FoonLudum Dare ExplorerLD59 → Wave Matcher

Wave Matcher

By r4ndomthunder and andreadbx

View on ldjam.com

CategoryRankScoreCount
Overall7273.0521
Fun7702.6321
Innovation7562.6821
Theme3753.8421
Graphics5423.5021
Audio4992.9421
Humor3862.8519
Mood6513.2121

Comments

kuviman 2026-04-22 19:43

im tired boss

j3m 2026-05-04 12:55

At least on Linux, I can't get past the first screen - clicking the "Start Your Day" button does nothing.

anszwa 2026-05-04 13:01

Great game idea, and it fits the theme well!

As feedback: I would have liked to be able to use WASD for movement, as it feels more modern, especially since the mouse could handle looking around. Switching over to the arrow keys felt a bit awkward.

Also, it was sometimes quite hard to hit the exact spot where the wave gets accepted. A bit more leniency there might make the gameplay feel more satisfying.

Other than that, its a really great project for such a short time. I am always impressed by what can be created using just primitives!

r4ndomthunder 2026-05-04 20:10

@j3m sad to hear that, I'll upload an HTML5 build soon

rexpeppers 2026-05-05 00:03

Hrm can't get it to work?

croxx 2026-05-05 00:05

I did something similar at another jam, and I think it's a cool idea. It could use a clearer objective and some progression. Also, the matching tolerance should probably be a bit lower — it's quite hard to align those sine waves perfectly before hitting submit. Still, it's a very chill game.

coasterspaul 2026-05-05 01:06

Yeah that... feels like a very tight tolerance especially given how much the keys move it, I managed to get 2 and it felt like a lot of luck making this last little adjustments back and forth. At first I thought it just wasn't reading my submit input somehow :sweat_smile:

bloodcat8090 2026-05-06 13:56

good

lloydlobo 2026-05-08 05:46

This is a solid take on the waveform matching game :thumbsup:. The analog vibe is effective. The knobs would function more efficiently with toggle modes for speed or step-locking. Since the gameplay requires extreme precision, adding transparency to both waves would help the player manage the current tolerances. The humor is a functional addition; it is an approach that would appeal to a character like Homer Simpson. :smile:

transkuja 2026-05-08 13:44

Simple enough, might have need to be a liiiittle bit more permissive, sometimes it felt like I was correctly aligned but couldn't validate. Nice entry :smile:

ava-skoog 2026-05-08 20:19

Really pretty! Got quite immersed in that room. You didn't need to add all that, but you did! :)

Many great touches all around. Nice to tinker with the waves to some relaxing music. Unfortunately the company didn't appreciate my relaxed approach and promptly fired me for not delivering fast enough. I struggled with my third wave, which was really wide, lots of back and forth between the dials.

Felt good to control. I guess if you didn't have the mouse look for the camera, you could've made the mouse turn the dials in a tactile way, but this works too. I do wish they turned faster.

Nice and simple game but with a lot of polish to make it feel great, cool stuff!