Twilight Beacon by graebor 2026-04-21T02:18:08Z
Incredibly polished game. The gameplay itself is simple but arcade-y enough to play for a while, and the visual and sound design is really good.
Foon → Ludum Dare Explorer → Users → PastMoments
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Red Light Green Light With Teeth | jam | 534 | 3.43 | 3.38 | 2.90 | 3.24 | 2.47 | 3.89 |
Incredibly polished game. The gameplay itself is simple but arcade-y enough to play for a while, and the visual and sound design is really good.
Classic heist movie theme, very nice job. I think the different roles create a lot of interest by default. If you choose to continue working on this game, it would be cool to see different objects they may interact with.
Great concept great execution. Might be one of the best application of the theme that I've seen. This could totally be released as a full game.
I really like the dial moving in the menu. The visual and audio design really helps to sell the mood of the game. It is a bit difficult to figure out the next step after being dropped into the world. A little hint and guidance at the very start would probably help with this.
I like this interpretation of the theme, and it's got a nice setting and lore details attached to the game.
Very cool visual design. I appreciate the mechanical focus by making this a largely text-focused game. I think an in-game tutorial level would help make this more accessible, as it stands there's just a lot of text to read to understand what's going on.
The train theme is great, and the overall style is very cute.
Pretty fun overall, I like the concept of "balancing" a meter, and the music and visuals were quite fitting as well. I think potentially differentiating between the different sliders. and some visual "clues" could add some more detail to it. As it is now, I'm mostly just fiddling with the knobs until it works. A more "chill" mode could also be fun, without time pressure just adjusting the signal.
Great submission! You did a great job with building tension. I also appreciate the environment design and ambient sounds and all the little bells and whistles that all add to the experience.
Very cute guys. There's pretty good polish here with the in-game tutorial which I appreciate. I'm impressed by how visually charming you're able to make this with relatively little. The puzzle game itself is also pretty fun overall.
Very cute characters, interpreting it as semaphores is pretty cool. I don't really completely get what's happening but I like seeing the guys run around
Excellent mechanics, pretty fun and very moody. Only complaint is the pixel effect on the text makes it hard to read.
Art and music were very pleasant and worked very well. It also had a solid gameplay loop, and I had fun spending around 20 minutes collecting aliens. I got too absorbed collecting aliens that I didn't realize the monster was there, and then I got lost trying to find the base to fire the laser. A waypoint pointing towards the home base would be nice :). Pacing-wise it also ended up taking a while to work through all the upgrades. Overall a pretty fun submission.
I love the interpretation of ant's chemical signaling. It's a bit hard to tell if I'm progressing, but I'm enjoying seeiog the ants run around regardless.
It's a pretty fun mini-game, I ended up getting 21/25. The assets were used very nicely. I think it would be good if you expanded on the mini-game, and maybe a way to figure out what houses are left.
Very polished and cute game, and a great take on rhythm games. This could totally be a full release in itself. Just Fun.
My only suggestion is to have a sound effect when you miss the beat (and maybe a sound effect when you hit the beat). I also would like to see my score when I lose :)
The visuals on the morse code might be the best I've seen so far. It's really satisfying to type in the message itself. I think having a separate screen for the responses might make it a bit easier. Overall a fun mechanic with a nice story attached.
FYI the game does not work on Firefox, I had to use Chrome to play it.
Yeah unfortunately I received an Error when typing "signal". I do really like the terminal theme and keyboard sounds add a lot of immersion to it though.
Incredibly cool visual style, and the concept of create a build using the dials is cool too. This has a lot of potential for more content, with more ways to create different types of builds.
The setting and narrative of this game is great, I loved uncovering little secrets as we go along. I didn't completely understand everything by the end, but I think I got the general idea. I would love to see this world expanded on.
Cute and silly (good) game. The character control was a bit unintuitive to start with. The visual design is excellent.
The itch link doesn't seem to be available.
Very nice bullet hell game. I would definitely like to see more music variety!
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Cute, relatively simple, but very fun to try to win.
The illustrations definitely elevated the experience. The mechanic is a great interpretation of the theme, and being able to scan your surroundings is really cool. The balancing is a little hard, especially since shooting the laser takes your HP points, and it can be hard to see the boxes that you can pick up sometimes. Regardless, this is a great submission, very cool!
This is a really great puzzle game. I would definitely play a full game version of this. I don't really understand how the signal strength works, the visualization shows the packet moving very satisfyingly. I also like how the instructions were drawn in the first level, but it could use numbers on the text for the order you're supposed o tread them in.
I love how you incorporated visuals to a morse code mini-game, it just makes it more interesting than pressing letters that pop up on screen. It could definitely use more levels, preferably with a wide variety of letters that you would need to press.
It's also just missing the beep sound effect when you press space. That would make it really satisfying.
It is a known issue that the controls will drift to the right on Firefox. Using a different browser may resolve this issue.
Thank you for the kind words everyone! I've also uploaded an identical build onto itch, since it may run better on there, and you can also fullscreen if you want more immersion :)
Cool rhythm game! It's a cool concept to be able to cast spells like this. An continuation of this game would be really cool.
Interesting concept, it's nice that there's a lot of flexibility to answer the questions.
Very silly animations, definitely would like to see this one expanded on!
I made it to the moon :) I love incremental games in general. The art was also very cute.
Great atmosphere and cute art. I would definitely like to see more levels expand on the signaling feature.