roboolet 2021-10-05 18:22
Pretty nice game, it's challenging to try and beat it with most of your health remaining. I actually kind of wish it was more chaotic than it already is, it's fun to try and escape the structure when it's crumbling
Foon → Ludum Dare Explorer → LD49 → Trembling Tomb
By eternalxp
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 771 | 3.50 | 22 | |
| Fun | 549 | 3.60 | 22 | |
| Innovation | 1139 | 2.92 | 22 | |
| Theme | 664 | 3.62 | 22 | |
| Graphics | 1017 | 3.30 | 22 | |
| Audio | 689 | 3.22 | 22 | |
| Humor | 892 | 2.70 | 19 | |
| Mood | 1223 | 2.90 | 22 |
Pretty nice game, it's challenging to try and beat it with most of your health remaining. I actually kind of wish it was more chaotic than it already is, it's fun to try and escape the structure when it's crumbling
:) Fun game! I love the title. And the music is all really excellent! It's too bad you hide it behind that slider! The actual movement mechanics could use some polish. But really, a pretty fun game. I really like the character animation. And nice particles everywhere. You had good indicators for falling rocks. Very well built!
О, Индиана! Давно не виделись! Пожалуй, со времен NES. Смотрю, у тебя всё хорошо. Ты по-прежнему держишь себя в форме. Так держать!
Amazing concept, great fun, great setting, original idea, this was a great game.
Overall pretty good! The trembling screen though, while thematic, gave me a headache so I couldn't play it for too long :(
Nice idea and fun.
It feels like an open ended, collectathon, take on the escape sequences from ori or metriod.
The game plays well but it could do with of tuning to give it some extra juice.
really nice, was fun to play!
Cute little game. The movement, especially the jump, could use a bit more polish, climbing over the edges feels a bit too jarring compared to the relatively fluid walk. I do like the idea of getting in and out, grabbing as much treasure as you can before chickening out, makes for an interesting risk and reward dynamic. The music track is pretty moving, it's just such a shame it's turned off by default! Though, that said, I think the footstep noises could be turned down just a bit. The screen shaking could also be tuned down just a little bit. Overall though, these are just small tweaks and nitpicks in an otherwise interesting interpretation of the theme.
Hello, this is cool ! It's very stressfull and challenging. A little tutorial for the jump would be a plus (one or two platforms to cross at the beginning to understand the double jump) GG for this game :-)
Fun game. Managed to get a high score of 1269. I liked how you had to get out in order to get a score, good risk vs reward. I wish the wall jumps were a little more consistent.
Nice game but the movement is a bit rigid. A guide would be helpful.(I didn't realize I can jump on walls first)
Fun game! I think the art style is perfect for it, and sound design worked. I think more indication when the player character gets hit would help (Maybe just a simple color change flash just to add a bit of a visual element to getting hurt) Also, maybe a small disclaimer that wall jumping is a thing and can be used, I went a while not knowing how to get out of the first room before figuring that out. Otherwise, good game!
Like it. But controls could be more stable
Pretty fun idea! I like how you have to think about which treasures to collect first to maximize your score since collecting them in a bad order locks you out of the rest. The wall jumping controls are a bit weird, so it was hard to get up ledges sometimes.
Liked the idea and the implementation. Good balance between "just beating" and "maximum hp beating". Death from falling stone made me laugh for some reason xd Just like punishment for my greed!
Nice game! I enjoyed planning my route through the pyramid. I thought the controls were a bit awkward, but overall, nice work! :)