Foon → Ludum Dare Explorer → Users → Isaac Hisey

Isaac Hisey

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechπŸ€–πŸ‘₯PIP's Escapejam
202659SignalπŸ‘₯Signal Stevejam3803.623.523.674.333.383.242.653.26
202557DepthsπŸ‘₯Cave Escape: Featuring Steve!jam6793.203.053.143.393.163.242.673.18
202251Every 10 secondsπŸ‘₯Cryptomonjam6203.483.033.573.904.083.293.073.44

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Isaac Hisey

Isaac Hisey leaves an average of 27.0 feedback comments each event.

LD60 — Old Tech (21)

Leonardo's Space AdVinci by rucksack 2026-10-21T00:18:03Z ♥ 2

Saw it played here https://www.youtube.com/live/E8Z34ElYNi0 and gave a go myself! Amazing style and game feel, nice!

Who is Nana? by AO-85 2026-10-20T22:00:25Z ♥ 2

Like many I find the art was very good! I'm not a huge fan of horror type games, so for me the vibe might be a bit off. I think I lost? I left Nana cold. I messaged her every night though until it said just chat, kept my guy taken care of, and kept watch on the cams. Don't know exactly where I went wrong. I can see for those who enjoy this type of game how it is a good example of one. Well done!

An Old Joke by DazyLude 2026-10-20T16:39:57Z ♥ 3

Glad I don't have to blood sacrifice anymore! We've come a long way! XD Fun, funny, and cute! Super well done. Great art style! I don't think I'd change anything to be honest :)

The INNOffice by NikitaStarostin 2026-10-20T16:31:33Z ♥ 1

Great entry well done! I don't like horror games much, but I enjoyed this one. The rules were clear, I got scared once because I was running away and thought "I wonder if I've gained any distance" did a quick 360 and saw that MF RIGHT BEHIND ME, like hand in my back pockets! Gave me a little jump lol. Good job.

oldbot by AppoxGames 2026-10-20T15:58:13Z ♥ 0

Super great art style, love the procedural / IK animations for the robo legs. Also noticed the water SFC / shader / particles, nice touch! I only wish there was a way I could not have to use my mouse. I ended using my left hand for all the buttons and the way I had to do that made my wrist start hurting as I was playing. I love rougelites/likes, well done!

wait in the screenshot the button are different... hold up... trying again.

OOOOkay you can edit buttons and I just found a chasis that has a gyro lock (aim at nearest enemy).

Alrigth upon replaying with a better understanding any constructive feedback I had was mostly due to me not understanding all the mechanics in the game. Upgraded all my stuff to max and had a good time crushing waves of enemies!

TechTonic by Yifanf 2026-10-20T15:45:05Z ♥ 5

Fun fighting game! Who ever thought of "the elephant in the room" as a fighter, you're my kind of silly. Address Me is such a funny special move XD Well done!

Vibeoverflow by boddiul 2026-10-20T06:17:29Z ♥ 0

Not bad, I got over clever and I guess the interpreter didn't like me not following it stricter version of python lol. I beat it legitimately and few way illegitimately. Fun idea.

The Courier by HolySparks 2026-10-20T06:01:23Z ♥ 1

I died a lot.

The Abacus: Hellraiser by Maksim Terskov 2026-10-20T05:55:13Z ♥ 7

Got to the end on easy, too hard to stay on beat for me. Cool idea, well executed. I liked the 3d art. Well done.

Morse Strike by estelgames 2026-10-20T04:31:31Z ♥ 1

Once I got the upload for area the game really opened up, great concept, great execution! No notes really the only trouble I had was my own fault I feel. Very well done!

TERMINALWARS by darwyn 2026-10-20T02:50:41Z ♥ 1

I played for an hour or two, built some stuff, raided some places. The tech / idea behind the SSH version + the web version both working together is really cool. As constructive feedback, I didn't really know if what I was doing was the thing I "should" be doing and it a bit quiet / slow. Really cool though and still a solid entry!

Denshobato ni Tensei shita Ken 2 (Pal version) by Crak 2026-10-20T00:21:38Z ♥ 0

After getting the backpack I couldn't really fly anymore just kind of hop and glide. I jumped around the city for a bit.

Terrrapy by kremlebot 2026-10-20T00:15:49Z ♥ 2

Great vibe! I was able to save all three my second try! Not a lot of constructive critique, art was great, I was able to figure out what I needed to do easily. Only a little trial and error needed. Fun ending. Great entry!

Lensor by orpheus 2026-10-19T21:37:35Z ♥ 1

I opened the tomb!! That was really relaxing and interesting. Old Tech for sure! I think the only thing I wish I could have done was remove a passive I chose in favor of another. Great entry!

