lduser125 2026-04-22 03:17
This was a very unique type of signal - really like the idea and original gameplay. Great job!
Foon → Ludum Dare Explorer → LD59 → What's Wrong With My Keyboard?
By , ch1k0-9ka and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 418 | 3.57 | 35 | |
| Fun | 557 | 3.19 | 35 | |
| Innovation | 176 | 3.78 | 35 | |
| Theme | 151 | 4.18 | 35 | |
| Graphics | 369 | 3.84 | 35 | |
| Audio | 283 | 3.62 | 35 | |
| Humor | 438 | 2.72 | 29 | |
| Mood | 498 | 3.51 | 34 |
This was a very unique type of signal - really like the idea and original gameplay. Great job!
What's Wrong With My Keyboard? This ingenious 2D puzzle game boasts a striking artistic style. Players take on the role of a virtual worker inside an old CRT monitor. Core gameplay revolves around typing and keyboard interaction. Its unique stage-unlocking mechanism based on text riddles breaks conventional puzzle design and delivers refreshing gameplay. Featuring retro pixel art, nostalgic lo-fi music, and a convincing curved screen effect that mimics vintage displays, the game fully recreates the millennium-era computer atmosphere and offers strong immersion. While certain rough edges and imperfections remain due to limited development time, the game still provides a complete playthrough, distinctive visuals, and original core mechanics. Considering its tight production schedule, its overall polish is commendable — a unique, exquisite indie puzzle gem well worth experiencing. Translated by AI
明亮又怀旧的画面,悠闲温馨的音乐,视听体验拉满的同时玩法也非常符合主题!非常棒的游戏!顺便一提如果移动能用wasd就好了,否则右手又要控制移动又要控制信号方向有点麻烦 The bright and nostalgic visuals, coupled with the leisurely and cozy music, provide a fully immersive audiovisual experience, and the gameplay perfectly aligns with the theme! Amazing game! By the way, it would be great if WASD could be used for movement; otherwise, it's a bit troublesome to control movement with one's right hand while also controlling the direction of signals
Nice game, I had fun playing it.
I got stuck at GTA level. I assume I need to do "--.-.-"? It was quite easy to miss :D I'm pretty sure I followed that, but it didn't complete the level after sending the signal to the receiver. Not sure if I missed something or if that's a bug.
Would be nice to have some feedback for how much signal you finished, e.g. by changing the color on the sequence that you already finished.
Having a disclaimer that only lower-case letters work is a bit strange ;) You can just do something like "player_input.to_lower()" that would make it work with any mix of cases.
I really like the chilled out atmosphere, and the puzzle design was elegant. The web build was a bit glitchy for me (it took a few attempts for it to let me get past the "ok") but I'm not going to assume any fault on your end, could just be me.
Being as it's a Godot game, it would have been nice to have a downloadable Linux build too.
But overall great work!
GTA level got me too. I don't see how the power could ever get to the goal, and if the point is to complete the morse code or whatever, I can't be bothered. The game was cool until that point though. Good graphics and vibe
Great job!This is such a fresh gameplay idea, really fun! The interface and content are so cute, and the nostalgic style reminds me of the days when I was a kid holding my game console. I really like it.
Great game! It took me a bit of time to understand the controls and logic, but once I got the idea of how they work, it became much easier. Excellent audio and a clean, unobtrusive visual style. Great work!chrome_yZoca9YoFO.png
机制很有意思,设计得好精巧!画面的像素故障风格和很梦幻的音乐搭配也非常好,很期待它成为一个完整的游戏!非常值得期待
This scene and art style instantly took me back a few years.It's really nostalgic and full of old-school charm.The music is also very well-matched with the visuals,making people feel very comfortable and warm.You can sense that the developers have put a lot of effort into it.Looking forward to the subsequent works!
Interesting game, the art is great. The music pairs well too. I do think this could really benefit from a tutorial though. It's a bit confusing what you have to do for the first couple minutes, even after reading the game description.
