Foon → Ludum Dare Explorer → Users → CozyGamePals
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Radish Kid Ascension | jam | 49 | 4.23 | 4.13 | 4.04 | 4.47 | 4.55 | 3.51 | 4.12 |
Fun take for a game jam! Really appreciate the unique use of a quiz as a game. Great job on the writing, really keeps you engaged and entertained, haha
Holy cow what a good game. The level of polish and execution is unbelievable, you should be so proud! It's cute, fun, and difficult. Truly amazing. Great work!
Haha omg great work! Love the take on the theme and the retro vibes. Really accurate from what I remember.
Love your take on unstable! Really cute and fun. Loved looking out for potential bugs in the world, great job!
Super polished look and gameplay! Amazing job!
Haha, what a silly entry. Bonus points for multiple interpretations of 'unstable.' I love that I was randomly deciding that some people don't get their pizzas, haha. Great work!
Wow what a moody game for such a short jam! As a compo entry, this is unbelievable. Atmosphere, graphics, audio were all amazing. I really love how simple the objective was, while giving me a perfect excuse to have my encounter and avoid the monster. The whole thing felt dangerous and spooky. Great work!
I really loved this game! So much strategy in this crazy physics simulation. I haven't played anything like it. Great work!
Nice job! Fun take on the theme. The controls felt a little slippery to me (kind of like I was walking on ice) but added to the challenge. Great work!
Holy cow, what spectacular work. Such an amazing style and execution. Huge story, expertly done in such a small timeframe. Each character had so much personality, the story was perfectly sweet and scary for Halloween time. Great interpretation of the theme. LOVE LOVE LOVE the whole vibe of it. I hope you are super proud of yourself
Good take on the concept/theme. I agree about a top down POV working better with what you have, I had a lot of trouble estimating distance of each item on screen and how hard I should be steering. Overall great job, lots of potential here!
Wow! So polished! Great job
Wow this felt really ambitious! So much writing and endings. It appreciated the "go back a few steps" option after hitting a wall. Made it feel like a choose your own adventure book. Nice work!
What a wacky game, haha. It's really difficult, but fun to see the different challenges each machine gives. Loved that boss fight, too!
Wow this was really great! I loved the progression of teaching you each mechanic and the final level of the ship tilting was nice use of the theme as well as interesting level design. Really great job!
Wow the amount of art you pulled off in 3 days is nuts. Super ambitious, and you totally pulled it off. Upgrading my werewolf and blasting away so many enemies felt awesome! Great work.
Really impressed with how this all comes together. I love the feeling of things collapsing as I'm trying to gather XP to fight the boss. The design for the overall progression is something I really admire and need some more practice with.
Loved the artwork and animations! Really captures that feeling of playing a board game with friends!
What a fun adventure-feeling take on pinball. Impressive 3D art for such a short time, too! Really well executed, the level progression was fun and difficult. My heart really sank when my ball fell all the way to the bottom, just like real pinball, haha. Great work!
Such a fun concept! The microphone controls are a great take to make it feel more unstable. My dog went crazy from all the sounds I made haha!
Wow so impressive! Can't believe you attempted such an ambitious idea. great work! I'm leaving an open lobby running and hoping somebody joins in. I'm looking forward to giving this a try!
Wow what a great execution of the theme. This tone of game does not look easy to pull off. Great work!
OOh what a satisfying little game. I love how simple it is to understand and play. The click sounds when blocks land is so perfect. Great work!
haha, this made me laugh. I'm super impressed you all made a game from low level openGL calls! You really made a game from scratch!
Spectacular game. the controls are tuned so perfectly, as I was getting more and more control over my character, the levels kept demanding more. The levels were super interesting, too! They kept progressing in such a satisfying way. Overall amazing work! You should all be very proud!
I had a really great time playing this. super fun. It's really challenging and I keep making it harder on myself by trying to get a leaderboard time! haha, I love it.
Whoa great job haha. it is so extreme. Love the overall aesthetic, the interpretation of the theme, the audio - it all works so well. I'm super impressed with how much depth there is! The levels do a great job of testing my skill with moving the horse in different directions. By the end I was a de-stable master!
