Twilight Beacon by graebor 2026-04-21T13:35:24Z ♥ 1
Wow, what an amazing entry. This feels so good to master, outstanding job. Everything is so well crafted and polished. Followed! đ
Foon → Ludum Dare Explorer → Users → Roboolet
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| đĨ | 2022 | 50 | Delay the inevitable | White Death | compo | Theme | 4.45 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | đĨ | ten-pin memory | jam | ||||||||||
| 2026 | 59 | Signal | Sin(x)mancer | jam | 364 | 3.65 | 3.33 | 3.83 | 3.69 | 4.34 | 3.56 | 3.31 | 4.09 | ||
| 2023 | 53 | Delivery | Logistical Nightmare | compo | 240 | 3.40 | 3.16 | 3.42 | 4.16 | 3.40 | 3.08 | 2.78 | 3.61 | ||
| 2022 | 51 | Every 10 seconds | Hostile Climate | compo | 170 | 3.56 | 3.26 | 3.32 | 3.82 | 3.78 | 3.26 | 3.50 | |||
| 2022 | 50 | Delay the inevitable | White Death | compo | 165 | 3.69 | 3.10 | 3.62 | 4.45 | 4.19 | 4.02 | 4.50 | |||
| 2021 | 49 | Unstable | đĨ | Rogue Planets | jam | 39 | 4.27 | 4.00 | 4.05 | 3.74 | 4.50 | 4.44 | |||
| 2021 | 48 | Deeper and deeper | Troublesome | compo | 560 | 3.30 | 3.33 | 2.91 | 2.96 | 3.44 | 3.09 |
Roboolet leaves an average of 13.0 feedback comments each event.
Wow, what an amazing entry. This feels so good to master, outstanding job. Everything is so well crafted and polished. Followed! đ
Amazing entry! Definitely coming back to play the long version sometime. There's a few minor inconveniences (like the UI going out of frame sometimes), but the whole package is just really well made. Good job! Also whoever made the music, I like it
Satisfying little game. Was a nice relaxing experience. It felt nice to try and find an optimal route. I also found the signal % a little confusing though, maybe it'd be better to have like a "ping" rating instead? So you could still balance around transmission towers being a bit slower/bad for connection, but also makes it a bit easier to grasp. In any case, nice entry!
Not much of a challenge but the movement feels so nice that I don't even care. Everything just feels really nice
The controls are a little awkward but it's a very interesting game nonetheless. I feel like I learned from playing this.
Has the makings of a nice cozy game! Reminds me a lot of Islanders. I'm not really sure if I liked the resource management aspects that much, but maybe I'm just not the target audience. Soothing game
Yep. I definitely do not handle horror well at all. Great game.
Next time I'm hitting on someone i won't forget to use my Blast Wave. Cool game đ đ
Aesthetically pleasing and somehow manages to innovate in the incremental game genre which i thought was impossible. It's really interesting how this is basically many small clicker games in one game. Also thank you so much for just letting me hold down my mouse đ
Really unique game! Was easy to understand and i like the gradual introduction of new mechanics. I really liked the yellow walls. SFX were nice and tingly as well.
Took me a second to realize there was a game over mechanic but afterwards I spent way more time than i was expecting just zoning out playing this. Cool game! Nice twist on an old formula. I like the visuals too
Nice entry! I really like the variety of quests in the game. If I could make one wish it would be to make vehicle collisions even more spectacular, but it's totally fine already
Gets a little monotonous. The deliveries and scoring felt more like an afterthought, since you don't actually need to do them to keep playing. Regardless of that though, this is a fine first jam game.
Simple, challenging and fun entry; well done! I love marvin's facial expressions.
Nice and moody game. For a game including a lot of trial and error it would've been nice to have a retry button. The art in general is pretty decent but also a little all over the place stylistically (some of it was also a bit blurry). But in any case, a good entry
Nice entry. I thought the presentation was very nice and the controls feel very good. My only complaint is that the targets require really precise aim to hit, which feels like it goes against the movement
Really fun entry! I could definitely play this for hours if worked out. The power-creep is pretty intense but since this is a jam game i think that's actually a good thing
Nice entry. I wasn't really a big fan of the game being so button-mashy (it started to hurt my hand at one point), the potion brewing felt more like a chore that i had to do to get to the deliveries (which were nice). The art is cute though
Absolutely staggering game, especially for a jam entry. The production values are off the charts here, literally, i cant go higher than 5 stars! The audio/VA is an absolute standout even compared to games made within a reasonable timespan.