Gamma Emergency by OnlinE_Play 2026-10-19T19:34:26Z ♥ 2

I'm stuck. It seems like I need to use the little starting rolling tray to jump up on the left wall, but I can't get to the right if it because the start zone has blocks that block me from getting the right side. I can push the trolley to the right and kind of get it to bounce off the little grey thing, but I can't get it to bounce far enough to get the other side.

One time I got up on the left of the starting area, but I think I glitched it somehow because I couldn't do it again.

I got as far as the third ladder and could never get back there. I have to be doing something wrong but idk what it is.

It seems cool, the effort for a starting cutscene is appreciated. The concept for the scenario seems cool.

If I could get a hint, I'd love to try to get to the end. I just don't know what I'm doing wrong lol.

Rusty laser by Z1BIkS 2026-10-19T18:49:44Z ♥ 1

The tutorial was very good and needed I'm glad it was there. It's a tough game! I got 42 drones before I got overwhelmed and not being able to keep up. Neat ideal well executed. I think the mechanics made me feel what and how they intended to make the player feel and I total see the link to the theme. I think the only critique / constructive feedback: sometimes enemies will spawn such that when they get close to the gun, they are too close to shoot, so even if you reload fast enough it's too late to stop those ones. Overall, excellent entry!

Rhythm Coders by Samet Aylak 2026-10-19T18:41:20Z ♥ 3

Wow this is crazy cool! Well done!! I don't really have any note or constructive critique, it's super easy to pick up and start doing stuff, the art is cute, the beat is catchy, it's just a fun toy! Well done!

Welcome to my Homepage by fourApril 2026-10-19T16:18:26Z ♥ 1

Ooo an incremental! Excited for this one! -- before playing

After playing: That. Was. Amazing! No notes 10/10 crazy fun!

Connect your PX5 to a CRT TV by ywt04 2026-10-19T15:30:35Z ♥ 1

LOL solid entry! It took a second to get my bearing as far controls go but once I had the controls down fewl through it just fine, and now I can play some PX5! Very solid entry. Only constructive feedback I can give on this one is controls didn't have a clear explanation anywhere and you had to experiment a bit, and even then IDK if I feel that is bad thing truly for this experience.

Solid entry, high marks (lol the room), well done

DEAD PIXELS - THE LAST SIGNAL by artemeda 2026-10-19T15:24:25Z ♥ 4

Well done, that was fun to jump through made it all the way to level seven in like 5-6 minutes maybe? Not a bad experience at all. I think the only constructive feedback I would have is the purple and grey outline were very close in color so sometimes I hit the wrong button thinking that would be the one for that missing platform.

The checkpoint were super forgiving though so it never truly frustrated me. Overall just.. solid entry, nice!

Old Wash Laundry by Rafa Fiedo 2026-10-19T15:16:44Z ♥ 1

30.5, reminds me of old flash games on new grounds. Sometimes they were just simple little experiences that leave you thinking, "huh. okay." Nothing terrible about it, nothing "great" either. constructive feedback would be that I just wish there was a bit more to the game than what is there.

LD59 — Signal (38)

Insecure WiFi by BushFire 2026-04-26T03:02:19Z ♥ 0

Good first entry! Got to the end.

Last Frequency by Catanus 2026-04-26T01:04:02Z ♥ 2

Atmospheric, minimal, well executed. Well done!

Sonar Ping by CoastersPaul 2026-04-26T00:54:14Z ♥ 1

I think either the enemies on move toward you last ping, or only move when your ping is firing. Either way I made it the end and only died twice on the last level. Pretty fun! Audio was very loud for me so I couldn't here my discord group while I was playing XD

Definitely one of my higher rating this jam!

Bloodbane: The Crimson Nocturne by HDVR02 2026-04-22T04:53:24Z ♥ 2

I like it, good art, neat idea. I felt like I was doing well and then out of nowhere the wolves started doing like a third of my health per attack whereas it felt the battle just prior they were doing nothing? I died but had been playing for a good bit and don't really want to start over. I had a purple bg sword and armor and a green helmet. I unlocked a good few tiles, the altar, the lighthouse, the mushroom, woodcutter, mine, village, wheat field, empty marsh. I think I was about 75% of the way to the last guy. Oh well. As I said I liked it a lot wish there was some kinda checkpoint though starting over doesn't feel great.

This is definitely one of my higher ratings!

Wool Street by acid 2026-04-22T04:26:54Z ♥ 3

5/5 across the board. The only score that high I've given thus far. Truly, well done!