Wow super cute and charming game. The graphics are really great. Love the color-matching gameplay mixed with the frantic feeling of keeping up with all the orders. Great work!
Really neat idea. The visual style reminds be a bit of Stories Untold. I like the attempt of having to adjust buttons and levers to balance things out.
Haha, love this take on the theme. We had considered doing some version of an "unstable" application, but this is a whole other level. good work.
I got 30! Wow, it's so ambitious to do a 3D game! It was really fun to juggle all the different meters as they were draining.
Love the look and graphics! The game is pretty difficult but love the concept!
Really beautiful and simple! Impressive this was done so quickly, great job! I agree about speeding up the movement a bit, I loved seeing the physics of the planets bouncing around.
Awesome job! Really great first game jam. Sleek and simple. I wish the death/restart was a bit faster since I died a lot, haha!
Really interesting concept! The graphics looked great and loved the atmosphere
Whoa really neat idea to have my character become unstable when getting hit. Way more interesting than just taking damage. It was really well executed! I felt super tense every time I was spat on, and I would clench and hope I wouldn't fall off. Fun game, great work!
The art is super cute! I loved searching around for the people, there's a great feeling to it. I could totally imagine more of this game.
Really impressive for a single person! I hope you're proud of everything you were able to do!
@denhette - haha, this world is hardcore unstable! One day Radish Kid will make it up there. Thanks for playing!
@randomphantom - Awesome, thank you so much! We're so glad somebody got to see the ending XD
@tardif-adrian - thank you for such warm comments!
@ltyrosine - Thanks! We're super proud of of how much we embraced the theme! Glad you were able to figure out the difficulty!
@thiago-nascimento - OMG you are so kind T_T We were so nervous going into this jam, we're really glad you like it!
@str8griz - haha, poor Radish Kid! Glad you liked it!
@simex - Thank you so much! We totally agree, there were so many quick decisions we had to make for the sake of time. If we were to make this a bigger game, there's a lot of big improvements we could do. Making this really reminded us of early physics Flash games!
@animalx - Wow, you made it! That's so impressive haha. We weren't sure how hard we tuned this game. we got so good playing it all weekend as we were making it.
@yokin - Awesome! We put a lot of work into Radish Kid's AI. Glad they were able to find their way for you.
@domin77 - Wow thank you so much! It makes us so happy to read this. we had no idea how well our game would come out.
@wouter52 - thank you! We're really glad you liked it! ♥
@jaybaus - ahh thank you! We're glad Radish Kid actually did what you wanted, we worked hard on that! Also, pretty sure radishes and turnips are the same fruit, so you're good 😜
@potkirland - thank you! We had the link hidden in the description, didn't realize there was a spot in the bottom for it 😓 Thank you so much for the kind words about our game. so glad you liked it!
@dante2001 - Thank you for continuing to show us so much love! It really means a lot. it's such a huge encouragement!
@python-b5 - Awesome, so glad you made it to the top! Thanks for playing <3
@cobyw - We're really glad you figured out there was an ending. We realize we didn't teach a lot of stuff very well. Time was really short haha.
@tykenn - aww thank you! We're really proud of how well we divided work with two people to get a polished feeling game!
@destroyertech - Thank you!
@caeonosphere - yeah that's a real shame, we just didn't have enough time to make a more clear goal. we were cutting it down the wire. Glad you figured it out!!
@jessefreeman - Thank you! We definitely had a fun discussion about what we would do if we grew this game into something bigger. lots of potential here!
@xedur Sounds like you're just too pro at the game! Thank you!
@hinesite Hahah this was the exact reaction we were looking for with that ending! Thanks for playing <3
@deprecat Such great feedback! Totally agree that the build items could be more in theme. With more time it would have been fun to add more types of animations/states to the character so they emotionally react to the instability/earthquake. Thanks for taking the time to share your feedback, super appreciate it!
