FoonLudum Dare ExplorerLD49 → Grabanakki

Grabanakki

By saturnyoshi, SnakeBlock, THX, orisghost, Mista Jub, Shrombus, attfooy, squp, valentines and okayroutt

View on ldjam.com

CategoryRankScoreCount
Overall284.33252
Fun804.11251
Innovation1293.97251
Theme4853.82251
Graphics174.68251
Audio384.27249
Humor4703.38223
Mood2593.88237

Comments

2021-10-04 23:43

awesome game :D very fun and the graphics/music are insanely well made. a hearty congratulations to all those on the team for this great little gem!!

ravenmages 2021-10-04 23:43

Unique take on the theme. The graphics and audio fit the game well! Nice work :)

krozertrak 2021-10-04 23:51

This graphic and this audio match so well ! 😍 Really fun gameplay good job !

glimaleite 2021-10-05 00:00

Woah, I think we have the LD winner right here! Amazing job, it's a full blown ready to release game. Amazing art, very clever mechanic and lovely tracks, with tons of production value and a whopping amount of levels. This is incredible, really! I just couldn't figure out if there were more elements related to "unstable" besides the mechanic (not saying that's not enough though)

zinnin 2021-10-05 00:03

Impressive level of polish on this one!

casa-ocho 2021-10-05 00:07

Fantastic game! It looks, feels and plays like a complete project. Somehow, I felt like the first time I played ice climber. Nice work!

koalaura 2021-10-05 00:08

I love pixel art so this was soo satisfying! I suck at the game so I haven't come that far yet, but I enjoyed the first 2 levels a lot (with my boyfriend yelling at me what to do lol). The animations are amazing and the sound really adds to it! Even for such a big team this is amazingly done! I'll keep it on my laptop and try beating more levels tomorrow! :)

wooshdude 2021-10-05 00:39

i loved this game!! its incredibly polished anc would would fit great in my nintendo switch's library! the only feedback i have is aiming the blocks is a little difficult with only 4 directions, maybe changing to 8 would help.

squp 2021-10-05 00:47

@wooshdude We did actually have 8-directional aiming at first! However it actually turned out to be more of a nuisance than a help.

bwalter 2021-10-05 00:47

I found the controls difficult to get the hang of: I kept throwing or picking up instead of jumping, or trying to press up to jump, etc, but overall the game is incredibly polished and a fun little challenge!

skyward4d 2021-10-05 01:41

Great game with a nice idea that fits the theme. Graphics, audio and feel were all good.Really well done.

earlybard 2021-10-05 01:49

Excellent use of the theme. I had a lot of fun playing, and the amount of effort that clearly went into this is astronomical! I had a bit of brain meltdown with the controls but I got the hang of things.

bigassopper 2021-10-05 02:42

A lovely game with great graphics and audio, had a lot of fun playing it

monkeyfox 2021-10-05 02:58

The artwork and graphics make me want to crawl into a hole and cry. This is AAA grade stuff

saintheiser 2021-10-05 03:15

Cool visuals and game mechanics! Stucked at level 3 so far.

bloodbane 2021-10-05 04:03

This another fun game I played from this jam. I don't see much of unstable effect/feature anywhere though (maybe it's subtle?). Nonetheless, it is fun throwing blocks especially indestructible blocks.

saturnyoshi 2021-10-05 04:44

@bloodbane the 'unstable' element is the ground you're on collapsing as you use it to attack.

professir 2021-10-05 04:48

Wow!

tedsta1 2021-10-05 05:32

Crazy the level of polish! :) Reminds me of GBA games I played as a kid

toxichouse 2021-10-05 06:22

Great work!

yotamco 2021-10-05 07:04

Such an amazing and polished game! I had so much fun :) The graphics, the music, the simple but addicting gameplay and the cute monsters. I'm amazed by how much you were able to do in such a short time. Well done!

nebrazif 2021-10-05 08:13

Really good graphics ! A single mechanic but very well polish

nebiros 2021-10-05 10:46

Wow, those graphics are unbelievable ! The gameplay if very intuitive and fun as well ! Such great work !

publicidadeba 2021-10-05 11:09

Felt like a kid playing Super Mario World in my SNES. Thank you.

dylanilvento 2021-10-05 12:13

This is definitely my favorite submission so far!

