Apocalyptia by manabreak 2015-04-20T04:57:00
I'm loving the atmosphere and lighting. Some normal maps would have made it spectacular.
Art is well done, as well.
Doesn't really fit the theme, unfortunately.
Foon → Ludum Dare Explorer → Users → winmac32
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Hippie Run | compo | 837 | 2.86 | 2.60 | 2.66 | 3.72 | 2.22 | 3.44 | 3.60 | 2.69 | 62 |
I'm loving the atmosphere and lighting. Some normal maps would have made it spectacular.
Art is well done, as well.
Doesn't really fit the theme, unfortunately.
Love is a battlefield, as they say. :P
Agreeing with other people here, in that a score would be nice. However, if it was out of your control, I understand.
Great game mechanic. Reminds me of the rock-it launcher from Fallout 3. Such fun :)
It's neat (and a little creepy xD) watching those... sunflowers? expand.
But I do think it's a little too easy.
Neat clicky game.
Ahaha I love the sound effects! That "pew" is so great. c:
Very fun, too!
Pretty hard, but really fun. I love that graphics style. Lasers aren't very unconventional, though :P
Love the lighting. Neat game mechanic; it fits the theme quite well. Some sound would have been nice.
Pretty difficult to control.
It's a little much to figure out, but once you get the basic idea it's pretty fun.
That is such a neat idea. Great job.
Neat idea, teleportation is always cool. xD
Graphics are simple, but nice and clean. So that's pretty good.
Heh. I killed a person by hitting them with a pillow. Love the idea.
I also love those graphics. That hand drawn style is really cool.
Would have liked some sound, though.
It's got good art, and is fun to play. It's very well polished, which is nice. Good job.
Audio would have been great, especially for a jam entry. Also doesn't really push the theme to its limits -- a gun will always be just a gun, if you know what I mean.
But, a good entry in general. :)
Oh man that's badass. It's got such a good "feel" to it when you slow down time and swap. You feel like you're in the matrix.
Maybe that's just me xD
I love the idea. Very funny at first.
Unfortunately, to make this more fun you need language recognition, which is still relatively bleeding-edge as far as CS research goes.
For example, what defines an insult? It's not just all caps or swear words. This is relatively difficult for a computer to figure out. Perhaps you could associate words with "negativity levels" and amalgamate a number representing the net negativity of a sentence. But that doesn't define an insult, and more cleverly worded phrases would get missed.
A system like that is difficult to implement in the first place, never mind 48 hours. xD
Neat concept, with the weapon being your opponent's. Maybe a little work needed on implementation.
An interesting take on a classic game. Would have liked some "death" animations.
You've got an interesting game mechanic here. I like it.
I honestly won by spamming the mouse button and arrow keys. Seems like there's no way to lose.
That's really neat xD
Heh, neat interpretation of the theme.
Also, good audio :P bzzz bzzz
I'm loving the chill music.
Neat, but very easy. Also, is there chloroform in the party horn or something? xD
Neat idea, using probabilities to one's favour. Music was well produced.
An interesting take on the theme. The monospace font wasn't working for me, seeing Times.
Error: Invalid or corrupt jarfile on windows.
Wow. That was really fun. The graphics were well done, too.
That was fun. A few control issues need to be sorted out -- placement of menus, etc. Graphics are amazing.
I feel the hippie juices running through me xD
You know, I was expecting something pretty bad. But, this was actually enjoyable and really funny. Great work xD
Would have liked for those different attacks to have use. Perhaps some have better range, or blast radius, or something.
Got a nice story, although it's a bit too linear.
Wow that's hard. I like it.
Simple and to the point, but lots of fun. Nifty graphics. A little more sound would be nice.
Fun after I read the instructions. c:
Spamming items out the airlock is the master technique.
I love the charming music. Art is great, too.
The math element is really neat. Very difficult, too. That's not necessarily a bad thing. :)
Pretty good music, too.