thanks, II hate it! by thristhart 2022-10-05T04:16:40Z ♥ 3
the sequel everyone was waiting for
Foon → Ludum Dare Explorer → Users → 6smith
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥈 | 2021 | 48 | Deeper and deeper | I Stole a Wizard's Sack and All I Got Was This Lousy Infinite Pocket Universe | jam | Innovation | 4.75 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | 👥 | Dreamcatcher | jam | 446 | 3.45 | 3.30 | 3.82 | 3.72 | 3.53 | 3.18 | 2.39 | 3.45 | |
| 2022 | 50 | Delay the inevitable | Terminal Hydrophilia | jam | 321 | 3.82 | 3.86 | 3.07 | 3.25 | 4.04 | 3.54 | 2.71 | 3.64 | ||
| 2021 | 49 | Unstable | Psychogoat Collapse | compo | 435 | 3.10 | 2.74 | 3.38 | 3.91 | 3.71 | 2.95 | 2.54 | 3.08 | ||
| 2021 | 48 | Deeper and deeper | I Stole a Wizard's Sack and All I Got Was This Lousy Infinite Pocket Universe | jam | 70 | 4.22 | 4.19 | 4.75 | 4.52 | 3.93 | 4.09 | 4.18 | 3.79 | ||
| 2020 | 47 | Stuck in a loop | 👥 | Groovy B and the Great Cownundrum | jam | 670 | 3.59 | 3.34 | 2.93 | 3.52 | 4.09 | 3.26 | 3.94 | 3.80 | |
| 2019 | 45 | Start with nothing | Ad Infinitum | compo | 113 | 3.73 | 3.93 | 3.84 | 3.79 | 3.24 | 3.29 | ||||
| 2017 | 40 | The more you have, the worse it is | Npigs | compo | 104 | 3.79 | 3.75 | 3.51 | 3.75 | 3.69 | 3.80 | 3.22 | 3.37 |
6smith leaves an average of 25.4 feedback comments each event.
the sequel everyone was waiting for
good work! im enjoying it but unfortunately it runs rather badly in my browser
the lego man kill me :(
theme lol bad game -2
i wish there was a creativity category because this would be a 7
i love the absurdist vibe so much! will try my hardest to force my friends to play this
really like this mechanic, havent seen anything quite like it before. i wish the grabby things were just a little more forgiving though!
nice and simple. could use some sort of hit feedback tho
really solid entry, it was immediately fun & challenging, just like a classic arcade game
nice job - simple and short. was hoping for a little more but what you have is clean
great start but it definitely needs something more
great idea executed perfectly - really well balanced challenge - great replayability - extremely polished - incredible style and art
amazing job y'all! you've seriously outdone yourselves
love the art and music but the character was just way too floaty for me
i kinda would like to be able to rotate the camera
nice little game! a few things i noticed: - since the bullets come out of the tip of the gun instead of the center of the player, aiming north and south isnt accurate - the bullets dont travel to where your mouse actually is - the ammo pickups are difficult to see, but that might just be me - having to click for every shot is kinda annoying
anyways, i did enjoy the game. good work!
another baller bugulon entry
i like the monkeys but they are so strong
eventually i stopped clicking cards and just sat back and vibed 10/10 would recommend
very well executed little game
better than the original
i love it! great unique game
i liked when she kicked the vending machine
i suck at this game
nice game what was this made in?
you've somehow created the hardest game known to man
wow elden ring lookin different these days
had a great time playing this! something about it is just especially fun. the fact that you cant remove blocks after you've placed them definitely adds a huge challenge... maybe not a fair one. perhaps if you allowed block removal with a resource cost? i just keep dying to a single column lol
very interesting idea! there's definitely a lot of strategy to be utilized here, certainly not an easy game. it quickly becomes challenging to remember what happened in the past and how to use that info effectively. maybe needs a slightly more forgiving speed increase?
anyways, i always love seeing your submissions! great work as always
came for the game play, stayed for the sound design
best audio of any entry fr
the gameplay was very good too, very polished
super well executed idea! no complaints honestly
nice game! i like the style and concept a lot, but for a parkour game i feel like the FOV is way too low :(
incredible entry! interesting puzzle mechanic, and i thought the writing was very good.