Good fun game! I felt it was a little too easy to "brute-force" some of the levels but i still had an enjoyable experience
Really love the graphics here, really unique and prompts nostalgia within me. I also appreciate how fast you ramp up the speed here, since these types of games can get quite monotonous otherwise. Great job!
Outstanding entry! No notes on this!
Very ambitious entry. I really loved the atmosphere, the audio and especially the art. Gameplay-wise i think it's lacking in terms of polish. I think this game spread itself a little too thin in terms of content. In any case, very good entry
I liked the part of game involving filling up the truck and unloading it at the destination, but i think i'd enjoy the overall game more if there was more challenge/spontaneity/pressure to get to the destination. Right now i just iterate through the doors until i deliver everything. I'm essentially playing the game on autopilot
That being said though, this is not a bad game at all, definitely for a first game jam. Good luck in the future!
Nice and fun game with charming audio and visuals, not the first game of it's kind but i think it's executed well nonetheless. Controls feel a bit sluggish (especially throwing the newspapers), and the random generation is a bit unbalanced (ranging from impossible to peaceful). Other than that though, good game overall
Really awesome entry. It's not the first time i've seen this concept of only seeing through sound before, but this might be my favourite out of all of them so far. Wallrunning took a little bit to understand but was fun to do once i did. My only complaint is that it's a little annoying to wallrun too high and fall off the side
I'm not lying when i say that this is the first game i've ever given 5 stars across the board. I don't really know what else to say
Really good use of the theme! I also really liked the art (especially the squish/squash). My favourite part of it is definitely the music though, the rhythm of swaps becomes really satisfying because of it
Stellar work here! Such a simple but effective game. I was pleasantly surprised that there was more after the first level, and kept playing for another hour or so. I really love this. Make sure to rate other people's games! It'd be a shame if this one didn't break 20 ratings
Nice concept. I'm kinda sad that there's not any customizability to the spells, but it's a jam after all. I can see a lot of potential here
It's a fine concept but i don't think it really works. The level design and the dimension mechanic don't complement each other, one of the two needs some revision for the idea to really work. The different dimensions as-is only really serve to punish the player for not waiting around.
Amazing entry! I would happily play a full version of this.
Really awesome game! I saw this game and knew immediately that it was right up my alley. I had a lot of fun.
I eventually encountered a bug in one of my runs where i would shoot an ice bolt and get 10 points every frame (see image) This happened when i removed a spell i had at the end of the timelineNaamloos.png
It's a cool game, i like how it plays and looks. The shaking up of the board was just kind of annoying though (and not really the fun kind either). My favourite level is definitely level 9, since it was a cool feeling to intuit where each piece should go based on the angle. In any case, i enjoyed it enough to finish level 10 (which took everything out of me)
Nice! An interesting snake spinoff. Making the "apples" have the same sprite as your tail makes it hard to tell where a new one spawns though (and sometimes it would spawn inside your tail)
Awesome entry. The gameplay is a little confusing with the rotating blocks, and i can't really get used to it. The game is still pretty fun to play though, after enough tries i can perservere. This game has so much personality that it's hard to dislike
An idea is here but i can't really tell how well it would work from this little bit alone. I like the art though, it's quite nice
Awesome entry. This is the first time i looked at a game's source code on here, i just had to know how you pulled off that smearing effect, it's so awesome. Music is also really well done. Absolutely stellar job!
Love the game. The gameplay in a vacuum is pretty decent, but the story makes it worth playing. I don't really have anything else to add to that, so keep up the good work!
Properly nice little game and good use of the theme. I was a little apprehensive if i'd like it at first but before i knew it the expansionist inside me had created 28 bees! (before they all died âšī¸). As for things i wished had been there, i found it difficult to see at a glance where all my bees are and in what state they're in. They kind of blended together with the rest of the art.
Took me a couple tries to get the game to be playable, pressing space to "skip" the dialogue apparently makes you unable to pull objects.
For a game about audio, a little more filtering on the voice clips would've been nice (like static/noise, volume-mixing). Main menu seems a bit tacked on as well, i think it would've worked better if it just dropped you in straight. Otherwise i thought the graphics of the game itself were very nice, and fit well with the ambience. Good job on your first jam!
Incredible game. I don't have any big critiques besides the graphics being a little subpar, but i do have a couple little issues that require some attention
- Whenever i can't access a resource node (lack of batteries, collector drones, etc) having to constantly unclick and click on the resource node again get the UI to update was a little annoying - Show what resources you still need to craft certain buildings. Whenever i couldn't build something i had to look at every resource to figure which was the one i needed - When scanning ruins you would get a fullscreen popup of what was found, but this interrupted my playing pretty often. Maybe something like the notifications in Rome: Total War? - After quite a bit of playing i accidentally destroyed my only remaining drone hangar, softlocking me.
