fuzzywuzzie 2015-04-20 02:12
I love it! Cute graphics, simple yet fitting sound, and fun mechanic. Though I think the "cutting" distance could be further—it was difficult to damage enemies without getting wasted yourself.
Foon → Ludum Dare Explorer → LD32 → Garden of Strife
By nanolotl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 81 | ||
| Graphics | 79 | 4.10 | ||
| Overall | 121 | 3.74 | ||
| Fun | 162 | 3.63 | ||
| Theme | 211 | 3.78 | ||
| Innovation | 405 | 3.32 | ||
| Humor | 431 | 2.94 | ||
| Mood | 514 | 2.97 | ||
| Audio | 575 | 2.65 |
I love it! Cute graphics, simple yet fitting sound, and fun mechanic. Though I think the "cutting" distance could be further—it was difficult to damage enemies without getting wasted yourself.
Great graphics! The style meshes really well. One of the more polished games I've seen so far! :)
This is really well done! Great graphics and smooth controls. My only gripe is that it's a bit hard to hit the enemies without getting hit yourself. I love the use of the theme, well done!
Excellent graphics, and excellent game. Once you get used to using the plants it's really fun.
this is very good!!, I like how the plants have different properties to kill enemies (man that duck shield is very frustrating at the beginning). The playthrough makes me curious and makes me want to finish the game!! that's a good thing! I wish there's a boss fight after collecting the orb though~! splendid job!
Nifty little Zelda-esque game. The slash distance is a bit short, tricky to hit things without getting hit yourself. Good variation of puzzles and enemies typical of the genre.
Awesome pixelart and really polished! Cool level design too. I finished it, and I too thought there would be some boss eheh! :D
Good job!
I enjoyed this a lot, I really liked the planting mechanic. Would be cool to expand it so it focuses even more on this, with loads of different plants that do different things!
Insane to think this was made in such a short time! well done. Love it
Awesome!!! Nothing to say, this is just great. If you like the idea that plants and vegetables can be terrifying weapons, take a look at my game :)
Solid as granite. If I wanted to pick out what I liked best, it would be the extremely well-done level design.
Excellent game :D
"Zelda" meets "Plants Vs Zombies". Great game, congratulations!
Nice graphics. I had hoped for some kind of boss behind the door.
Really like this one. Just the right amount of puzzle difficulty. Well polished. Great job!
Solid graphics and sound really make this. I see a pretty heavy zelda influence, and that blended will with the concept of weaponized plants. The attack distance was a little bit of an issue at first, but I fixed it by getting good. Well done!
Great game! It's fun to play, the graphics are well done, the sound is simple but fits the theme. It's motivating to figure out how to kill the enemies using the different seeds.
My favorite enemy is the moving eye - it just looks great with it's seesaw movement! Wonderful entry!
I like the graphics and the gameplay. Good Job!
Lovely! I couldn't figure out how to get the last orb in the southeast, but I had a blast playing it.
I sort of wish the melee weapon range is a little longer. I had to get close to the enemies and got easily hurt.
Love the usage of vegetables as weapons. Very imaginative.
Nice game. Quite polished. Nice graphics and good variety in enemies. Was sort of looking for something more after collecting the orbs than just a congratulations screen but well done!
Very nice gameplay, it feels like real old school game and I want to hit all the walls to search for hidden treasures like in old games.
Solid entry. I couldn't stop playing until the end. Core gameplay aspects are good and the progression feeling is very well implemented with more plant types appearing at the right moment. I expected a boss fight in the end, but I guess you did a great job given the time limit. Keep up the good work!
Great graphics, great idea, great game!
Nice game! It was satisfying to figure out the various way to kill enemies
Great work, lovely game design and use of the theme. Clever little puzzles and a satisfying power/difficulty climb. Reminds me of Zelda and Adventure!