McFoley's by braktheman 2026-04-22T04:00:11Z ♥ 1

Very silly! A wild interpretation of the theme that worked out well. Well done!

Star Traveller by nyxkn 2026-04-22T03:47:50Z ♥ 1

Very nice short story! I saw it coming but it didn't make the the journey or destination any lesser. I did play through twice just to see if that last choice made a difference, kinda glad it didn't though- can't have a paradox if you can escape it!

Celestial Bodies by rynti 2026-04-22T03:33:08Z ♥ 2

IDK how you came up with this idea, but I hope you make more silly things like this. The execution of this hilarious concept matches perfectly to the theme and the only thing i wish was that there was more to play!

Stranded on Lingas by Caridorc 2026-04-22T03:13:33Z ♥ 1

I am also lost, I tried sweeping each cell in the map and tuning the little dial to different (frequencies?) and flipping the switches but nothing is happening.

Inside a Sun by bonedaddy 2026-04-22T03:05:11Z ♥ 1

Bit of a bug for me; the sensitivity of the mouse look was at like a million! every tiny movement would sent my view spiraling all over. I did manage to beat it still though. Really cool dynamic destruction!

While You Were Here by jpat 2026-04-22T02:54:13Z ♥ 1

Nice puzzle platformer! Amazing art and unique mechanics blended with a fun interpretation of the theme. Well done!

Small Among Storms by ShanzPro 2026-04-22T01:57:12Z ♥ 3

Stopping killing meeeee! I'm just a lil' guy! Cute, cool, fun, kinda tough!

You play maybe the most fragile squirrel the word has ever seen. Try to get home with your acorns. Watch out for birds, and fish, and lightning, and water, and sharp plants. In fact, don't touch anything. Just live in a closer log.

Read My Signal by Shivvvy 2026-04-21T23:57:47Z ♥ 5

Very cute, very well designed! I filled 2 pages and a slot or two. Eventually I didn't even need the books at all. I even got a UR! Screenshot_2026-04-21_19-57-33.png

Outpost by henk 2026-04-21T06:02:43Z ♥ 0

Fun physics, cool art style, neat narrative. Well done!

Signal Nest (Done) by MuzzLove 2026-04-21T05:44:10Z ♥ 2

oop it froze on me, I feel like I was so close!

Neat idea! I liked it. Good foundations for a idle / tower defense game!

Solar Signals by pmarincak 2026-04-21T05:35:20Z ♥ 1

I think something is broken for me. The timer is stuck at zero and the coins are stuck a 30. I have just a single solar panel and nothing is happening?

TranscendAnts by JudJudson 2026-04-21T05:32:02Z ♥ 4

Great interpretation! I like the music loop and the art style. Little guys don't so much like to listen but they're doing their best, no? Well done!

The Signal by Haln 2026-04-21T05:20:48Z ♥ 1

Good interpretation, decent execution. Well done!

Sin(x)mancer by Roboolet 2026-04-21T05:14:30Z ♥ 1

Cool art style, unsettling atmosphere, a bit confused on the goal.

The Signal of the Universe by Planetary 2026-04-21T05:02:09Z ♥ 1

Couple of things happened it quick succession that made this hard to play. 1. Clicked help on the main menu - nothing loaded. stuck. Refreshed the page. 2. Got to planet 1 and landed to hard, that's fine. click the in-game button to try again. Got to the planet, hit space to land, frozen. 3. Refreshed again, got to the planet again, landed, car immediately flipped upside down.

Gonna give it one more shot. The next shot... 4. Okay got, first planet done! New signal yay! Die by sun. ooookay.

I like the space physics, the gfx, the lazer sfx. Having a bit of tough time though. There is a lot I like. Its a bit frustrating though.

Red Light Synthlight by MrTroy 2026-04-21T04:50:58Z ♥ 2

The bad signal have been stopped. Well done, love to see 3D web games. Good interpretation and execution. Music was very good, enjoyed the character designs!

Signaliens by martinfernandezGD 2026-04-21T04:43:40Z ♥ 3

I couldn't use the right knob to change the phase on one when needed, it just didn't respond :( Got fairly far, enjoyed it!

I really like the visual of the signal and signal manipulator, the van tilting and drifting was a very nice touch.

Red Light Green Light by beats 2026-04-21T04:36:15Z ♥ 1

Good interpretation, well executed. Good job.

The Trisignal by matt2728 2026-04-21T04:27:28Z ♥ 1

Good interpretation and use of the theme. I had some movement issues with the keyboard that made my little mage keep randomly stopping. Otherwise though I found like 4 maybe fight light sources. Then kinda got stuck not knowing what to do or where to go. It was alright and I really like to see 3d web games so bonus there!