rafael-garcez 2021-10-05 13:46

Such a nintendo/Mario vibe! Professional level! Very well polished!

cakestorm 2021-10-05 15:06

Great fun! The mechanic was great, it made for some interesting tradeoffs - throw the block and lose a plaform, or be patient and risk getting hit? Being able to aim in all 4 directions added a lot of depth to gameplay as well, and the little bits of movement when throwing things added some good feedback too. I appreciated the variety as well, the variety in enemies, in level design, in blocks, it all added up. The art was brilliant - I particularly liked the contrast between 3-colour muted backgrounds and the bright, high contrast outlined foreground, it made reading the scene very easy to do. Showing the ghost of the enemies was a good addition too, it made the game much more fair without feeling too easy, I liked that mechanic. For the music and sound design, I especially liked the level select sound effect; the rest of it was still all very good, but I just liked the steel drum particularly, it's a pleasant sound effect. All in all I had a great time, and you all did a great job making this game! Great work!

solah 2021-10-05 15:46

That might be just a little too much content for a game jam xD Anyways, the music is great, the graphics are neat and the game design and level design are well done!

bernard-bumblebutt 2021-10-05 16:11

I just love games that teach you how to play DURING the game. Gameplay was fun, I enjoyed the block mechanic and throwing, although I found the control scheme to be awkward. Great game!

louiejams 2021-10-05 17:10

Lovely game, really liked the tutorial at the beginning and loved the art!

6smith 2021-10-05 18:56

dang this like a full ass game

seriously though this is incredible! only complaint so far as that there's a bit of annoying bug where you can be inside the grey blocks, then if you try to pick it up from inside it just takes whatever's beneath you instead

muros 2021-10-05 19:40

A very cool game with interesting mechanics. It's a lot of fun to play, and a variety of opponents add to the fun too. The graphics are also great. Super cute styling and cool colors blend in chic with the gameplay and add to the mood.

lemmsg 2021-10-05 20:28

YO! THE GAME IS SICK! The graphics are nice, the sounds are cute, and the gameplay is fluid.

ooyjian 2021-10-05 21:04

Pretty awesome and innovative gameplay!

blacksheepza 2021-10-05 21:09

Well done for the incredible game! I love the art style and the game is so polished! Its also amazing how much content you put into it. Definitely one of the top games I've played so far!

shinyo 2021-10-05 21:28

Good graphics, audio, gameplay. original game, beautiful art, easy to play...I loved it

tayteus 2021-10-05 21:35

OK, this is such a nice game. One of the best I've played today. You're a serious challenger ! 😅

yokin 2021-10-05 21:38

Add Grabanakki to the Nintendo switch?

pilar-hidalgo 2021-10-05 21:38

Awesome, really like it. Loved the sound design too.

davision 2021-10-05 22:03

Great stuff! Its really fun I just wish I wasn't terrible at it. The only thing that would be a nice addition would be some sort of animation that show where you are aiming. Art style is also lovely!

saucygames 2021-10-05 22:27

awesome game

hotowlgirls 2021-10-05 23:07

Background and art design are nice. It's fun having to play around the floor going out as the waves progress. If I had to offer criticism, i'd say that it feels a little slow in the beginning waves. Solid game overall though.

tiago-cruz 2021-10-05 23:38

Felt like playing Super Mario World at that one Boo castle, throwing blocks at Big Boo. Incredible game!

jasonwastaken 2021-10-06 01:21

Excellent.

mathemagician 2021-10-06 01:27

Reminiscent of Super Mario World, and unbelievably polished. I had a hunch I was going to love this just from sitting on the title screen for a minute or two, the music + UI polish was *that* good.

I found the controls pretty frustrating until I swapped to using a controlled (curse you Sticky Keys), but an excellent experience even if I wasn't skilled enough to make it very far.

cornflowerblue 2021-10-06 02:04

This is fantastic, nice mechanics and super polished presentation. Good job!

ismael-rodriguez 2021-10-06 03:02

Amazing game! It's a bit hard though (and or I'm just bad at it). It reminds me of a Boo fight in SNES Super Mario World on the way to Star World.

mario.png

Everything is really high quality, amazing yall can do this and so much in such short time! Congratz!

andresbochi 2021-10-06 03:20

Really good game!

