FoonLudum Dare ExplorerLD59 → Tamarid Mission

Tamarid Mission

By galareteg

View on ldjam.com

CategoryRankScoreCount
Overall6103.3121
Fun6622.9721
Innovation5863.1021
Theme2514.0221
Graphics5753.4221
Audio1963.8222
Mood2853.8621

Comments

gamcho 2026-04-21 23:23

i like the voice narration!

yodak 2026-04-22 11:39

A bit hard to see buttons, but the game atmosphere and the sound design are spectecular.

2026-04-23 20:02

Its hard to se where the buttons are but the styling is very nice regardles. It is a solid game, great work <3

wallted 2026-04-28 23:28

The whole game is really viby, atmosphere is pouring, as well as storytelling delivers (especially the ending - you heard this message so often, that it being not received is hitting the perfect note). Great work with the voice acting! Although I would not mind some subtitles. Gameplaywise it was a bit repetitive, the challenge was pretty much the same the whole game, BUT - this on the other hand adds very much to the whole theme of being isolated for a long time with nothing but you and the same surroundings - and I kinda acknowledge this as a part of the story :) Great work on the visuals

galareteg 2026-04-29 19:50

@wallted I'd like to say the gameplay is purposely repetitive, because well that was kinda the goal. But it's mostly due to lack of time lol if I had more time I would definitively make it more interesting. Same goes for a lot of the game. The lack of textures was not planned, but it made the game feel even more desolate, so I just left it like that to save time. A lot of stuff I wanted to add but just didn't have the time sadly, subtitles were one of those things. Thanks for playing! <3

picttarge 2026-05-03 01:49

HTML5 one doesn't play nicely in chromium - locked up and crashed the browser I'm afraid. Intro is rather lengthy :)

untitledq 2026-05-03 02:43

Interesting concept pretty well executed!

I can't complain about the graphics or the gameplay at all, they're doing their job. The music and voice recordings were great!

The audio balancing could be improved (the logs are pretty quiet compared to the rest as well as overall) and subtitles would definitely help with absorbing the day numbers and names being thrown at the player. I feel like I missed out on the perspective of how much time passed between each log.

It strikes me as a bit odd that the two main concerns the protagonist has are whether Earth will actually bother rescuing him (which is assuaged through the incoming messages) and whether he can stand to wait for a few years. Being left to starve is mentioned once, but otherwise the situation doesn't appear to elicit any worries about shelter, food and water, mobility/crampedness, entertainment, human interaction, sanity. Makes you wonder -- perhaps in this future humans have trouble with the mere concept of waiting :D

valb-soares 2026-05-04 19:28

The idea is very good, it fits the theme perfectly. The audio and ambient music are perfect, I only had problems with the graphics, as I couldn't see the buttons. In the images, I see that there's an AO filter, but when I went to play, it wasn't there. This made it a little difficult to see the buttons, but when I found where they were, I was able to operate the signal.

If you have a moment to rate my game, I would appreciate it.

Screenshot_9.png

catanus 2026-05-04 21:27

Great idea. I loved the atmosphere and the minigames. I wish the pixelation was a little less grainy; my eyes got tired very quickly.

coasterspaul 2026-05-05 02:23

Simple but very effective, love the mood in this. The text had me wishing the resolution was just a little higher though, I had to memorize from the altitude settings I was able to read to know where I was on the less readable numbers.

captain-awesome 2026-05-05 14:17

I like the idea! But I also could not see the buttons. I tried clicking everything, and only the ping button worked.

theoratkin 2026-05-05 14:31

I love the concept and it's so cool that you made the voiceovers! But unfortunately, already at the 2nd recording I got stuck? I set the correct altitude and azimuth, but the satellite doesn't get targeted. It says "Aprox.", so I tried changing the numbers a little in both directions, but didn't have any luck. Not really sure what to do apart from trying to bruteforce it, which would be very tedious.

20260505_10h25m34s_grim.png

2026-05-06 10:40

The style is very simple but very interesting. I think the atmosphere creation is excellent and the sound effects also add feedback, making it a really great game.

zimny11 2026-05-06 12:29

Really cool art style, although text was really hard to read, and until I figure out what is what took me a good minute. The story telling was nice and props for voice acting! The messages back voice was really hard to understand, but still doable. Nice one!