Shift by Cherno 2015-05-01T04:16:00

131380!
Really liked it and kept playing for quite some time. Enjoyed the "background story", those few sentences and the death screen kinda made you imagine your own story. Even though you were just playing a red dot on the screen :D
I think the incredible music was playing a great role in encouraging that feeling.
Graphics - simple, but worked out.
I don't think a shield and reflecting shots are great news, but the idea of surfing on the shield was fun, it improved the jump n run feeling by giving it variety.
Gameplay: Reflection and surfing worked perfectly fine, maybe the shield is a little bit too big.
Around Stage 5 the fights get a little ridiculous, once the wave hits you just stand there and wait until they die by themselves.
The placement and variety of the platforms started being fun at around Stage 4, because then you had to work out the surfing in combination with double jumps.
One Problem: (I've played the web version) - sometimes the next part of the stage doesn't get spawned, so you have to perform a "leap of faith" and hope a platform spawns beneath you. Very interesting while leaping from a low platform :D

Great work! Keep up making your videos!

Natural Weapon by Manou 2015-04-21T12:36:00

Really nice art work! I think if the gameplay works out, this could be a really good game!

Laserino by 43iscoding 2015-04-22T15:15:00

Really fun puzzle game, a laser isn't the most unconventional weapon, but after the second level one doesn't care anymore :D

Shadows by Jaloko 2015-05-01T04:36:00

First of all: The lighting was great. I loved the way it created a gloomy feeling in the game, as long as the beacons weren't lit and the audio emphasized that feeling even further. It got a little bit destroyed though by the removal of shadows at the ending of a level :/
The levels themselves were well thought out, even though I think the learning curve was too flat (I hope that's the right word), meaning that I got bored after a few levels, until the doors were introduced.
I think you hit the Theme really well, introducing light as a weapon against darkness. Doesn't sound like an unconventional approach if you think about it though... doesn't matter :D

I was really impressed by how well it worked as a web game! Great work!

Bird Quest by Mantlair 2015-04-22T15:00:00

I love the bird as a retrievable Gameplay element. Really good idea!
Checkpoints would have been nice, or a life system (like three lifes and you can retrieve some, if you lost a life)

Crookman by wearehomebound 2015-05-09T22:36:00

I think this is quite a good game. I like the art style, nothing too fancy but, together with the music and the hearth-throbbing, is fitting the dark and gloomy, uncertain and threatening mood. Even though it isn't a new idea, it was really well done!
Your idea of implementing the theme was really good and worked out, I think. My problem was, that it really seemed quite random, where you would find which item. Maybe you could have made it more likely to find certain items at certain places, so one can actively try to obtain useful items. Or if you did that, I didn't seem to recognize a pattern :/
Still, fun game, nice implementation of the theme, great art and mood creation - well done!

You are being ambushed! by joaovitorbf 2015-04-25T20:34:00

I really liked this. The controls worked great, once you got used to the different kinds of cards it was fun using them and I don't mind a game that's hard - meaning, that it's difficult to avoid enemy fire and see ghosts. But the game really was unforgiving... having to restart because you got hit by a small, really fast shot or a nearly invisible ghost was frustrating. A Healthsystem would have been great!
Still, good work^^

Kiss 'em all?! by Zcience 2015-04-25T20:53:00

Thanks a lot! I'm on it

Kiss 'em all?! by Zcience 2015-04-25T21:15:00

Should now be fixed. Thanks to "Dietrich Epp" for instantly writing a comment!

Chaos Tomb by Dietrich Epp 2015-04-25T21:35:00

I think this game is one of the best games I have played so for in the jam. Really well thought out levels, enemies were difficult to kill with the brick breaker (I din't get any other weapon to kill anything in multiple playthroughs) and the randomness overall is pretty interesting. The sliding effect really irritated me, when trying to make a secure jump and I just slid off the edge and died...
Audio is superb, graphics are great, the game is funny and it runs really well. Great job!