great idea and execution! unfortunately i ran into the bug that everyone else has and got stuck in a wall. maybe a workaround could have been allowing the restart button to be pressed any time?
anyways, i really enjoyed it. wonderful work!
dang this like a full ass game
seriously though this is incredible! only complaint so far as that there's a bit of annoying bug where you can be inside the grey blocks, then if you try to pick it up from inside it just takes whatever's beneath you instead
very well executed idea! i like the idea of randomizing the spell book but i think it makes it a little too difficult. if you could memorize the spell book there would be a bit more replay value
im red/green colorblind and this was painful to play lmao
simultaneously the lowest effort yet funniest entry 10/10
enjoying it so far, though unfortunately i have to inform you that half of the art got anti-aliased to hell: https://i.imgur.com/IYhgS6c.png
edit: i think its just my goofy ass browser, works fine in Edge
edit2: it was my dark mode extension lmao
edit3: how did i get -103 sturdiness
- would be nice to be able to see what status effects characters have and what they do - looks like the plunge attack is broken unfortunately: https://i.imgur.com/xCpo342.png
edit4: just finished it! very fun, i liked the characters and the combat was not bad. just wish there was more!
just about perfect
i played a bit :))
Screenshot 2021-05-03 233617.png
impressive that u had unlimited world generation, and the break and collecting of coins was very satisfying. i did feel like i hit a point where there wasnt much reason to continue, but i guess it was a longer wait to that point than most entries. honestly the weapons were kinda useless. if the enemies didnt collide with each other it wouldnt feel like there's impenetrable walls to get through. maybe the background should look more like dirt / cave, not sky? since there are only 5 items anyways, why not just have them at set places in the hot select wheel?? was very frustrating to have to go into your inventory to grab things every time you used up an item.
overall, i had fun :))
lmao i was just starting to really get into it when it ended! good work
loved the art! i liked the idea, but the controls did feel a little strange. i wish the player image changed direction to match the direction of movement, and maybe some sort of indication of how much velocity you are going to get when you press trigger. also an indication of when you were taking damage would be good to, maybe by getting knocked back a bit, with a flash of red on your player maybe? anyways, all in all a good idea. enjoyed it!
nice little game. i liked the voice acting! i did have some trouble understanding when the mines were triggered and were about to explode, some sort of indication of that would've been nice. i also felt the gravity was a bit slow. i did like the art, it was very well done. overall, good work!!
interesting idea! apparently you can just keep winning by repeating her exact poem lol
incredible! only complaint is that the distance between checkpoints can be a little too long
amazing game. pretty much 10/10 except there isnt a whole lot of content, but its a jam game so obviously nothing against yall for that!
i liked where it was going but the blocks were way too bouncy and progressing just got a little too frustrating for me :((
i like the concept a lot, really unique take on the theme!
i like the aesthetic and the atmosphere a lot, but i feel like it needed a little bit more to break up the monotony. i appreciate a game that isnt more than exploring a nice environment, but it was pretty repetitive
liked the idea and the art! i did manage to get stuck in a loop of spawning / dying where i didnt have time to press E long enough to make the thing attacking me go away tho :(
nice simple game, would love to see maybe a little bit more in terms of mechanics but it is pretty great how it is.
really interesting game, i like the idea and the look/feel of it a lot. i do feel like the radar mechanic would be a little less frustrating if the points moved with the camera in the X/Y axis like they do with the Z (up/down) axis?
the art and music is amazing, super impressive. unfortunately i think the controls and the gameplay needed some attention. the controls were very difficult to use and the tutorial was unclear. some highlighting of what you were about to interact with or where you were about to place something wouldve been a good addition. attacking also felt kinda sluggish. i like the idea, and these issues are certainly fixable. all in all, i think y'all did a good job!
fun! i liked the art. it could be a little confusing where the next checkpoint or end gate was though, maybe a minimap?
great concept!
great little puzzle game, no complaints!