2021-10-06 04:17

Do you work for Nintendo? This is amazing. Miyamoto wants to know your location.

matt-fabius 2021-10-06 04:23

Love it! Very polished, great art, music, sfx, and gameplay mechanics. Only complaint would be that the tuning is pretty difficult right out of the gate. I probably would've eased into it a little more (e.g. in the second level, making the bouncing enemies only take one hit perhaps) but no one has time for tuning in a game jam haha Nice work!

crelish 2021-10-06 04:45

very beautiful art and sound design : >

quite-good 2021-10-06 04:46

Really well polished game with an interesting core game mechanic. The panic as you approach the final waves is something quite special, and made the combat much more interesting than anticipated. The amount of content for one game jam entry is also really impressive. Great job!

ghostbit 2021-10-06 05:38

This game is so polished on so many levels! holy Canoli! 5 stars now if you don't mind im going to pick up my jaw from the floor

verysoftwares 2021-10-06 07:35

insanely polished game with lots of content. good job!

cituchi 2021-10-06 08:19

fun game, interesting graphics and audio, good job !!

osh-studio 2021-10-06 09:00

Man this game felt like something you would actually spend money on it was that well done. Great job to the team and big respect to the solo programmer <3

misfire-dev 2021-10-06 09:30

great game with an interesting mechanic, well done to the team that created this

ghost-wave 2021-10-06 10:30

Well, this is an amazing game, great job...

Maybe a bit too difficult, but still, it's incredible the amount of polish you managed to get into this game.

brotherst 2021-10-06 12:34

Great game! You can feel years of game design experience in the tight controls and mechanics, and I absolutely adore the art and animation.

tomer-cool 2021-10-06 13:08

First time I give 5 stars in so many categories, this game is so polished and full of levels it's amazing. Usually I say with a bit more work you can sell you game but it's already finished, there's nothing missing. Really amazing

namnam 2021-10-06 13:18

Love it, the mix between platformer, waves and breakout is a fun and cool idea, the graphics are fantastic, loved the music but not sure it suit the mood of the game. I would have love to be able to play it with a gamepad.

pixelstuff 2021-10-06 13:41

Wow, the level of polishing of your game with so little time is mind boggling.

Congrat for your work !

gloomyfolken 2021-10-06 15:27

Wow. This twists my brain in a positive way. I believe the core mechanic is unique to your game (at least I never played anything like that), and it's hard to adapt your brain to simultaneously move, decide where you can pick a block and shoot. I kinda suck at that though :(

Excellent graphics, sound and polishing, but that has been said so many times already.

I don't even know whether I should congratulate you on keeping or raising the quality bar, since your previous game was also excellent.

bobi505 2021-10-06 16:17

Very good game)

kamichan 2021-10-06 17:15

Heyy, very nice levels designs! It somehow reminds me of the old mario games - I really loved the vibe. At the beginning I had troubles with the controls, but they made sense and I quickly was used to it. Very cool game, would play it on Steam too!

coderaurus 2021-10-06 17:45

Holy moly, this is a full game! Good stuff, reminds me of old NES/SNES games.

13x666 2021-10-06 18:59

This is... I'm... It's...

Make Grabanakki merch, I'll buy some.

No time to type, I need to go play more Grabanakki.

lucasvb 2021-10-06 19:02

Really a masterclass in game making. This thing is so well made and polished it's basically a full game. I really have nothing to comment other than praise. You folks rule!

cookie-chr 2021-10-06 20:30

Wow! Good graphics and sounds, additctive gameplay... How did you make all this wonderful stuff in a weekend? Great job!

nefylem 2021-10-06 20:36

Really well done, very cute artwork, really polished. And 30 levels done in such a short term is amazing. Great job

annearkey 2021-10-06 22:52

The team did a great job on this! All the levels, sound, and art are amazingly done, including the tutorial that details the moves and how to play. Cute, fun, and makes you want to play more!

bqq 2021-10-06 23:45

Now that's one polished game! I felt like the one hit fail is a bit too punishing but at least the waves were short enough that it's not the end of the world when you get sniped by an enemy. Great music and art!

edevjogos 2021-10-06 23:48

This is amazing, i'm impressed with how much you guys managed to do in such short time, and also managing a big team is really hard i'm truly impressed, great work.

harrison-dunn 2021-10-07 02:42

At first, games that look as good as this make me feel really bad. But then I realize you had a team of 10. That's not even on the same level! Super well done and 30 levels is a ton of content for just a few days.

