Stolen Tales by NightShadow0 2015-04-21T22:37:00
Good compo graphics, basic but fun and solid gameplay. A little sparse on the instructions, but not bad overall. Enjoyed it.
Foon → Ludum Dare Explorer → Users → BlakeB
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | A Toolbox of One | compo | 967 | 2.65 | 2.43 | 3.05 | 2.86 | 2.30 | 2.27 | 3.05 | 2.95 | 41 |
Good compo graphics, basic but fun and solid gameplay. A little sparse on the instructions, but not bad overall. Enjoyed it.
Instructions were a little unclear. Gameplay was slow. Very interesting concept though. With a bit of polish this could be turned into a neat little game, perhaps on a mobile platform.
Love the progress you made. The design and graphics are quite good, just wish there were a game here. Audio was a bit monotone, otherwise, good work. Hope to see more next year.
Controls were a little confusing and the fact that the enemies had no limit on their attack range while the player was limited bothered me a little. Solid as a game concept though, clean it up, throw on some non-programmer graphics and you might have something. Music was quite good.
Good graphics, good music, difficulty scale was a little high. Found it exceedingly difficult to fight any enemy without taking severe damage myself. That's a difficult thing to balance though. Good job.
A bit beyond my capabilities in the puzzle genre, but well made and interesting conceptually.
Great game, great concept, good graphics. Noticed I was getting hit by letters being thrown below me when I was on the platform. A little buggy, but most of the way there, would like to see more.
Quite an interesting little concept. Ended a little abruptly and was a little repetitive, but interesting nonetheless. Could make the basis of a solid core mechanic in some sort of political simulator. Wasn't too sure what the X/100 numbers were on the map screen. Instructions weren't entirely clear. Still managed my way through though.
Pretty challenging. Had a hard time dealing with it and the controls were a bit tough. Not bad though.
Great graphics and theme and sense of humor. Game was a bit easy, but as you said, you tuned it down a bit.
Author Here: @Red_Fan games and anyone else bothered by this, I apologize about the lack of Linux build, I was hoping that the web player would handle other formats, but then I reread the issues going on lately and well, yeah. I have a completely untested linux build up and once I figure out a small issue I'll try to get an OSX build up. I apologize, once again for this oversight. Once again, I have no way to test these, so completely untested, try at your own risk.
To everyone else, thank you dearly for your comments. I appreciate the criticism! :)
Amazing for your first entry and first use of those tools. Game slowed down a bit near the end, I assume it was still trying to plant things in the already filled holes and thus nothing happened for a while. Adorable programmer art. ;) and well done sound. Only complaint is I couldn't find much use for 4 different weapons there other than the different "plant death" effects. Still very good for a first run. Come back next time!
Cute, short, pixel graphics, beatboxing, great game.
Amazing game, difficult though. Had a hard time getting past about level 4 with my poor platformer skills and my inability to plan my fires effectively and safely. I somehow missed the tutorial "cutscene" the first time through, so I was a bit confused, but caught it the second time through. Feels very classic, and that's a good thing.