FoonLudum Dare ExplorerLD40 → Glutonny

Glutonny

By crock

View on ldjam.com

CategoryRankScoreCount
Overall4823.1022
Fun3753.2022
Innovation5732.6021
Theme2853.5522
Graphics5692.6222
Audio1993.3123
Humor4242.3620
Mood4342.8921

Comments

sintel 2017-12-04 13:03

Haha a the end my blob filled almost the entire screen, then it suddenly exploded in size and died instantly!

zax 2017-12-04 13:27

nice soundtrack keep it up !

noa-calice 2017-12-04 13:33

A nice creation with a very satifying sound when I pick up the red blobs :) !! Finished too quickly though :) !

conorod 2017-12-04 13:40

Love the music, and that background is suitably disgusting! It's a pity the player sprite was quite simple - something similarly gross like the background that expanded in size would have been great! Overall, nice job, and fits the theme!

exnihilo 2017-12-04 13:43

Simple but efficient implementation of the theme. What exactly is the goal ? Eating enough to blow up is quite easy to achieve, but I couldn't find a way to maintain balance between survival and keeping a reasonable size.

6smith 2017-12-04 16:19

pretty neat concept. wish there was a little more content, though.

crock 2017-12-04 16:27

Hello all and thx for your comments :) to answer @exnihilo there is no precise goal, this was mainly a work on the idea of glutonny and trying to create chain reaction. Some feature which would make game harder or have more challenge arent here and i fully understand your frustration @6smith . Like i sayed in description i'm pretty new and my goal was making something work above all. I spend nearly my whole saturday night in making a working collision system. I know most of pro know how to do it in 5 sec, but i had trouble make hitbox in edge of circle and not in center. For now it's a start and i'm glad to have all your feedback, i apreciate all your compliments and i will take note of what you disliked. This "content" and "goal" problem will be question i will ask to myself for next project i will work on. Thx again for your feedbakc, it's great to have help to improve myself and learn.

2017-12-04 17:31

Cool and interesting!

oliverlevay 2017-12-04 17:32

Cool and interesting! Really cool OST :-)

gulyasarni66 2017-12-06 16:02

Really cool game, not bad for a first try! I like the background a lot, but the player could have a bit more graphics design. The music was really nice, and the take on theme is great. I enjoyed it!

poorwill 2017-12-06 18:03

It's very nice looking and winning took some nice logical thinking and planning. Overall a very solid compo entry.

anize 2017-12-06 18:09

Really nice concept ! but a little bit short :/

oskardevelopment 2017-12-06 18:47

Fun game with nice ideas! When I won the game the curiosity text was very small and I was unable to restart the game?

icxon 2017-12-08 15:06

For some reason moving speed to right or down is twice slower than left or up. Also, I got stuck in this state with the music being disabled (but is was possible to move a bit):

2017-12-08 18_04_26-Gluttony (LD40).png

activated-onion 2017-12-09 04:55

@icxon: I had that same glitch.

Anyway, it's cool to see people using LOVE - It was my favorite framework for a while until I realized I missed static typing.

The art and music are good. Just wish the gameplay was deeper.

Also maybe you know this, but I think the food spawns at the same locations every time. If you want that, good. If not, you need to seed the RNG with the current time at boot.

chipmonkey 2017-12-09 11:18

Great job for a first entry! I myself just submitted an entry for the first time so I enjoy seeing games by other first timers. The music was pretty catchy :) I still have it repeating in my head as I type this lol. As far as the gameplay goes, I had an issue where sometimes I would be moving faster than other times (not related to the size of the dot). Like I would be moving fairly slowly, then I'd eat one more dot and all of a sudden I was going faster until I stopped.

Hope you keep with it!

crock 2017-12-09 23:24

Once again, thanks all for taking time to writte me a feedback. I made since a little update, i wont post it here because ludum dare say to not change game too much and .... well... it's same game but i found a way to make "the more you have the worst it is" more efficient ^_^ About the glitch @icxon and @activated-onion talk about, yes i saw it it's because of game over code, i tried to solve it in my new version. About the RNG, i noticed it's kind of the same rng, i have perhaps to find a seed generator and generate new seed on each game or something like this, dont know ^^ About moving @Chiponkey, i found solution, was in code of mouvement and delta time ^_^ But i will be working on it. I know it's little ugly game, but it's my project and frist one, thx for all your feedback !!! It really motivate me to do more and offer you alter more interesting game (and i hope with better graphixs ^_^ )

shess 2017-12-24 14:52

I must say I was sold on the title cover alone, and liked the concept behind the game as well. I think maybe music could be a bit more on the haunting ambient side? But this might be just my expectations speaking.

I also had a bug when I got stuck in the top-left corner. I got it when I continued to move after a game over, hope it helps!