The core game design feels really good. Your terrain (and safety) is your weapon. The controls took some time to get used to. I think I need a twin stick setup because my brain can't quickly throw in a direction and control using the same inputs. The single hit life made the levels feel a tad long and punishing though. I only got to level 4 or 5 because it got too frustrating to get hit once on the last wave. A little safety net for hits would have felt great.

Y'all did a great job on this. I expect this will place pretty highly. :)

ryjcio 2021-10-07 02:49

This is amazing! Extremely polished and well executed. Also the idea is pretty neat and unique. Seems folks you have a banger here!

jackiex9527 2021-10-07 03:21

Nice job ! A well-done game!

seaslugstudios 2021-10-07 06:14

i absolutely loved this game! the visuals were so eye-grabbing and the gameplay was such a fun concept for this theme!...i havent beaten all the levels yet but that is something i will look forward to trying to accomplish over time! great job on this game!

turncoda 2021-10-07 07:12

I liked Ultimate Throw. Kinda Kaizo.

openfungames 2021-10-07 07:38

5/5 amazing work :slight_smile:

xpoho 2021-10-07 10:45

Бах, ба-бах, ба-ба-бах! Бомбим монстров! Кубики - наше всё! Это наше главное оружие! Нам не нужны танки, автоматы и пулеметы, у нас есть кубики! Урааа!

erikengineengineer 2021-10-07 10:46

Very Nice Game! Very well done!!

kongo 2021-10-07 10:54

Interesting and challenging entry. Love it!

peterfiftyfour 2021-10-07 11:50

This is basically ready for release on switch :D Awesome work. Very professional <3

jakier 2021-10-07 13:13

Lovely, super refined game! The little animation at the end of the level is buttery smooth

randomphantom 2021-10-07 13:50

very smooth, super polished, controls are tight and the variety of enemies and interactions are amazing. Can't wait to see this placed high!

byyiro 2021-10-07 14:09

This got me playing through six levels. That's awesome! What a great work, team! If I had to complain about something, I would mention the frustration about picking unwanted blocks that are on the floor and jumping, but I feel this as right in the game and it's just I'm bad playing at :laughing: AMAZING!

yorsh 2021-10-07 14:53

High quality game, incredible stuff ! The controls didn't really click with me tho, maybe WASD to move and arrows to pickUp/throws would have worked better ? (Now it creates other problems for people that don't have arrows, so idk really).

ninjacatz 2021-10-07 16:46

Everything in the game is done smoothly - animations, transitions. It satisfied me a lot) Gameplay is addictive, but contols aren't very convenient (I would prefer use F or E key to pickup blocks on WASD layout)

cip 2021-10-07 17:33

Really good game, with beautiful pixel art, great soundtrack and unique gameplay. I really liked the enemy variety and the fact that your weapon is also your platform (and shield from attacks), so you have to think from where you want to take your "ammo" so that you won't create too many gaps and fall. And when enemies that can destroy your platforms come in, it really adds a lot of tension. It was a very fun experience!

stefan-jovanovic 2021-10-07 19:00

Awesome game! Insanely polished, graphics is pleasant to the eye, gameplay is fluid. Had a lot of fun playing it!

lazyseal 2021-10-07 19:03

Excellent game! Are you going to publish? Already feels like done game C:

barney25052 2021-10-07 23:27

Super polished for a jam game, really impressed!

mharring 2021-10-08 02:23

Incredibly polished! Had the vibe of a Mario Party mini-game. Great take on the theme. Great music, great visuals - well done!

ytaha 2021-10-08 10:55

After playing this game I got down the rabbit hole of playing most of your games. You guys are awesome. I really wonder what engine you use. I looked at twitter itch etc but I couldn't find the engine or thing you use to make your games. Keep up the good work

danielclarc 2021-10-08 13:34

Absolutely perfect game! hands down the most polished game experience I've seen in a ludum so far. The team can rest reassured that you've all made an amazing experience. As a fellow developer is a helluva an inspiration to see your acomplishments! Congratz!!

aarre-entertainment 2021-10-08 17:06

It's always refreshing to play something as polished as this! Definitely great effort and seems like a superb synergy between the team to pull off something like this in a short time.

