pavel-goncharov 2026-04-21 02:02
Sorry, but I had Error when I just typed "signal" and game crushed.
Foon → Ludum Dare Explorer → LD59 → LunaTerm Signal Solver
By thegoblinguy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 641 | 3.23 | 23 | |
| Fun | 667 | 2.95 | 23 | |
| Innovation | 494 | 3.28 | 23 | |
| Theme | 471 | 3.66 | 23 | |
| Graphics | 533 | 3.52 | 23 | |
| Audio | 381 | 3.38 | 23 | |
| Mood | 460 | 3.57 | 22 |
Sorry, but I had Error when I just typed "signal" and game crushed.
Yeah unfortunately I received an Error when typing "signal". I do really like the terminal theme and keyboard sounds add a lot of immersion to it though.
@pavel-goncharov WHelp, classic lol. I did my best checking for incorrectly formatted commands, but that one slipped through. Noted for a postjam build I'll make later with whatever else people find that can go wrong, and maybe some bonus content. But for now, if you want to give it another try please always add some arguments after commands as described in their help command. And if not, thanks for giving it a shot in the first place and reporting the bug.
Really wish I had a way to speed up the bootup sequence animation now ._.
Edit: the same is true for the "term" command. Commands require arguments, but forgetting to check for (and give a nice in-game error message) when you don't give any arguments to those two commands is a big oopsie on my part.
I really like the game. It looks very neat and I'm a sucker for the terminal aesthetic. I was really interested, played for roughly an hour but didn't really get anywhere. I read through the whole manual. I get the feeling I'm supposed to use signal 255 to store a password for the image server. Or store the image into 255 somehow and then viewing it through terminal 1 img maybe? But, I still couldn't figure out smth. I'm not too familiar with command line network stuff and I'm also a bit fried from this jam so maybe I'm just being dumb.
Loved it though. Will come back when I have more sleep!
Edit: Entering "term 1" with no other arguments still seems to crash the game after the update.
You did a really good job of emulating the terminal line vibe really loved that, and the audio was minimal but good. I didn't get very far as I couldn't manage to output anything though but still thought it was cool. I will note the instructions at the start say use command 'HELP' but if you type it in caps its unrecognised!
Finished it! Great puzzle, really enjoyed it!
Here's a quick walkthrough guide and explanation of each command for anyone whose stuck:
COMMAND : effect
"signal 0": shows list of devices we can ping. relevant ones are 085 and 237
"manual 7": gives info on how to store data into the memory module.
"manual 8": Tells us 085's password is 1234 and that letters A-Z are encoded as 65-90 and 0-9 are encoded as 101-109.
"signal 255": starts memory input
"signal 1": tells module to store the next data at address 1
"signal 101": tells module to store 101 at address 1 (which encodes to the character 1)
"signal 255"
"signal 2"
"signal 102": stores 102 (character 2) at address 2
"signal 255"
"signal 3"
"signal 103": stores 103 at 3
"signal 255"
"signal 4"
"signal 104": stores 104 at 4
"signal 085 1": passes the password we just stored and stores the response (an image) to address 1
"term 1 IMG 1": displays the img stored at address 1 to terminal 1. shows serial code XAJ4.
"manual 9": tells us how the military encodes passwords. XAJ4 -> UXG2
Then just repeat how we stored 1234 as a password with UXG2 and then ping 237.
@rum-ham Thanks for the bug report. Commands should be case independent, but in my sleep deprived delirium I was manually casting words to lowercase in certain checks, instead of just making everything lowercase to start. Should be fixed now.
More embarassingly, I decided to proofread stuff and discovered a pretty critical line was just left out of a manual page. It was there, in the code, just... unused. While it's technically not needed since the process is described in text, it sure as heck helps in getting feedback on what you're doing.
@tundra Congrats on being (AFAIK) the first person to beat the game outside of me testing it myself. Especially impressive given the mistake I pointed out above. Thank you so much for putting in the time and effort of figuring out my silly little machine :heart:
Ahh such a cool game! I sadly also crashed the game at some point with incorrect term parameters but ill definitely come back to this tomorrow and hopefully also beat it! You have captured the feeling of terminals so well i love it.
Cool game concept and love the retro terminal, I did find a crash by typing "terminal 2" without the program and got an error
Lovely game! Terminal games have a special place in my heart. I am still playing, but just one thing I just found: If you type $signal manual it will crash. Also when typing $term 1 it also crashes. :/
Wow, this game has an incredible vibe, but I guess I'm too stupid to understand how the game works, I'm really glad that there's someone in the comments who was able to beat the game, I hope this game will be seen by more people who understand it!!
Thanks for the additional bug reports and feedback everyone! Uploaded a v1.0.3 version where I just did a full sanity check pass on every command, fixing the crashes mentioned and one additional one.
I think that should be the final version, since this *should* take care of all the crashes (fingers crossed), and any other issues I can think of with the game would be more than just bugfixes and thus go against the spirit of the jam. But if anyone else finds any more crashes, please do tell and I'll fix it ASAP.
Such a cool entry. A very complex puzzle to solve but very interesting slowly piecing together the commands and how the system works. It really does feel like a full blown terminal OS. The minimal audio is perfect for this game and it all feels very deliberate. I didn't experience any bugs personally so the bug fixes seem to have worked. Well done!
Very cool game. I am also a big fan of the zachtronics games and found your (small) game very atmospheric. A cool little puzzle box on unique little hardware.
Just one thing that confuses me (maybe I am just stupid): Is the Caesar encryption example "F -> B" just off by one character?
wow. first, love a terminal game. great work! sounds are refreshing and cool. and i like how you can have 3 other terminals to the side showing info
one, thing, and maybe i'm not familar with zachtronics games, but i found:
``` signal 255 signal 1 signal 101 ```
to enter a data into memory exhausting. couldn't it just be `signal 255 1 101` so `signal [address] [memory] [data]` or something? as this was confusing since the other signals had 2 args like `signal 085 1` for IMG
really cool tho, I'll be honest i was stumped with the memory 3 part signal commands, until I read the comment solving the puzzle. still really cool tho!
@matt-swieboda When I mentioned Zachlikes, I wasn't specifically talking about just the ones by the company themselves. Two most notable ones that come to mind are A=B (paid game) and SIC-1 (free! Definitely check that one out). They're both games where everything is done with a single base instruction, but they get incredibly complex.
That said, the original idea ***was*** to unlock both manual pages and some extra commands over time as you connect to other machines, with the commands' actions being doable through signal but just a lot less effort with the new command. All of that ended up being cut due to time constraints from to the usual jam misadventures: a combination of one bad rendering issue costing a few hours to fix, how bad I am at writing, and some time spent on the groundworks for a third password puzzle that didn't make it in. I was honestly glad I managed to finish something playable at all, but that's not unusual is it? :sweat_smile:
@stratcat66 Case in point, that page was probably cobbled together in the last hour of the jam. Not fully sure, it's kind of a blur. But you're absolutly right, it should be C. !>Time to silently push a minor update that stays a secret between you and me, okay? :stuck_out_tongue_winking_eye:
I couldn't figure out the controls. I typed in the commands, read the manual, but didn't understand what to do in the game.