玩法很有创新性!这个设定真的让我无端联想计算机组成原理课(bushi。像素风格和游戏内ui都很切合选题,很棒的游戏!前期需要花费一点时间去理解玩法。希望教程能写出玩家每一步操作在游戏的作用,第一关可以增加一些交互提醒!总体来说是很有趣很独特的游戏
This is a good puzzle game that kept me engaged for some minutes :smile: I really like how there are obvious fast ways to clear a level but then the signal is wrong so you are not only checking the best path but also have to make sure where it goes through.
The idea is very unusual and definitely deserves attention. But I couldn’t solve the first puzzle — I press CTRL + OK, but nothing happens :( The music is great!
The gameplay did not make sense to me but most likely user. Good audio.
Loved the art style and cosy sound. really dig the puzzles. Fantastic job.
I love the old PC vibe, it feels so cozy and warm! Lovely art style and fuzzy bitcrushed lo-fi keys in the music. It's a clever little puzzle platformer too, with some laser deflecting puzzles that reminded me a little of Portal for some reason. I like that you justified the puzzles through the broken keyboard theme as well.
I enjoyed the little video game word puzzles as they gave context to the levels (even though they weren't really puzzles themselves). I did find myself wishing you did more with them than just being the order you send the lasers in. Maybe the levels are themed somehow after each game, or maybe you solve the word puzzles inside the level rather than beforehand? I also thought the puzzle designs were a bit inconsistent. Some of the reflecting box ones were great (the one with three columns of boxes was my favourite) but some others were too simple (the save block one at the end was barely a puzzle). I found myself wanting a bit more challenge, but maybe you could add that with more levels in the future. The game feels like it ends after the tutorial right now!
On a mechanical note, the laser reflecting is a great mechanic, and I like how you have to hit each block in a certain order. I also appreciated the generous undo feature, since it meant I didn't have to redo levels if I hit a wrong key. In my opinion, getting the signal from the USB at the start of each level and putting it into the first block was an unnecessary step - it's not really part of the puzzle, but it's an extra mechanic in the environment that confused me a little at first.
Really nice job! I feel like I've been transported to the 90s.
@sam-gorman Thank you so much for your kind review and thoughtful feedback! Many of your suggestions have given us great inspiration. Among all the puzzle levels, we’re actually most satisfied with the Morse code stage inspired by GTA and the message-themed level.As for the save block, we originally planned to expand it into more in-depth puzzles centered around this mechanic. Unfortunately, due to time limits, we couldn’t finish that design, so the current stage only serves as a simple tutorial for the save block. We truly appreciate you taking the time to share your ideas. We will definitely consider polishing and expanding the game in future updates!
Apart from the odd key layout, everything else is excellent.
アイデアもゲームプレイも非常に優れていて、昔のパソコンの思い出と信号というテーマの面白い発想が見事に融合しています 開発期間を延ばして磨きをかければ、本当に素晴らしい作品になると感じました チュートリアルをもう少し充実させるとより良いと思います
创意和玩法都很在线,把回忆和信号的趣味脑洞融合的很好,开发时限延长打磨一下会是一个不错的作品,感觉可以优化一下新手教程
Nice atmosphere, I love the graphics and the relaxing audio :D The gameplay is really interesting and innovative. It took me a minute to understand the controls, but after that it was smooth sailing. I got stuck in the GTA level too ahah :laughing: Cool entry, keep up the good work!
It turned out interesting, I had to rack my brains in some places :D but overall the spirit of retro games is cool!
I love style and overall concept, nice job
Great game! I really like the idea and the visual design, and I love how you implemented the theme. The key layout feels a bit odd, and the save box mechanic is a little confusing, but overall it’s a nice experience.
I really liked the game's concept, but I wanted to make a few recommendations:
- Add WASD movement controls to the character, and the ability to jump with the up arrow key.
- Make the game more intuitive; it's not easy to understand everything at first.
- Add a button to reset the game, like "R," because sometimes things happen that can't be undone, like pushing a box off the edge of the map.
I like the concept, the music and the art.
Lovely graphic style, nice chill music. Could've used maybe like one more tutorial level to ease in? And I was a little disappointed that, after introducing the save box, it didn't go anywhere with it after... but such is the fate of jam games, would love to see more.