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Sin(x)mancer
Sin(x)mancer
By roboolet
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 364 | 3.64 | 19 | |
| Fun | 449 | 3.33 | 20 | |
| Innovation | 148 | 3.83 | 20 | |
| Theme | 453 | 3.69 | 20 | |
| Graphics | 128 | 4.34 | 21 | |
| Audio | 315 | 3.55 | 19 | |
| Humor | | 3.31 | 10 | |
| Mood | 161 | 4.08 | 19 | |
Comments
Nice work, I love your art style throughout the game and enjoyed the vibe of the game as well. But I don't understand much about the upgrade and the sync signal of how it works, and why the enemies keep spawning a lot, but I can't beat a single one. Overall, the idea and art style are very good, but it would be better if it had more information or instructions about the gameplay.
Cool art style, unsettling atmosphere, a bit confused on the goal.
Really like the aesthetic and idea of getting stronger by matching your waveform to the nodes. Definitely would benefit from pacing out the concepts & enemies
nathmate
2026-04-21 06:14
I sure summoned and killed a lot of spaghetti monsters. Not sure why, but it was cool and fun.
The dithered hands in the merchant screen was reminiscent of Felvidek.
toshiy
2026-04-21 08:19
I love this kind of atmosphere! perfect! Thank you for the experience!
Incredibly cool visual style, and the concept of create a build using the dials is cool too. This has a lot of potential for more content, with more ways to create different types of builds.
The mood is immaculate! I got lost a bit at the beginning as I missed the exit for the disk trader and stuff, Didn't figure out what to do after. I managed to get a lot of bullets out of bounds. This has to be one of my favourite spins on the making a graph fit to another graph thing a lot of the games this time around have. I really liked how the bullets illuminated the shape of the passages later on. Also would be nice if in the beginning the enemies waited while I was in the inventory figuring out what's happening.
This feels like a promising proof of concept. If it was elaborated into a full game I would definitely play it!
Visuals are super satisfying. I struggled with the controls a bit sadly. Really nice entry though
Super stylish game!
Had an excellent feeling playing this game, nice concept!
nikitose
2026-04-23 14:54
awesome idea for build adjustment with sine!!!
Love the art style and concept
A solid game, definitely worth playing.
oadt
2026-04-28 18:54
The best setup I found was
red disk with 3 times x2
I also managed to get the blue disk, but I was only able to get around 160 with that :smile: Moving items to different slots and trading was a bit weird at times, I think the infinitely selling discs bug was a part of that. The mechanic of maximizing you attack strength was fun and the inventory/shop graphics were very cool!