Sonar Ping by CoastersPaul 2026-04-21T01:39:50Z
I'd wanted more enemy behaviors/types, yeah, and considered spending more time improving their tracking. (My code has a STATE.PATROL that's just #TODO!:sweat_smile:) But towards the end of Day 1, I basically imposed a feature freeze; figured it'd be better to spend my remaining time making more levels with the tools I had, and it gave me a clearer path to finishing.
There's also some *really* unfair setups I found during level design - instant deaths; zigzags through even tighter gaps that don't look possible to get through, and only barely are - that I cut for the better. Though I'm tempted to go back and release, like, a "troll level" pack someday.