I like the core gameplay a lot, and would absolutely pay for a more fleshed out release. I'm looking forward to it if that ever happens đ
Some cute visuals all around, liked the background music as well. The water mechanics felt a little arbitrary, with how much water you needed for each plant and such. Also got stuck in that cutscene at the top of the tower and wasn't able to get out.
I don't really have much to say about this game. There's not really an idea here i can give feedback on, it's too barebones. I'll say that the graphics were fine though, albeit a bit confusing in terms of perspective
Good entry; took a bit of time to learn how to play the game; but after that i had fun. Difficulty is a bit high though, even when i knew what i was doing. Browser version of the game was really laggy so i had to switch to the desktop version midway through.
Nice entry, i don't vibe too much with the gameplay but i still managed to get to turn 18. I think with a good overhaul to the controls and general game-feel this could be pretty good!
Gameplay leaves a lot to be desired; controls are a bit too clunky. On the other hand; the art is absolutely gorgeous!
Had an absolute blast playing this! At the start i could actually hear myself thinking "i wish the ball was more bouncy", and then you delivered immediately with the bounce pads. I would say this is stretching the theme a little bit, but that didn't make the game any less fun.
Enjoy my solution for level 4 unknown.png
A fun and novel incremental game, even with only 3 types of objects it's pretty fun, i wonder how far you could push this idea
A real nice game, the graphics could definitely be improved but i still had a fun experience. I feel like having 7 different weapons to choose from was a bit much, it might've been more interesting if you only kept the basic projectile and gave that modifiers. In any case, be sure to play & rate other games, it'd be a shame if this one didn't receive enough to place
Pretty simple and sweet game, movement was a little too floaty for my liking. I think "show-don't-tell" is some feedback i would give, it's not really nescessary to tell the player exactly what happens and when. Other than than that, it was fine.
A really cool (as ice?) game. A novel concept, and a very neat visual style. The flames being instant death zones is a little annoying, but i liked the game regardless. (i finished in 3:37)
An interesting game, like a spinoff of the clicker game genre. personally not too big a fan, but i can appreciate the thought behind the game.
Nice little physics game, some sort of metric/high score to try and beat would be nice
Very good looking game, pretty decently fun. I wish more work was put into the enemies' AI though, it lags behind in quality compared to the rest of the game. Good job nonetheless
Great use of the theme. Visuals and general ambience are great as well, even on low quality. It would've been nice if you had to use the environment to balance yourself, like using the wall to straighten yourself out, but the game is pretty fun as-is regardless
A great game all-round. I would enjoy this game immensely if it was a little more carefully balanced. I think the barrage of enemies ramps up too quickly, if you don't already have some blocks down it's very hard to place anything without it getting destroyed pretty much immediately. That aside, i would love this game on my phone
Despite your claiming it's a pile of trash, i still enjoyed it. i wasn't expecting anything, so that made it a lot funnier
Pretty nice game, it's challenging to try and beat it with most of your health remaining. I actually kind of wish it was more chaotic than it already is, it's fun to try and escape the structure when it's crumbling
The mood this game gives off with the graphics an ambience is great, but that's about as much as i can say. right now it's two boxes away from being a walking simulator
Controls are a little iffy (mainly just slow and floaty), but i like the concept a lot, and i enjoyed playing it. Nicely done! Be sure to rate other peoples games so more people see this one, i don't think this game deserves to be ignored
Extremely well done, artstyle is nice and consistent (albeit a bit cluttered when the jellyfish appear). Gameplay is fun and challenging. Great idea, great execution!
Graphics are in general pretty nice, it lacks consistency, although i am a big fan of the particles.
I thought the choice of player movement was a bit odd, i was expecting something like a car, but it ended up being more like a top-down game. Inclusion of the crystals is kind of arbitrary, i understand it's to keep the player from just speeding through everything, but i would've liked it if they were more significant.
My run was cut short at 800m when i entered a black room and got softlocked. That aside, the game itself is decently fun
I never thought racking up thousands in credit card debt would be fun, but here we are. Very solid entry, good use of the theme, high praises for this one. I found myself getting stuck early on a lot, but once the ball started rolling it was smooth sailing
General presentation leaves a lot to be desired, but the gameplay itself is pretty satisfying.
Nice concept, reminds me of some old roblox gamemodes. Doesn't offer much in the way of challenge, since you can just keep moving in a circle around the stairs, with the occasional piece of furniture briefly stopping you. Maybe putting the stairs on opposite ends of eachother would've been a better choice. Regardless, it's a good first submission
Very fun entry, quite a bit of content for such a short time. Stage 2 boss was a bit nutty for being the stage 2 boss.