NASA signal by Fi7Games 2026-04-21T04:11:43Z ♥ 1

Nice little wordle type game. Also well done on the lighting effects. Good job!

Signal Defender by noneegy 2026-04-21T04:05:07Z ♥ 1

Nice! I enjoyed it! I'm glad it wasn't overly difficult. I like semi-idle upgrade-the-number games and this was very enjoyable. Good job!

Signal Blast by smilewood 2026-04-21T03:57:08Z ♥ 2

I do like me some vampire survivor / bullet heaven games. Good start to one!

Unstable Internet by Lemma 2026-04-21T03:43:19Z ♥ 0

Pretty neat! I like the super hot style combat with a 2D perspective. Audio was a bit much so I turned it down. I like activate and deactivating the trap via the wifi signal as well. Overall solid entry.

Hidden Signals by soundgnome 2026-04-21T03:26:49Z ♥ 1

Very unique idea. Little rough on the ear and head, got a bit of a headache but I won! I think a very gentle white noise to slowly filling in different hertz ranges of a pleasant song would have taken this to the next level.

traceroute by wles 2026-04-21T03:15:41Z ♥ 1

Same here! jumped it played around, made it the end. Enjoyed the whole experience!

Beacon by MostLikely 2026-04-21T03:00:17Z ♥ 2

Whew close! I one with 0 defending 10 infantry and 2 archers. I stacked up 100 damage archery cards and as many infantry revives as I could.

Signal surfer by poddub 2026-04-21T02:47:55Z ♥ 1

Took a few tries but got 252k. Pretty fun!

Beat the Signal by Fassenberg 2026-04-21T02:37:53Z ♥ 1

Lotta game juice in this one. got 1020. I enjoyed it there is a good skeleton here for a really good rhythm game

FLOCX by jester1454 2026-04-21T02:32:08Z ♥ 1

I win! Great game love the concept and the execution!

GTC Granny Traffic Control by pedsm 2026-04-20T19:47:05Z ♥ 1

I found that if you make the granny do nothing you win! At least every time I tried that was the outcome. Otherwise I also got the granny hit by car. Not bad!

Signal Nightmare by jazzydingo 2026-04-20T19:42:23Z ♥ 1

If you're seeing this error, it means I can't find your index.html file.

This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.

See the embedding guide for more details. ludumdare.com/resources/guides/embedding/ 404 Not Found

Beacon of Hope by Mascoll 2026-04-20T19:40:52Z ♥ 1

You do not have access to this page

INTERSIGNAL by zimny11 2026-04-20T19:39:40Z ♥ 2

Same here, I like the audio design and the art. I got 19 blue score. I'm not sure if I'm winning or losing or doing things right or wrong. I figured out a workflow for dumping grays into the bottom left to get new signals and I just kinda started focusing on blues. It was neat.

LD57 — Depths (28)

Mine Clicker by aquarock 2025-04-10T02:41:27Z ♥ 0

I did it! Worth it! Well doneimage_2025-04-09_224126278.png

Jerry the Spear by Inferno123 2025-04-10T01:12:42Z ♥ 0

I generally enjoy these kinda of games. I think this one could have been really fun but the money system is broken and I keep soft locking.

Ruinous Depths by AStrayRae 2025-04-10T01:00:26Z ♥ 2

Got all the upgrades. I really like this, I had another favorite but I think this is my new favorite this jam.

HOLE by isayneigh 2025-04-10T00:45:55Z ♥ 1

Good entry! I like the graphics and animations. I agree with the previous entry, Good design choice for not having a insta death.

It's That Deep by jazzydingo 2025-04-10T00:34:08Z ♥ 1

I tried so hard but in the end the bucket won XD

Distorted Visions by Atenebris 2025-04-10T00:27:09Z ♥ 3

I did it. I drank and made cats as one does.

Grandpet by deadroach 2025-04-10T00:21:05Z ♥ 2

Defs wanna play the HTML version!

Record Depth by Indiealesha 2025-04-09T00:20:15Z ♥ 1

I gotta say, I've played a lot of games in this jam and unironically this may be my favorite. I love the dedication to the funny. Well done!

SUBSUME by thristhart 2025-04-08T04:51:21Z ♥ 3

Great entry. I got the good ending! :) Took a few tries to get the early game management right but then I made it all the way down in one go.

DeepJamGameCan'tThinkOfAName by kali 2025-04-08T02:41:28Z ♥ 2

LOL I got stuck right away: image_2025-04-07_224116761.png

Refreshing and trying again.

image_2025-04-07_224340753.png

Love the movement system really well done! Met and shot Parappa, my guilt knows no bounds.