really loved the art! i liked where you were going with this but the gameplay could use some work. its unclear what things hurt you before falling into them, its very easy to get stuck on platforms, and the low gravity is kinda frustrating. its also very short.
could be a little brighter, couldnt really see anything. is there any way to regain health? i seem to just die before i get very far. also a more satisfying feedback when hitting things would've been nice
fun platformer! i did have an issue where the dialogue would pop up and fade away several times before bringing me to the next level
interesting idea! wished that there was a little more of a challenge though, some more mechanics maybe also being able to turn your rig without moving would be nice
love it, very creative. short and sweet.
loved the voice acting
nothin better than the classics
unique entry! really liked the style. i wish it was a little longer! i also would've liked not to have to stop so suddenly when hitting an obstacle, maybe instead of colliding and having to walk off it you could just lose your momentum but then keep falling? good job all!
brilliant as usual man. we actually ended up on pretty similar ideas! although you definitely put out a more complete and polished experience, and considering this was a compo its super impressive. i really liked the tone and the concept of literal and metaphorical self-reflection, it just worked so well. the puzzles were very well-made, that last one was nice and tough. just like with my submission i wish there were more puzzles!
brilliant arcade game as usual dude. always love playing your submissions they're baller. keep it up!!
rlly fun little arcade game! it does seem that the winning strategy is simply to dig straight down until you hit a metal tetromino, then carefully dig around it to continue digging straight down again. i just did that until i got what i figured was the highest score then gave up lol
Screenshot 2021-04-28 170838.png
maybe you could discourage a degenerate strategy like that by punishing the player a little more for not getting the time blocks things? also it would be nice to know how close the spikes are to you
had an absolute blast with this lol super creative take on the theme i love it
fantastic job!! i wouldve liked to see something to break up the wall of text a bit, but it didnt take away from the writing, which was great. i think i got the bad ending lmao
love the art and the music of course!! havent heard that song in a while lmao
was having fun but i did manage to get stuck on a rock:
Screenshot 2021-04-28 161325.png
overall good job guys!
10/10 game crashed tho lmao
loved this lmao really awesome take on the theme, took me a minute to realized how to gain points, could just be me though
the music started to hurt me a little, and i think it could use an increase in difficulty as you go further down. overall pretty fun though! my best was 1500
like the idea, progression could be a bit more forgiving tho
as a big sausage fan i approve of this game would be nice to have some sort of feedback when pressing the buttons tho
scratches the bizarre itch pretty good. managed to get the train stuck after getting two corpses in the house? not sure if bug or i was doing something wrong. love the style tho
good game, although i had some trouble getting past the second level. couldnt seem to stack them boxes! is there a trick to it??
seems like the controls are kinda broken! couldnt get the wheels to work really at all
great game! nice and simple mechanics, well designed levels. graphics and sound effects are great.
capitalism got me
fun concept! i tried quite a few times before it got to a point where i was dreading doing the same walking pattern for 30 seconds again.
great arcade game! sometimes i do feel a little cheated, though, like i shouldve captured something but i didnt. overall, a good application of the lasso concept!
awesome game, fun and difficult to master mechanic! the screenshake seems to be very broken though
that was a really fantastic experience! i went in without reading the description and i was still able to figure out what to do with only a little trial and error, and eventually i beat it! really interesting mechanics and take on the theme, nice graphics and music, good minimal UI. the only thing i would suggest is maybe an icon on the machines to indicate what they produce. really awesome fulfilling experience, good work you guys!!
doesn't seem to load on my browser? i'm using firefox
you sure are stuck in a loop haha! good one!
incredible experience! super amazing
good stuff!
absolutely phenomenal art! some of the best i've seen this jam. gameplay is a little confusing however, but still very fun and interesting. good work!
awesome concept! fun and simple. a little rough around the edges, but definitely in top 5% of submissions
There's a bug that prevents arrows from being fired in the 5th zone:
awesome game! great work guys
The "Going the Distance" quest doesn't seem to work. I have 8+ cards in a single deck and nothing has happened. Bug?
good stuff dude
fun eating/growing type of game! i love that it's a bunch of sperm of different sizes eating each other.