squp 2021-10-08 17:26

@ytaha its nice to see you enjoying our games !!!! we use game maker studio 2.

squp 2021-10-08 17:26

(edited ) i accidentally posted the above reply twice and ldjam isnt letting me delete it

artonix 2021-10-08 17:56

Cute graphics and lovely sound with a touch... of French? Anyway it's a cool game.

rubixnoob13 2021-10-08 23:51

Nice atmosphere, cute graphics and good music track. I thought it was actually pretty difficult, although I was playing with keyboard and mouse instead of a controller, which may have helped? Still, this is a really solid entry!

keichits 2021-10-09 04:29

OMG! It's not just a Jam game. It's a very complete full game. I played it a lot and I will play it more after lel. Congrats for the great work!

yogurtthehorse 2021-10-09 17:07

so now I am feeling like I am not a game developer, but a 13 years boy who just downloaded unity... just amazing

brusi 2021-10-09 18:19

Great game with great polish! The tention that builds up during the level as you realize you no longer have a floor under you is priceless!

antrimplato 2021-10-09 20:24

Cool game guys! I like this graphix and animations, nice job!

jvdwijk 2021-10-09 21:41

The amount of levels actually surprised me, so much work must've been put into this! Congrats to the team for making such a big and well polished game!

jpgfg 2021-10-10 04:21

This was extremely polished and fun to play, feels like a complete release, and I truly enjoyed playing this game!

euler-moises 2021-10-10 05:11

I'm definitely going to save it here because I want to get to the end. I loved it so much! One of my favorites from this JAM. Everything is very well done and polished. Practically an "Official" game.

Congratulations!

jpatchz 2021-10-10 07:00

Cool game. I had so much fun! The graphic is cute, love it!

rosypenguin 2021-10-10 07:47

An incredible amount of polish; absolutely love the player spawning animation as well as all the juicy UI transitions. Also one of the largest teams I've seen, must have been amazing coordination!

2021-10-10 09:50

These graphics and animations are amazing. I included it in my Ludum Dare 49 compilation video series, if you’d like to take a look. :) https://youtu.be/QOqT7v58gqA

zachsbutt 2021-10-10 17:49

this game is awesome! what a great entry. the only thing i would say is i wish the game was a little more fast paced, i felt myself feeling impatient at times waiting for the bad guys to show up.

jusw85 2021-10-10 18:21

I loved the entry, although I felt it was a little too hard aiming for some enemies at times. It's really polished though. Good job!

subcreation 2021-10-10 18:25

Extraordinarily polished and fun game! The enemies have a really lively Mario/Kirby theme that really makes the mood work, and the main mechanic feels good and intuitive to use. The enemy variety was really cool as well, and as you failed levels, it was interesting to re-strategize to beat them based on the knowledge you gain of the different waves. Really cool game to play through!

echo-gameworks 2021-10-10 18:27

Loved it. Super polished from graphics to mechanics to music/sound. Awesome work by the team! One of the best games of the jam.

eldogg 2021-10-10 18:27

Woah what a cool mechanic. Really like how simple but complex destroying a level to defeat enemies could be. Really inspiring.

gentoogames 2021-10-10 19:01

This idea for a game mechanic is really clever! I absolutely love this game, and the general polish is extremely well done! A very polished and enjoyable entry overall. I love all of the different interactions you were able to create with the enemies

itzemii 2021-10-10 20:08

Close to perfect! 1. Thank you for including controller support, I think with keyboard I would have given up in early level. 2. Great presentation: graphics, animation, sound 3. So many types of enemies 4. Hard, but fair (mostly) 5. Great game meachanics A few polishing things, but minor and even a production game can have these. Congratulation!

nyxkn 2021-10-10 20:35

Really cute game! The controls were a little difficult and the game felt more difficult than I initially imagined. Didn't end up being too fun as it was quite stressful due to the clunky controls.

saturnyoshi 2021-10-11 00:17

I'm seeing a lot of comments about the controls in particular, but nobody has yet to actually detail *what* about the controls they don't like. I'd really appreciate in-depth feedback on that if anyone's willing to expand on their issues with it.

wolfmeryx 2021-10-11 05:07

This is SO good, It's unbelievable it was made in 3 days. It's so solid, reminds me a lot of when I used to play Nitrome games! The enemies have a lot of character and personality on them, it feels really complete, and the game has a loooot of levels already, which is what makes it feel so complete. Amazing entry, love it!

dsoberdan 2021-10-11 16:22

I'll get the gushing that others have mentioned out of the way; incredible music and art direction, animations/transitions are so fluid, unbelievable that there's so many levels, just overall really, really fun.