Kind of a bummer the scoreboard didn't work for me Screenshot_1.jpg
Lovely artstyle, fits well with the music and the rest of the game. I wasn't expecting this to be a puzzle game, but the realization that it was one kind of killed the tension for me.
Nonetheless, it's a well thought out game on all fronts, the gameplay may be a bit simplistic, but it does make up for it in other areas, good job!
The 3D models are very well-made for such a short period of time, although it lacks cohesion when combined with the rest of the art. Audio is fun and fits the rest of the game pretty well.
Gameplay is not too well though out though, it's easier to just not use the bubbles to thrust so you can focus on shooting the enemies. Alternatively, you can just straight up not shoot the enemies at all and thrust straight downwards, which actually makes you too fast for anything to kill you (even if an enemy spawns underneath you).
After using the latter method, i discovered that after about 800m, nothing spawns anymore, and the game is just watching a number go up.
Screenshot_1.jpg The game wasn't bad, but it's far from perfect
Very nice and simple game. Pleasant artstyle, nice and gradual increase in complexity. The long wait times between death and restart are pretty annoying though, especially in the memorization level or when you die from hitting the ceiling for the 3rd time. Last level was fun and challenging
It could use some work. The first improvement that could be made is to keep the pixel to engine-unit ratio the same, in the game some of the art is scaled up or down too much, and it's pretty noticeable. I was expecting the world to be infinitely generated, but it wasnt, so you could just walk out of bounds. Combat is also a bit dull.
The concept itself isn't too bad though
The game succeeds in feeling like an average mobile game, so it caught me off guard when i noticed all the innuendo. Nevertheless, game is pretty fun. The artstyle is pretty inconsistent, but i assume most of these are from asset packs. The core concept is fine though, nice take on the theme.
The upgrades are a bit standard, but you still get a +1 for including things like achievements (and saving/loading, which was a surprise)
Very good use of the theme, there's not a lot i can say here without getting into nitpicking territory, good work!
P.S: i am definitely, for real, not J.Depp
Very nice little game. The art and music are good, and they really help in setting the mood
The game feels unfinished, right now you just slowly swim around without any kind of goal. The eerieness made me expect something surprising, but nothing ever happened.
Really good submission, it took me a bit to wrap my head around it, but once i did it was very enjoyable. Room 7 was genius. The graphics and audio are nothing too crazy, but they don't detract from the experience. I don't really see the theme worked into this game, but it's a good game nonetheless
Room 10 is my favourite, very nice solution
Nicely polished game, really like the intro sequence. I thought the pictures in the background were a bit jarring at first, but i warmed up to it eventually. I feel like the game was a bit too easy though, since dying has no real effect other than setting you back, i just ended up brute-forcing my way through the enemy bullet patterns
LD60 — Old Tech (6)
NOStalgia by Seth L 2026-10-21T14:22:19Z ♥ 0
It's a bit rough around the edges but still a nice entry! Feels nice and fast. Is there a difference between the green and purple car? I didn't really notice any.
TGISSTOGWLT (This Game Is Somewhat Similar To Other Games With Long Titles) by SadCrawler 2026-10-20T13:06:23Z ♥ 1
Genuinely top tier game. I would buy this if it was for sale no doubt. Not only is this an aesthetic I already love, the gameplay is super addicting as well. I look forward to what you do with this! The only thing I'm mixed about is just the usage of AI. Not the biggest fan, but it is what it is
Brother, hurry and put the disc in... by progdamn 2026-10-19T23:00:28Z ♥ 3
Super well made entry! I actually wasn't expecting to make it all the way to the end but I kept playing one more level. Well done.
Bitsy by Enver Arco 2026-10-19T22:33:07Z ♥ 0
Woah... Super well made entry. Graphics and audio are top-notch. Actually, everything is top-notch. Was fun reading all the files and dialogue. Keep on going!
Oops! No Floor! by Serendibity Efreet 2026-10-19T22:25:09Z ♥ 1
Fun game! Reminds me of the old days on Minecraft minigame servers. Pretty nice all around.
Rotabot by bit0 2026-10-19T22:19:30Z ♥ 1
Really awesome take on the theme! I'm a big fan of the graphics too, never think I've seen anything like this. Reminds me a little of Potion Craft's art but that's still way different. Everything else is pretty cool too, although I wasn't a super big fan of the controls. I get the feeling that was the point but it was still a bit meh to me