- love the character art. - It's annoying that the pieces of scrap just disappear, especially if you are going for one - Sometimes depositing into the bin doesn't work fun little game!
Fun, hectic little tower defense type of game. Would've been nice to have waves and time to set up the area, though.
Very difficult to figure out what to do, even with the instructions.
Awesome, very solid tower defense
I love super difficult platformers, and this definitely fits the category. Awesome fun, loved playing it.
Interesting little puzzle. Mechanics are somewhat difficult to master. Got stuck pretty fast.
Very pretty, also very difficult. Wish there were save points of some sort.
A thrilling story
Frustrating when the aliens still get to move while your're in a dialogue, like when picking up a stone or whatever. Art is quite nice, though.
lots of fun! very challenging
very difficult to make any progress whatsoever since the camera rocks back and forth making it very hard to see when you're trying and failing to shoot backwards and defend yourself. if this wasn't the case, i probably would have had a much more positive experience. other than that, the visuals were pretty great.
fantastic idea! music was great.
i really loved the aesthetics of this game, i think you really got a great style going! the gameplay definitely had heart in it, and i did have fun. it was definitely missing sound (i'm aware you did a post-compo update to fix this though) and some sort of tutorial, but besides those things i thought it was a great entry! good work.
love it!
really fun, challenging and lighthearted game! love it a lot
fun mechanic, but it is very hard to control haha
fun, but a little too difficult too quickly.
lots of fun, also im really dizzy now thx
really neat idea but i felt like it'd eventually go towards the goal no matter what i did, so it was kind of just a game of waiting
really fun but it's very easy to clip through walls
really cool style, but i felt like the light meter text removed some of the immersion
super interesting mechanic! i enjoyed this a lot
like others have said, the controls were pretty frustrating. i thinks it's because you can't move mid-air, but i could be wrong. besides that, i thought it was an awesome entry and really enjoyed the humor! and music!
edit: ok upon a further listen i realized i really love the music a lot! do you think i could an mp3 download of it? thanks!
only after i figured out that really the only way to reliably do damage to the vortex was to go down to one bullet and wall-jump did i start having fun. i think this has a lot of potential but there wasn't enough there to keep me interested after i completed it. i did enjoy it, though!
haaa this game was sick! i really found myself having a lot of fun. i didn't really want it to end when it did, even. the music was jammin, too.
had some fun playing! managed to do pretty well:
some things i enjoyed: - the challenge of platforming while drunk - the little dude with his little hood
some things i didn't really enjoy: - the music could use some help - maybe a little more variety on the roof besides red boxes?
altogether, i thought this was a pretty neat entry. good work!
awesome, unique entry! i love the idea, but can't help but nitpick a few things. the audio (music, sfx) could definitely be a lot better, and the game becomes almost impossible much too quickly. a more forgiving difficulty curve and perhaps some more content would help a lot. aside from all that, i thought the art style and visuals were fantastic! i agree with everyone else about the Edmund McMillen thing. good work!
ooo do i love this type of game! it was pretty damn fun, and the aesthetics are fantastic! i kinda wished that there were more visuals effects for like bullet collisions, enemy deaths, stronger enemies, etc. overall, a great entry!
i love the style, but i have to say there was way too much uninteresting wandering around for me. i really expected more to happen after the very beginning of the game. perhaps i was just on the wrong path? anyways, it's pretty solid RPG with amusing writing. good work!
this is the best arcade-style game I've played this jam! really awesome work. the only things i would like to see are music and a leaderboard, but those are definitely minor bonuses in comparison to what you have already. 👁
wow... good work guys
fun lil car game!
simple and entertaining!
beautiful, calm little toy. i love seeing unusual game ideas like this in LD.
adorable, simple and well made! good work, guys
awesome balancing mechanic. had a lot of fun!
really creepy & cool game. loved the visuals and the atmosphere!
super innovative! challenging, fun and well-made. good work!
really fun game! i love the art, camera effects, mechanics, music, etc. good work guys!
nice soundtrack
managed to get 4920! that was a ton of fun. really good twist on asteroids!
pretty fun, but definitely left me wanting more.