DeepCrown by Wyzal 2025-04-08T02:39:18Z ♥ 2

My screen went black after playing with some dolls o I guess I won? lost? Its over either way. Neat idea, a bit too long between dialogs. I wasn't really sure what my goal was so I just kinda chose the least bad card. My citizen disgruntle meter went up once the whole play through. I'm not sure if I did well or not.

Debt Miner by fungus mundus 2025-04-08T02:27:52Z ♥ 1

Good entry! I paid my debt to the goblin.

Wishing Well by Stef_Studio_7 2025-04-08T02:06:50Z ♥ 1

Well done! My wish came true.

Bagatelle by Aune 2025-04-08T02:04:03Z ♥ 1

Very interesting game! Got to the first boss and died, more so to the previous puzzle than the boss itself. I enjoyed my playthrough, well done!

Slugy Down depths by Nanamaki 2025-04-08T01:57:34Z ♥ 1

Agreed! Really great pixel art and smooth motion! Super tough hitboxes and very short gun range make it a hard one to get through. Well done!

Sub-Silence by Pusheeneiro 2025-04-08T01:53:58Z ♥ 3

Same as Leophyte, it seems really tough but I bet if I keep at it a bit I could do better.

Love the atmosphere, graphics and sound design!

I think the only thing I really wished was that I could use more keys to control things. Turning and shooting and speed in crease decrease being more responsive would've made things easier. though I recognize easier would also detract from the atmosphere.

Overall, well done!

Ciggy by kenevil1 2025-04-08T01:41:32Z ♥ 5

Therapy: ❌ Demon killing: βœ… Loved the art and music. Gameplay loop was tight. Chaotic fun!

Forest Depths by Jon Curtin 2025-04-08T01:37:40Z ♥ 0

Well done, I got about 58 for my high score. I did just kinda hug and hover over a few spawn points and only went after other wolves that got near my area.

There's No Depth in Top View by sadvest 2025-04-08T01:28:59Z ♥ 1

Really cool idea, once I ran into the level with the over hang and two orange boxes I admitted my defeat. Pretty neat!

Deep Space Misfortunes by DazyLude 2025-04-08T01:04:52Z ♥ 3

Very unique idea and gameplay loop. I died a lot. May come back an play more.

FallGuys by Claudeliu 2025-04-08T00:57:37Z ♥ 0

I didn't really get it. Some of the platforms / walls spanned the whole screen and no shape seems to not result in a a game over.

DropDeep by Elian Geser 2025-04-08T00:53:09Z ♥ 1

Love the spalts! I enjoyed having control of the multiplier both speeding up and slowing down. Well done!

Deep Blast by Senso 2025-04-08T00:49:16Z ♥ 2

It felt a bit random as to if I would be able to hit the depth goal even with the controlled pull. That said it was a fun experience. I really enjoy the "choose one of three" upgrade games. I also like block breakers so this was a really enjoyable game for me.

Mine For It All by Ji-Li 2025-04-08T00:39:14Z ♥ 1

Well done on your first entry! Easy to grasp. Looks like you had a clear goal and executed it. I also got to the point of one shotting rocks and felt that was my win state.

Cricetus Crevice by MagnesiumNinja 2025-04-08T00:29:59Z ♥ 3

Pretty tough! Fun puzzle.. platformer... I guess? Good tutorial, good art and sound. Great theme use. Wild and imaginative idea. Well done all around.

rumination by Zeq 2025-04-08T00:22:21Z ♥ 0

Good take on the theme! Thoughtful and short. I enjoyed the experience!

THE BORING PROJECT by LeoFireMage 2025-04-08T00:15:22Z ♥ 1

Reminds me of a more forgiving Motherlode! I enjoyed it. I never found a way to upgrade software, hardware, or drill level but I made some money and got my storage and gas upgraded a good a bit. Well done!

Hollowspire by simex 2025-04-07T23:28:15Z ♥ 2

Played through the base game and 2 ascension runs. Really fun! Well done! The only thing I wished for while playing was an easy way to manage and view miner's equipment. late game it was hard to tell who needed what and hard to give the right miner what was missing.

LD51 — Every 10 seconds (21)

Barricaded by Cha5m 2022-10-05T03:44:36Z ♥ 0

Overall: Endless shooter where you change characters every ten seconds. I found a way to basically live forever. Played to 7k points and stopped :D

Fun: Found how to cheese for immortality early on. I wish there were more enemy types or mechanics to push the player to do more or change the game loop in some interesting ways.

