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Rock'n'Rover
Rock'n'Rover
By pizzart64 and TwoSpaces_SG
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 622 | 3.61 | 23 | |
| Fun | 1074 | 3.11 | 23 | |
| Innovation | 1236 | 2.81 | 23 | |
| Theme | 1197 | 3.00 | 23 | |
| Graphics | 781 | 3.57 | 23 | |
| Audio | 346 | 3.69 | 23 | |
Comments
Screenshot 2021-10-04 at 19.01.15.png
Not sure but I'm quite sure it might be caused by the ' in the name. I tried fiddling around renaming stuff though (the app and the similarly named files contained in it) but no luck. I did try chmoding execute rights too which is usually the issue with peoples jam game mac builds.
yamzho
2021-10-04 16:11
Nice game ! :)
pavocado
2021-10-04 16:14
This was a really fun game to play. I didn't go in expecting turn based combat (that'll teach me to read), but it was a fun concept and incorporates the theme well. The music is fantastic.
@antti-haavikko Mac build updated and HTML version added, try playing the HTML build first
Mac version still doesn't work but the HTML5 one does! 👍
Gave it three tries, made it to the final boss (I think?) on the final try but the RNG just keeps screwing with me. I mean think I missed like 10 misses in a row on that fight. And maybe I just don't see it but there doesn't seem to be any sort of real strategy for the fights.
I don't really get the idea behind it. Does the "defend" really defend of just give back energy?
Went for a few more tries right now and tried various tactics. And everything without any success of course.
So if you get attacked or heal, you lose "sustability" (which isn't how the word is spelled by the way). And defending halves the damage and gives you back some "sustability". So as far as I see, healing is pointless (you get full hp afterwards anyway) as you need to spend another turn gaining back used energy and most likely will end up losing more hp during the whole act. So basically just keep mashing attack is best tactic but since "sustability" isn't filled between fights, you gotta throw in defends every now and then, especially when the enemy is defending too to get the best out of your buck.
But that doesn't work really either because the RNGesus hates me it seems! :angry::anger:
The visuals and audio were rock solid. Nothing to complain really. Well, that was bit of an exaggeration as I didn't quite like the low "sustability" effect. Sure it was effective but something a bit more subtle would have been nice.
But yeah, that's about it. Solid stuff, good job! 👍
@antti-haavikko i think you misread "stability" as "sustability" lol
Haha yeah, might be. Dunno why I was reading it constanty as such. Especially when it was the theme. 😅
nefylem
2021-10-05 00:14
Great game. Love you managed to get turn based battles for a jam, not something you see often. Probably one of my favourites so far
Great game! I love graphics, it's fun to play :)
Nice! I like the pixel art style, good job on picking a resolution and sticking to it! Web version worked for me, I'm not sure if it's intentional, but the flee button took me all the way back to the main menu and I had to restart, I thought I'd be able to just avoid the fight and keep playing. The music was really nice and fit the whole aesthetic well. Good job!
pancho
2021-10-05 13:51
Excellent gameplay and art, I love music. very well used everything that 8bit games have to give. Congratulations
I really liked the art style! And the mechanics were very well thought out. Fun game!
dedjo0
2021-10-06 15:06
I'm always happy to see a turn based game in a jam <3 At begining I found the game too easy but finaly I think the boss is perfectly balance, not too hard but all the mechanics are necesary to beat him. I love the art and the audio, a well polish game !
enad96
2021-10-08 15:47
Impressive animations!
fractale
2021-10-15 18:26
The audio was great, the pixel art is really nice. the game is short but perfect for the type of game. Thank you
It looks very cool, a huge area for narrative. For a jam, it's very cool!