had kind of a hard time controlling the cat. other than that, fun idea and i loved the art!
super fun concept! had a lot of fun. music is awesome, too
amazing writing and atmosphere. i ADORE games like this, and you guys got it just right. can't wait to see what you guys come up with next LD!
really fun! visuals are fantastic. good work!
neat
oh man this was a good one
had fun, but didn't feel like it was much of a challenge up until the boss fight. kinda wish there had been more types of enemies. i did enjoy the descriptions of the items, though :)
i really enjoyed the running mechanic of self reflection and predicting how your choices will affect different aspects of your life. good work!
i agree with everyone else here that your choice of platform is fantastic! as for the game, it's a simple, challenging take on snake, which totally fits the theme to a tee. good work!
fun lil game! really feels finished and cohesive. great work! (i also enjoyed the music quite a bit)
not really sure what was happening the entire time i was playing, but at least i won?
link seems to be broken @jeremy-ryan
fun concept! wish it has some audio, though
even though it is rough, i did have fun playing it! good work
fantastic game! fun, simple and with good art and music. pretty atmospheric, too
lootcrates lol nice one guys
i love being an anthropomorphic vacuum
cool concept! had a lot of fun until the game crashed around wave 4
really fun! started to lag out around 250, tho
nice, cohesive games! everything about it seems like it does exactly what you wanted it to do.
fun, but controls are a little floaty
fun lil cat game! definitely could be a little more connected to the theme though
fun take on a classic game! could use some music and maybe a little more visual variety. also this can happen: oopsnake.jpg
one of the best jam games i've seen! art, audio and concept are all incredible. lots of personality, too! (also i loved the game over screen...)
good job guys!
fun game! just wish you had gone a little farther with it (audio glitches, more challenging levels, etc.) didn't really feel like there was much of a challenge
neat concept! i wish the wolf-hit-with-stick sound was slightly less cacophonous, though. definitely fits the theme.
really neat game! i did think, though, that the slowing down mechanic was more of an annoyance than a challenge. i didn't really feel motivated to finish the game after my walk speed was reduced to almost nothing. other than that, cool puzzle game with a nice atmosphere! music was quite good too
pretty fun! im really a sucker for these types of games. music is great, sound is great, graphics are wonderful. i got 28269 points :)
fantastic game! really fun, challenging with a unique gameplay concept. music is wonderful, wish there was some more sound design though. overall, really great game!
really pretty game! i enjoyed the puzzle
the damage system seems a little arbitrary but hey i liked the log
really good job on the visuals. fun but challenging, maybe missing a deeper theme connection? (not that I'm one to talk) 👁
LD52 — Harvest (8)
Exploding Carrots by aucguy 2023-01-26T03:12:01Z ♥ 0
i dig it! simple but entertaining
Overgrowth by Sheng Mai 2023-01-21T04:37:33Z ♥ 2
i really enjoyed this, though i think it could've had a bit more complexity
Gun Harvester by The1 2023-01-13T05:41:20Z ♥ 1
i really enjoyed this! has a lot of potential, would love to see the idea explored more. for instance, with a larger game area you could have much more dangerous plants, especially ones that create a variety of enemies and are harder to kill. being able to construct defenses such as walls might be an interesting mechanic as well. might want to choose a different game engine though because the game had some major performance issues with large numbers of objects
Combine Harv-racer by procrasteroid 2023-01-13T04:51:02Z ♥ 1
nice little game, felt fun to play
Organigrow by Phillip Scott 2023-01-13T03:52:05Z ♥ 1
i liked it, pretty polished, art was good. wish i couldve held all three tools at once, felt a little annoying to have to pick them individually. also was unsure what harvesting actually meant
Furious Farm: Total Reap-Out by TRASEVOL_DOG 2023-01-10T01:06:49Z ♥ 1
love it! wish it had a little more room for strategy or skill but i enjoyed it a lot
Buzzkill by brittbrady 2023-01-10T00:00:57Z ♥ 1
very well polished and great audio, if a little simple
Grow Golf by torcado 2023-01-09T23:49:46Z ♥ 2
fantastic as usual