Innovation: Pretty basic shooter mechanics. I did like the switching and the turrets. I was able to rest my people on one turret and spam r to live forever. I could do this while shooting so there was essentially 0 chance of dying.

Theme: Change characters every 10 seconds β˜‘οΈ

Graphics: good.

Audio: good.

Humor: Not so much.

Mood: Decent.

Ludum Dare by She Wrote 2022-10-05T03:14:31Z ♥ 1

Overall: I'm really glad to have found this through the creator commenting on my game. That ending made my stomach sink! Big plot twist, big emotion, more than I was expecting. Well played.

Fun: Balancing anger and computer damage, very relatable to my daily life. XD Very fun to play. Ending made me freeze in place for a bit.

Innovation: Very unique idea executed very well!

Theme: Computer break every 10 seconds β˜‘οΈ

Graphics: Simple but pleasant I like them.

Audio: Crunchy hit sounds make good time.

Humor: Much until the end. then sad.

Mood: Panicked, frozen, surprised. Very good twist. Very sad.

Cheat or Lose by Vetche Studio 2022-10-05T03:04:25Z ♥ 1

Overall: I think... mine broke? Even when cheating I couldn't place card and then on my turn I would place a card with the same picture it would go back to my hand and force me to draw? Other than that strangeness (maybe I misunderstood something?) it was a cool idea.

Fun: Whenever I started to get a bit ahead or understood more the game would stop allowing me to play the game in the way it described and would not allow me to cheat during slow motion.

Innovation: Super cool idea and I think very innovative!

Theme: every 10 seconds I can cheat β˜‘οΈ

Graphics: Cool pixel art style

Audio: Enjoyed the SFX and music Humor: Uno but not Uno

Mood: Confused, betrayed, intrigued, acceptance.

RADARE by Cogent.Invalid 2022-10-05T02:55:31Z ♥ 1

Overall: Interesting idea implemented well. I enjoyed playing a few rounds but never got far. I was so focused on connecting the circles that I could keep up where enemies where. I dead often and quickly.

Fun: Difficult with too much for me to focus on at one time. That said I really enjoyed trying to overcome my limitations to play. I think with some slight tweaking this could be a very strong entry.

Innovation: Very cool idea! Well implemented! I enjoyed thinking about how everything.

Theme: the level cycles every 10 seconds. Clever.

Graphics: Simple which is good because there is really a lot going on cognitively for the player.

Audio: I enjoyed.

Humor: a bit.

Mood: mentally frantic visually average.

ROAD TXTR by congusbongus 2022-10-05T02:46:36Z ♥ 3

Overall: So good! Very fun and a great concept!

Fun: Very fun!

Innovation: Loved the way the start menu worked. I like the summary at the end. The game was polished! So so so good.

Theme: Every ten seconds... I'm not sure the text seemed to be coming in faster than 10 but I feel like that's the only thing it could be. the text time seemed almost random within a range. Base on creator response: β˜‘οΈ appreciate the confirmation!

Graphics: Loved them!

Audio: Loved it!

Humor: Spot on!

Mood: Fantastic!

Raidar by Paul Merkamp 2022-10-05T02:25:37Z ♥ 2

Overall: I wasn't sure what I was supposed to do. It looked like I was tug boating a large spaceship through space. I tried to drill the rocks but just died. I increase my tether to explore saw some colored rocked and collided and died. I have a feeling I was supposed to may drill the colored rocks but it was kinda had to control the ship.

Fun: This game may just not have been my cup of tea. I wasn't able to really figure out what to do and the controls seems to fight against while being lost. -Isaac hurt himself in his confusion-

Innovation: I'm not sure I wasn't able to get very far.

Theme: sonar pulse every 10 seconds β˜‘οΈ

Graphics: Looked cool, I like very much

Audio: Very much enjoyed the audio!

Humor: No

Mood: Dark, confusing, dead.

Graveyard Scramble by pauly3d 2022-10-05T02:06:49Z ♥ 2

Overall: Fun and interesting!

Fun: Fun, it took a moment to get out of the mindset of kill all the thing to run and hold ammo for when needed. Once I did I was able to survive lol.

Innovation: Can't think of anything pushed to new limits or challenged but what was presented was very solid and enjoyable!

Theme: shooty shoot every 10 seconds β˜‘οΈ

Graphics: Cute like the style!

Audio: Music was delicious. SFX were thumpin. Very nice!

Humor: Not super but again very enjoyable.

Mood: Spooky season I like.

