jon-curtin 2025-04-07 04:23
Very good, I didnt quite understand the cash increases, but it was fun none the less.
Foon → Ludum Dare Explorer → LD57 → Jerry the Spear
By inferno123
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 300 | 2.31 | 21 | |
| Fun | 300 | 2.05 | 21 | |
| Innovation | 291 | 2.28 | 21 | |
| Theme | 261 | 2.78 | 21 | |
| Graphics | 288 | 2.36 | 21 | |
| Audio | 240 | 2.21 | 21 | |
| Humor | 195 | 2.44 | 20 | |
| Mood | 292 | 2.11 | 20 |
Very good, I didnt quite understand the cash increases, but it was fun none the less.
Definitely on theme- I like the idea of having an upgrade shop in a game like this. I wasn't very good at it though. I think having a more consistent font / UI theming would go a long way to making it look more professional- right now it is a little aesthetically mixed up. But overall nice job!
It seems i often lose the money on retry? And having to use the mouse to click retry was quite annoying.
This could be very fun, but as long as I rarely seem to keep the money I make from the fish, it just takes too long to progress in the begining
Fun concept! I couldn't quite figure out the money system. Most attempts it would just reset my money, sometimes I'd keep some money. Also if you click out of the reset popup it soft locks the game lol fun entry nonetheless!
Hmm... I wish I could keep my gold after spearing fish so that I could buy upgrades. Maybe I'm missing something?
I generally enjoy these kinda of games. I think this one could have been really fun but the money system is broken and I keep soft locking.
Okay, I actually think the game has potential, but I didn't always seem to keep whatever I got earned when retrying, and didn't understand why. The retrying itself could have been a little bit more seamless, since generally the player probably wants to continue the game - the retry could happen on its own as well. I appreciate adding the audio, though the music loop got tiresome after a while. It was fun yelling at Jerry when I missed. G&ddMN Jerry you a!%h#le! :sweat_smile:
Nice water tiles and animation!
Cool idea. I liked the audio very much but losing money on retry made it pretty annoying to play. Not sure if it the because of the web build but the throw strength bar was all static to me.
screen.png
Fun concept (it's curious that my game is close concept but underground!)
It was slowly first tens of throws, but after weight upgrades suddenly spear gaining momentum on itself and not stopping, woohoo, piercing depths to the infinity!
The game seems to have potential, but the game seems to reset after each throw. Others seemed to have been able to progress so not sure why that is.
Definitely good potential, but the coins randomly not getting collected just made it frustrating to play. The pixel aesthetic was done pretty well overall, and the UI looked pretty nice!