ilseroth 2015-04-20 22:27
The game feels odd and there is no means that I notice to restart after death in game; which is particularly frustrating considering I spawned several times being attacked immediately.
Foon → Ludum Dare Explorer → LD32 → You are being ambushed!
By joaovitorbf
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 59 | ||
| Audio | 284 | 3.27 | ||
| Mood | 414 | 3.21 | ||
| Humor | 493 | 2.91 | ||
| Graphics | 546 | 3.23 | ||
| Overall | 568 | 3.16 | ||
| Innovation | 654 | 2.87 | ||
| Theme | 701 | 3.10 | ||
| Fun | 768 | 2.68 |
The game feels odd and there is no means that I notice to restart after death in game; which is particularly frustrating considering I spawned several times being attacked immediately.
Cool game and music, but it's a little bit hard =)
@Ilseroth
Fixed the description to include the button to restart. Its R :P
Thanks for playing
Windows doesn't work for me, sorry, Linux or web.
Very hard, but really cool all the same.
I liked the dark them and the card throwing. I guess I felt like a brooding magician who was fighting some creepy floating tables. The look was great.
it's haaard...
This was really interesting! It looked nice and the music fit really well!
I like it!
I also absolutely loved the wasup cheat
Very hard ,, but good game
Is very hard, but well made. maybe being able to shoot cards faster would have helped. at least the basic ones
This game is too hard. It's hardest when enemies spawn immediately to your left or right, so maybe prevent them from spawning there? it's like near impossible when they do that.
The cheat codes were fun. I really liked wasup! Cards as a weapon was cute, but they still just felt like bullets.
Also, what's with the arrow keys warping the vision? that's a cool effect!
It was hard, but cool, and the music was good!
Neat shaders, but the gameplay seems to be a little unclear. But the fast paced music keeps you on the edge.
The whole "enter to start" is rather annoying. I would have preferred it to simply start the next game after pressing r.
I really liked this. The controls worked great, once you got used to the different kinds of cards it was fun using them and I don't mind a game that's hard - meaning, that it's difficult to avoid enemy fire and see ghosts. But the game really was unforgiving... having to restart because you got hit by a small, really fast shot or a nearly invisible ghost was frustrating. A Healthsystem would have been great!
Still, good work^^
It's a bit unforgiving: you take one hit and die, but the enemies take multiple hits. There could stand to be more contrast in the level: the walls are large gray bricks, the floors are small gray bricks, and the enemies are metallic gray squares. Mostly the same shade of gray, too. It does look cool, though.
Super Game! I love it ;) Thanks