Planet survival by Last Angle 2022-10-05T01:54:38Z ♥ 1

Overall: Super fun and addictive! Audio was a little loud and piercing (the explosion specifically) other were pleasant. Music was wonderful!

Fun: Love the loop! Easy to understand and I was quick to pickup on all I could do. Favorite part was just seeing if I could collect all debris in one go and have a huge debris extension attached to the ship haha.

Innovation: Super fun I feel like I've played similar but cannot remember when but this was super fun!

Theme: Asteroid every 10 seconds β˜‘οΈ

Graphics: Loved'em

Audio: Loved it

Humor: Not really but I like the game!

Mood: Very atmospheric

Alice In Ten Seconds by Golin 2022-10-05T01:01:02Z ♥ 1

Overall: Loved the concept. Enjoyed the progression from one level to the next. Very unexpected!

Fun: Very fun to play through. The first play through is the best as its the first time you experience the game change after each level.

Innovation: Many games in one. Very fun.

Theme: I didn't get the theme tie in at first. It became clear after a few levels.

Graphics: Loved'em both 2 and 3 D

Audio: Good!

Humor: Quite! Enjoyed see the mind of someone going closer to reality with each snooze of the alarm. Very relatable as I have a zillion alarms every morning haha.

Mood: Cute, fun, light hearted, thoughtful. Good vibes!

BackroomsBreak - Alpha version test v0.1 by Eugenik 2022-10-05T00:42:21Z ♥ 0

I will reserve my review my PC seems to have trouble running and I don't think it would be far to judge from my experience. Very long boot time. Low FPS. I believe my memory to be the bottleneck.

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Opening Knight by GERD 2022-10-05T00:32:14Z ♥ 4

Overall: Great game! loved the opening. Love the concept. Love the foundations for combat!

Fun: Very fun! I could see this being built on into a big experience or larger story driven game.

Innovation: Loved the idea of an infinite beat'em up and how the spawning worked.

Theme: More goblins every 10 seconds β˜‘οΈ

Graphics: Cute, fun, enjoyable, serves the purpose perfectly!

Audio: Loved the music! I could not place exactly what game / song / media it reminds me of but there is a certain familiarity to the tunes that brought me joy from some unknown depths of my mind haha.

Humor: On point!

Mood:

Fish Knight by DiscoMusic 2022-10-05T00:22:08Z ♥ 2

Overall: Really fun and funny game! Enjoyed playing quite a bit.

Fun: Camera kept going out of bounds and getting me killed. Otherwise very enjoyable!

Innovation: Camera was rough as above and this is where I took off for it. Otherwise A few more forms. A few more enemy types could have really added to the game. That said what you have is pretty solid (other than camera issue) and Overall I rated this game pretty highly.

Theme: Change form every ten seconds β˜‘οΈ

Graphics: Very cute and fun! O High marks!

Audio: Love the music and SFX!

Humor: Very funny and surprising game, well done!

Mood: Happy, fun, funny. Overall very positive.

A Messed Up Elephant And Some Mean Racoons by ElmoEinstein 2022-10-05T00:09:47Z ♥ 1

Overall: Funny. entertaining for one run. mechanically it all works and you got your entry done and submitted!

Fun: I'm glad for having played and experienced. I won't be doing a second run though. 31.

Innovation: No mechanic is being pushed to new limits or explored thoroughly here so I can't say its innovative per se.

Theme: Explode every 10 seconds β˜‘οΈ

Graphics: I like the visual and graphics of the walls.

Audio: Nah nah nah nah; nah nah nah nah nah.

Humor: Meme game done correctly.

Mood: trolly.

Sheeple by Jonathan Holm 2022-10-04T03:17:36Z ♥ 0

Wish I could rate but I will say. Simple, fun, and the twist! Well done!

Stormlight Manor by RogueBrain 2022-10-04T02:59:56Z ♥ 3

Overall: Cool concept that was well implemented! Difficult for sure!

Fun: Great idea and execution. Level 3 I started to get a little burnt out and frustrated though. Not being able to see put me an unwinnable spot a few times. Since all we as player can see is the enemies it would have been nice to have different enemy sprites that moved n very specific way so we knew by their visual what they would do. This would let me get a feel for what the level might be even when I can't see it and get a visual confirmation of those assumptions on the lightening flash.

Innovation: Again super creative idea that was well executed! I think with some balancing tweaks and maybe a little story this could make an excellent horror game.

Theme: I think a lightening flash every ten seconds? It wasn't immediately clear until few flashes in.

Graphics: Thank you for making the post processing optional!!! Cute little sprites and a very cool light(ening) system!

Audio: Loved the SFX and music!

Humor: Not super funny but very atmospheric!