@epicgamefan Thanks so much! We had a lot of ideas for different levels and more build items, but they were cut to make it in time for the jam :sweat_smile:
@ddrkirbyisq - Glad you liked it! We really lucked out with how some of the strategy plays. We're actually super proud of how well the character works, can't believe we got that in during the weekend - but it was totally necessary for this game idea. We totally agree with the controls advice, we didn't even consider playing with a trackpad. There really was only so much we could do in 3 days, so maybe it's okay haha. We'll definitely have it in mind next time!
@dgspitzer - Thank you! we definitely had bridge building games in mind when we were making this
@hermeses - Thanks! We also wish we could have done more interesting level(s). We spent all of our time just getting the base rules working, we had to cut ourselves off. Wanting more is a good thing, though! We're really proud and super glad you liked it.
@elazulus - thank you for being so kind!
@glaciereclipse - that's awesome, we're glad the game is interesting to look at. We think that's super important for a good game, so that's always something we try to do. We totally agree with the final goal indicator - there were lots of little things about the game that are confusing that we just failed to explain.
@funemaker - Thanks! It was really tricky getting that custom pathfinding, but a fun thing to try! Thanks for the kind words <3
@knipsch - Thank you! We really did so many new things, we're so happy you think it came out well.
@hiisileiri - Really good ideas! We totally wanted to explore more in terms of challenge, levels, and progression - but this is as much as we could finish in time. Glad you liked it! Thanks <3
@frozendoze - Aww, thank you!
@lelulagames - ooh good catch! what a strange bug haha
@mscarrotcake - Aww thank you! I guess we're fans of cute but complicated emotions, haha
@publicidadeba - Haha, we're just glad we got something finished. Some of the other games submitted are unbelievable. It would be a real treat if people noticed and played our game. though! <3
@johnsensei - thank you! I think we're really figuring out a style that works for our team. Hopefully we can keep going and making interesting stuff together
@flywolfe - thank you! So glad you got to the ending, sounds like you got into it! <3
@quite-good - Ahh thank you! That ending is something we were really happy to get in, haha. Really glad you liked the game overall <3
@yogurtthehorse Oh gosh, thanks for all the kind words! And thank you for the critique! We did add alternative camera controls with the keyboard just in case someone didn't have a middle mouse. If we updated the game updating the controls is something we talked about for sure. We post mostly on Twitter (same handle name as our user name) if you're interested in any updates. Thanks so much for playing and taking the time to send feedback <3
@nefylem Hahah yes! It's fun to see it all chaotic sometimes, I'm glad you were able to finish and enjoyed the challenge. Thanks for playing! <3
@sephowepho Yay!! Thanks so much for playing and rating, so glad you got to the end!
@bakuchi Haha thanks so much! Please feel free to steal any ideas, we are still learning too and often look at other itch pages for inspiration as well!
@sephowepho Hahah this is our first entry to Ludum Dare, but we have done Global Game Jam together before as well as making other games together! Also your platformer was super impressive for your first entry as well, especially if you're new to game dev! You had really great progression and level layouts in it, you should be proud!
@angela-he OMG thank you so much for playing!!! Our team is a big fan of your work (we've played a few of your games in itch!). We are blown away at what you did for the game jam, and really appreciate your kind words! Thank you for taking the time to send feedback and finding that bug. We still have a lot to learn!
@euler-moises Thank you so much! We feel lucky it all came together in the end. Thanks for taking the time to play <3
@strega Thank you so much for your kind words and for playing!! <3
Nice take on the theme!
The visual design and animations are great! Really simple gameplay that makes it easy to keep going. I agree that a quit option to close the game would be nice, but really great job overall!
This is great! Such a unique experience. You really captured the feeling of the spell becoming more unstable as you get further in. Love the whole vibe of the game, it came together beautifully. Good job!
Haha, that ending is great. I literally have nightmares where I can't control my car like this. I loved seeing the passengers flop around and fly out of the bus in the rear view mirror. great work overall! made me laugh.
Simple and effective take on the theme! Great job
The voice acting made it so fun, great job!