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Heist Boss
Heist Boss
By tony-li and BeatQuestGames
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.92 | 9 | |
| Fun | | 3.85 | 9 | |
| Innovation | | 3.75 | 8 | |
| Theme | | 3.91 | 8 | |
| Graphics | | 3.78 | 9 | |
| Audio | | 3.30 | 7 | |
| Humor | | 4.00 | 7 | |
| Mood | | 4.20 | 7 | |
Comments
defrag
2026-04-20 01:52
Oceans 5! Great job pulling this together in a weekend. I enjoyed trying to figure out the timing of the different roles. It took me a couple tries to figure out what they would each be used for. For a jam, I think the decision to keep them on preconstructed routes was smart - I wasn't sure if I was going to need to direct their pathing as well as give them the 'start' command.
Screenshot 2026-04-19 205046.png
Classic heist movie theme, very nice job. I think the different roles create a lot of interest by default. If you choose to continue working on this game, it would be cool to see different objects they may interact with.
Had a lot of fun with this! Great example of how engaging a few buttons can be. Lots of potential to build off of too- I could totally see a "planning" phase on a blueprint where you draw the routes each member will take quickly adding a whole lot of depth. Last level is brutal :joy:
drainkid
2026-04-21 21:20
This is a super clever one and also a really good twist on the theme - I feel like there's a lot of potential here, but the puzzle solutions usually just come down to Inside Man -> Hacker -> Face -> Safecracker. I think the ability to re-trigger characters would allow for a lot more complex and varied puzzles. Still, really good job!
frogg
2026-04-22 09:41
Very fun and well polished game! The face is my fav, what a funny design!