Mood: very atmospheric

Spooky Glitch by nicorm 2022-10-04T02:48:28Z ♥ 8

Overall: Warioware mini game fest! We thought about doing it but the prospect of making more than 1 mini game in the time frame scared us off! You all pulled it off! Well done! High score 16

Fun: Fun to play! Some minigames had slipper-y or difficult to gauge controls (looking at you zombie game). Some moved a bit to fast but I get the inspiration and reason so the rushed feeling makes a lot of sense.

Innovation: You all dared to dream of making a ton of games for one LD and thus you did! Well done.

Theme: new game every 10 seconds β˜‘οΈ

Graphics: Consistent art style as far as I could gauge, well done!

Audio: Love the music!

Humor: Spooky season themed warioware!

Mood: Good! frantic, rushed, determined to score highly!

Witch in a hurry by hotaloca 2022-10-04T02:35:24Z ♥ 2

Overall: Fun and interesting. Beat all three levels. Last level made the witch mess her self a good few times. I don't think a self destruct button should ever be a previous movement button when the change happens.

Fun: The changing of keys was hard to parse with how quickly it left the screen. Sometimes The witch would mess herself as the keys changed because a movement key was changed to a pant explosion key.

Innovation: Very innovative!

Theme: Change keys every ten seconds β˜‘οΈ

Graphics: Love the monochrome 1 bit-y style.

Audio: Love the little effects and the music!

Humor: Witch needs to boom boom. Make potion and run into everything in the house. lel. Not bad πŸ˜†

Mood: Good, same as above.

Sub10 by uik 2022-10-04T02:26:18Z ♥ 2

Overall: At the time of writing this is my highest rated game yet. Superb!

Fun: Very fun! Hauling back a full node, moving slow, counting those ten second to the next pulse hoping for the all clear. Eerie, scary, dark. Fantastic!

Innovation: Beautiful take on the theme! Super creative and well executed!

Theme: Perfect use of the theme in a meaningful way!

Graphics: Very well designed! Loved ever asset I saw!

Audio: Love love love! You really sold the atmosphere!

Mood: Atmospheric, dark, eerie, immersive. Well executed!

Gigabite by CocaPasteque 2022-10-04T02:10:56Z ♥ 3

Overall: Wonderful entry that I enjoyed playing up to about level 10 where hitboxes seemed to be to small to grab reliably.

Fun: Took some hits as I felt I was losing to hit boxes not registering my clicks versus my ability to identify part quickly. Made me a bit frustrated. Otherwise very fun!

Innovation: Fun idea executed pretty well.

Theme: Must feed every 10 seconds β˜‘οΈ

Graphics: Top tier! Very polished!

Audio: The sounds effects were sufficiently gross and spooky haha. Well done!

Humor: I think the idea of this game was very fun and really leaned into scary season.

Mood: Spooky Scary Beelzebub sends shivers down your spine.

Pandora’s Box [WebGL/Win/Touch] by AJ Studio 2022-10-04T01:52:55Z ♥ 1

Overall: Aside from the player controller feeling a bit to float-y and slide-y very good entry! I like the the cutscenes and played through to the end.

Fun: The float-y and slide-y controls really made the last two level a bit too frustrating. Otherwise I really enjoyed the slow addition of obstacles and enemies of the course of the game.

Innovation: + for cutscenes to a platformer. - for the controls.

Theme: 10 seconds to beat the level. A level every ten seconds. β˜‘οΈ

Graphics: Cute!

Audio: Music really solid the intensity of my desire to get to the end of the level quickly! Very good!

Humor: Story has some charm and humor. I dig it.

Mood: Frantic. Mysterious. Good.

Impending Doom of a Thousand Kitties by RalfZ 2022-10-04T01:33:03Z ♥ 3

Overall: Very cute, love the visuals and audio. Hard to tell when a cat is feed and how close they are to needing to be fed again, this resulted in just spamming every cat with all the food. Overall solid and enjoyable. Well done!

Fun: Had a smile the whole time while I played it! The caveat is I didn't play for a super long time as I felt I saw all there was too see at around 8-12 cats.

Innovation: While I didn't feel any particular idea or mechanic was pushed to new heights what you presented was well executed and enjoyable.

Theme: A cate every ten seconds. β˜‘οΈ

Graphics: Love the cutesy pixel art style! πŸ’•

Audio: SFX really sold the retro pixel style and added to the cute factor.

Humor: Infinite kitties, not bad!

Mood: A bit mixed, relaxing vibes but game play design encourages rapid clicking. The mood the game leaves you with though, peaceful purrfection.