FoonLudum Dare ExplorerLD57 → SUBSUME

SUBSUME

By thristhart, Zyrconium, brygpo, theyflower, gqycloud and Xeridian

View on ldjam.com

CategoryRankScoreCount
Overall2213.8227
Fun2583.6427
Innovation3883.3227
Theme134.5127
Graphics3373.8726
Audio2683.6026
Humor4832.6824
Mood1813.9827

Comments

dzr118 2025-04-08 03:02

Such a cute premise for the game, the graphics are really slick too. I had a hard time controlling the ship and kept bumping into the walls, wished I could have gotten further in the game.

mmayans 2025-04-08 03:21

I don't know how i was expecting it to end but that was certainly an ending. The different ending screen art was very well done. The ship was very difficult to control at first, until i realised my hand was on esdf instead of wasd lol.

isaac-hisey 2025-04-08 04:51

Great entry. I got the good ending! :) Took a few tries to get the early game management right but then I made it all the way down in one go.

marilou 2025-04-08 18:16

the sound of death made me think of a toilet flush and I laughed. Thanks for this tiny cool game !

siilicac 2025-04-08 22:49

cool game design for sure, comparative to other underwater games the controls were actually relatively easy to get a handle on so that was really refreshing lol good job!

alpalcalad 2025-04-08 23:04

Interesting game but quite hard to get into and control. Even reading the full text I still couldn't quite work out what was happening. The concept is 100% there tho and given more time it would be an amazing indie game

mantaraygun 2025-04-08 23:07

Very cool, simple premise, easy to pick up. Fun to play.

fireye 2025-04-08 23:10

oooh I wasn't expecting that ending! it was a really neat loop looking for resources to upgrade the sub and how the narrative worked off of that mechanic! If anything I'd love to see your transformation become a function of how many upgrades you've done on your ship.

speedcuber25 2025-04-08 23:18

Super impressive for a game jam game! Loved the difficulty curve, awesome story and mechanics, and large scope for a very short amount of time. Good job!

magnesiumninja 2025-04-08 23:20

This feels like a fully realized vision! I really liked how the sub evolved as the game went on, and how the levels became more inhospitable. It might've been cool to have some moving hazards or other level design elements, but the game as it is is quite complete.

yorsh 2025-04-08 23:21

Classic gameplay that works well. Story is nice and rythme is good. It's lacking a bit of audio feedbacks imo. If you wanted the player to be carefull with the movement, more inertia and less speed would fit more the mood you were going for I think. Nice job!

monogatari 2025-04-08 23:54

It took me a lot of tries before understanding i could grab the fishes hahaha, but after that i finally understood how to get upgrades. It's really good i love the vertical screen, the upgrade system is fun !

ashe-liu 2025-04-09 04:00

Very good game, the upgrade system is very attractive to continue playing.

icks 2025-04-09 20:07

Excellent entry, thank you for creating this! I got the neutral ending (so far...)

steven-garberg 2025-04-12 03:40

Bro, was that a toilet flushing? 😂 Very solid entry overall. Enjoyed my time playing it once I got the hang of the controls.

eloc 2025-04-12 04:07

This game rocks. Played it all the way to the end. What a twist! really incredible sounds & atmosphere. Looks beautiful too. Amazing

itsbarrex 2025-04-12 12:14

Cool little game, nice graphics. I had to unlock everything you got me haha =) Also nice thing with the different endings. like it =)

hijomo 2025-04-12 19:31

I liked how the deeper you go the more ominous the music gets.

mdsalomon 2025-04-12 20:03

Awesome atmosphere. Seeing the ship evolve and building up resources for the next leg of the journey was great fun. Feels a bit overwhelming at first with all the information but turned out being very intuitive to play and explore.

fractal 2025-04-12 21:14

Wow, this is really good, I love the story and the atmosphere of the game. The controls could be made slightly easier (it was sometimes hard to reach stuff in the corners without getting too much damage), but on the other hand it’s a submarine so it’s king of expected that it would be hard to control :D

fireslash 2025-04-14 08:36

Love the subnautica vibes with this. Early game resource management is kind of annoying with the starter fish only giving 10 fuel, but by checkpoint 2 it's a lot easier, I think I probably just spent too much time up there trying to figure things out

Upgrades were cool, loved seeing the sub upgrade with each tier.

Light effect really helped sell the mood. I disliked how hard the ship was to control but it did add a lot of tension at the ending with how narrow that pipe was. I wonder if you could have achieved the same thing with more mass instead of less thrust.

Really cool entry, nice work!

hexyvexy 2025-04-24 00:06

I was unable to discern how to gain fuel initially. The tether is maybe a little thin, I was unable to tell I was firing it initially.