@saturnyoshi I can't speak for others, but I really had one "critical" piece of feedback on the controls, and even then I see it more as a design choice, and that is the aiming.

I actually played this first on controller, since this is the first entry I saw that specifically mentioned that there was controller support (thanks for that, by the way!). But I mention this because I think playing on the controller first lent to this feeling even more: that there should have been 8-directions of aiming. First playing with the analog stick, my brain assumed that I would be able to, and it was only throwing in the four directions, I thought I was aiming wrong or just got the sense that it was not as "responsive" as I wanted it to be. I even tried aiming with the other stick for a moment, which did not work of course and in hindsight would not have made sense.

So that was really it for me, and I got used to it pretty quickly and wasn't really a problem because I understood the constraints, but it did leave me with that early window of just feeling "this isn't quite right".

This is not even really the kind of feedback where I suggest you change it, that's up to you all of course; there's no doubt that allowing 8-directions for throwing would change a lot in regards to the difficulty and therefore the enemy/level designs. Did you all play around with 8-directions when prototyping? What made you land on how it is now? I'd love for you to talk a bit about that.

I genuinely think every other aspect of the controls are great, though; jumping, picking blocks up, the movement itself. Really excellent work. It's crazy to see what your team can do in 72 hours; I see you all have worked together before, and it shows.

saturnyoshi 2021-10-11 18:50

@dsoberdan thank you for the detailed feedback! We did a few different iterations on the throwing mechanics including 8 directional throwing. One of the big reasons we removed it was that we felt it didn't provide enough actual utility for the amount of complexity it introduced into the controls and that in most cases it's preferable to just throw directly up / down without having to awkwardly release the left / right keys for a moment.

I wonder if the problem would have been solved by more explicitly telling the player "you can throw in these 4 directions" in the tutorial? It's a tricky problem to solve.

Thanks again for leaving such detailed feedback! It really helps.

darthwaxus 2021-10-12 13:54

Nice game, i felt like i'm back in 2011 and playing some nitrome games at night

mhm32167 2021-10-12 15:09

So polished! Personally I would have liked to aim using the mouse or some other method, I felt using WASD to aim as well as move a little awkward (I played with keyboard, don't have a controller to hand currently). Maybe it just takes practice! Very fun and amazed that this was all done in such a short time! Well done :)

mfauzan 2021-10-13 02:49

same as always, great polished game.

josher 2021-10-13 09:23

A lovely little game! It's pretty hard, but I love the challenge and the idea is great! The theme works, and the graphics and art is incredible. Really well done, and like lots of other people are saying... put it on Steam!!!

retrospecter 2021-10-14 05:46

Damn! This is some crazy polish! The art and music really bring in a lot of charm. It's a very simple mechanic, but you push it to its aboslute limit with how many levels there are and different enemy types to mess with. Really solid work!

teo-miklethun 2021-10-15 19:35

As a huge fan of the big boo fight from SMW, Nitrome, and biblically accurate angels, I think this game was made for me. Completed the whole thing and it's by FAR the most time I've spent enjoying any game jam game ever.

kiwi663 2021-10-16 14:47

Nice work. Interesting concept and mood.

anoif 2021-10-16 21:48

Love the graphics and audio! GJ!

xiyou 2021-10-17 06:39

Very clever design. When lifting a brick will jump a little to prevent falling into the void

tsbrt 2021-10-17 12:28

Very good mechanics and the artsyle is pretty amazing. The game is very polished. Very nice AD!

homeworld 2021-10-17 19:45

Very impressive, extreme level of polish as expected from such a big team, this is the only game that i've played so far that i saved to play some more, 30 levels is NUTS!

emaigualmc2-art 2021-10-18 16:27

What a good game!! The art and the music seem great to me, the characters, the animations, the palette, the logo, everything incredible!! I had a long time playing xD excellent job!

brandon-hare 2021-10-19 13:27

All the art is so creative and pretty! What a solid game

maximeg 2021-10-20 10:17

This is just insane, that amount of work and organisation had to be non human !