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Internet Argument Simulator
Internet Argument Simulator
By whitevoidia
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 49 | 4.04 | | |
| Humor | 154 | 3.57 | | |
| Theme | 284 | 3.67 | | |
| Mood | 367 | 3.15 | | |
| Overall | 512 | 3.21 | | |
| Fun | 822 | 2.74 | | |
| Coolness | 1634 | 41 | | |
Comments
ovidios
2015-04-19 23:10
I really liked the idea and anwsering was fun at first but then, no matter if I sweared or not, the difficulty rapidly increased and I found myself not thinking about anything more than the amount of curse words I use...
Furthermore, can you actually affect how much hate you get? Without typing anything I ended up with ~75% hate when I lost, wich doesn#t really make sense...
Great idea and a nice and polished design but I feel like my input should be more relevant so that I don't just sit here spamming curse words.
LOVED the idea, but it was a bit hard to understand how everything works. Would love to see this hooked up to real people talking. I wonder how long this would survive the Turing test?
move127
2015-04-20 02:30
Very interesting idea. Didn't think I'd enjoy playing a game about arguments on the internet.
@Ovidios: I didn't put enough effort into making it ramp up logically, so right now people only become more angry based on time
@DarkMeatGames: Thanks for the feedback! I wonder if people would still play if we made it so people actually posted the things that they say in-game on their Twitter :D
winmac32
2015-04-20 02:35
I love the idea. Very funny at first.
Unfortunately, to make this more fun you need language recognition, which is still relatively bleeding-edge as far as CS research goes.
For example, what defines an insult? It's not just all caps or swear words. This is relatively difficult for a computer to figure out. Perhaps you could associate words with "negativity levels" and amalgamate a number representing the net negativity of a sentence. But that doesn't define an insult, and more cleverly worded phrases would get missed.
A system like that is difficult to implement in the first place, never mind 48 hours. xD
@winmac32 yeah I tried to make it as robust as I could within such a short time frame. I ended up having major swears, minor swears, and negative words that all combine into an overall score level for the text. But it's almost impossible to define all of the negative things that could be said. I would've gone into linguistic analysis if I had time, heh :P
Bonus point for writing it in Elm. If I feel adventurous I may try to use it in a future LD. :)
snade
2015-04-21 11:30
Genius!
:)
Quite the original idea, quite refreshing to play. I did however end up just mass typing curse words in order to keep my sanity up instead of actually thinking about what I'm writing. Overall though, good job!
knivel
2015-04-29 15:50
Great concept! I actually found myself feeling kind of backed into a corner after I'd pissed off a lot of people. I wasn't clear on the underlying system, but it provoked an emotional response nonetheless. Good work!
Neat little game, there should've been bonus points for talking in all caps :P
Neat idea!
pierrec
2015-05-01 20:12
Haha
I started the game, a few people began to talk, and in the same time my smartphone started to vibrate, like if I was getting Twitter notification. It blew my mind. For a moment I really thought what I was writing on your game was published on my twitter or something.