Foon → Ludum Dare Explorer → Users → Nefylem
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Night of Treats | jam | 1302 | 3.04 | 2.83 | 2.88 | 2.63 | 3.42 | 2.65 | 3.50 |
Cool game, the controls were easy enough that I could pick up what was going on. Took me a round or two to learn what to watch for, the 5 second countdown at the beginning, then a few seconds before you really needed to interact with anything felt a bit long once you had the idea down though. But very cool
Very well polished game. I liked the cuteness of the graphics, kept me going through all the levels. Really thought the whole chill vibe was great, suited it nicely
Felt kind of Monty Python like, not something you see a lot of these days. Good way to do a building game :)
That was so cute, and very fun. Found I wasnt reading the text on screen, and didnt know what they were saying. But kept jumping as far as I could anyway.
Great work, kind of tricky, but a lot of fun to play.
I really like the idea, that was a lot of fun.
That was pretty cool. Hopefully you pick it up and make more levels for it. Well done getting that made in the timeframe
Nice mixture of styles. Having the angry boss was a nice touch. But took me a bit to make sense of what was going on
You've done well. Got that fun little "try a bit harder" approach, definitely got a few laughs from it
Very cool, loved the dropping effect. Took me a few minutes to figure out how to get people in, but was worth it to give it a chance.
A lot of work for a short amount of time, really impressive. Love the metal kicking in when the chaos starts.
A bit hard on the eyes between the large pixelized font and the scrolling background. Cool concept though
@tykenn yeah there's still plenty of bugs left in it, was a bit of a race and was honestly not sure if I would submit it or not. the idea is you can't kill the monsters until you have some upgrades. level up a few times (torch power and battery strength especially) and they get a lot easier to defeat. although they do resurrect themselves after a minute
Thank you to everyone for the feedback. I've done some bug fixing, not perfect but hopefully an improvement. I've tried to everything said into account, hopefully the game coming out of this will be better. I've left an original copy for download, and put up a change log detailing what I've done and why. It's long and rambling, but I'd rather be transparent and honest about the work
Amazing looking game, and loved the concept of flying a planet away from the sun. Loved it
Great looking game, the artwork is amazing. Enjoyed it a lot, and the death screen was a perfect way to top it off.
Great game. Love you managed to get turn based battles for a jam, not something you see often. Probably one of my favourites so far
Really well done, very cute artwork, really polished. And 30 levels done in such a short term is amazing. Great job
The characters look great, I shouldnt laugh at them dying and exploding like that as much as I did. Very catchy music, good puzzle game, was always curious to see what came next.
Liked it a lot. The art style really worked for it, the controls were great and responsive, and the combat was fun
Great art, nice and responsive.
Good looking game, was a bit tricky to play in the web browser, but the windows build was better. Found clicking on things sometimes didnt register. Would have liked the workers to talk less maybe
Love the art style, took me a bit to get the hang of it, but very fun once I did
The balancing mechanic was really cool. Had a good vibe through it, enjoyed it a lot.
Great polished game, really liked the artwork and the story. Finished it in a few minutes, would be fun to see more of it. But I did play a few times just to see what effect I could have.
Great game, awesome looking. Found it a bit stubborn to get the potion to fill to begin with, but after a bit seemed to cooperate better. Liked having to hunt down colours too, was a neat touch
Was a bit unsure what to do at first. Reading through some of these comments helped get me started, impressed by managing to pull of a story game like this in such a short amount of time
First time it loaded in the browser the bars were missing. After I died and it reloaded they were visible. Not normally a fan of classical music, but that was still fun enough to keep me playing
Very funny theme, laughed a lot. Well implemented physics, everything felt crazy but it suited the game well.
That was pretty good. It didnt scale correctly in the web build until I went full screen, then was a lot easier to play.
The run and gun was fun. Took me a second to figure out how to drive the tank given it started under cover, but after that was all good. I liked the unstable ground idea because it forced you to react to a changing environment while under fire
Technically intricate game, not sure I followed how everything tied together, but I liked it.
Very cool game. Struggled to get to some people, but impressed for what you achieved in a short amount of time.
Adorably cute, good central mechanic that lead to its own challenges as I went along as I played badly just throwing things where ever they could fit. But was fun doing that anyway
That is just cool. Great polished game, and gotta admire the theme you went with. Didn't manage to get a god, but will come back around to this one later. Would love to see this one as a full game, would work well on mobile
Fun game, liked the graphics, especially the panicking taxi driver in the corner. Could have done without the swearing in my opinion.
"You do not feel emotionally stable" "You feel very afraid" I'm not sure if that's just me or the game. Nice job with it though, I don't think I did very well. But I liked it