baturinsky 2021-10-04 14:47
Looking good. Two nitpicks. First - sprite and 3d graphic styles do not match. Would work better maybe with cell shading 3d. Second - no variety in gameplay.
Foon → Ludum Dare Explorer → LD49 → History Towers
By retrome, Odronin and Afi_Olya
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1084 | 3.26 | 27 | |
| Fun | 1085 | 3.10 | 27 | |
| Innovation | 1481 | 2.31 | 27 | |
| Theme | 779 | 3.50 | 27 | |
| Graphics | 838 | 3.50 | 27 | |
| Mood | 1153 | 3.00 | 27 |
Looking good. Two nitpicks. First - sprite and 3d graphic styles do not match. Would work better maybe with cell shading 3d. Second - no variety in gameplay.
Забавная адаптация игры из кнопочных телефонов. :) Понравились барышни, что вместо парашутов использовали платья.
Very cute graphics! I included it in my Ludum Dare 49 compilation video series, if you’d like to take a look. :) https://youtu.be/IO7T3gBWVBc
I've played a bunch of games similar to this, so the idea is pretty used. Sounds were quite minimal, but also not offensive.
This game is complete and looks good and polished though. I liked the details of different eras, although at the last era I had to concentrate on the tower and not the sights when I completed it :D
@baturinsky , hello :wave: and thanks for remarks about graphics and gameplay! It was our first experience in combining of 2D and 3D graphics, so advice about cell shading is valuable.
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@blazeveer , glad to see you on Ludum Dare! :thumbsup: It's great that you played original game too, and also that you liked the characters. | Рад видеть тебя на Ludum Dare! :thumbsup: Здорово, что ты тоже играл в оригинальную игру, а также что тебе понравились персонажи.
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@jupiter-hadley , nice to meet you again and thank you for your pleasant video! :blush:
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@tomssuli , hello again! :wave: Thank you for remarks about idea, sound and polishing. Glad that you liked details of different eras and that you noticed about concentration.
OOh what a satisfying little game. I love how simple it is to understand and play. The click sounds when blocks land is so perfect. Great work!
I definitely have played something similar before. The aesthetics were fun though.
Fun little Game. The Gameplay was cool. Would have made the unstability of the tower more the focus then the timer.
Nice little idle-clicker. I think you used the camera motion and background graphics well to give a good impression of the big heights. On the down side it felt a little bit too easy and repetitive, with no major sense of progress.
Ребята, привет! Спасибо большое за поддержку! ^_^
Прикольная игра, этакое медитативное строительство избушек на курьих ножках. Мне понравилось внимание к деталям: домики на заднем фоне, стилистика "избушек" и, видимо, Василисы Прекрасные в качестве жильцов-парашютистов. Это оживляет игру, делает ее более интересной.
@cozygamepals , hello! :wave: Thank you for your kind comment! Glad that you found the game satisfying!
@c0nt , hello! :wave: Thanks for your comment! Nice to hear about fun aesthetics!
@mynespyro , hello! :wave: Thank you for comment and remark about usage of unstability - interesting point of view!
@weine , hello! :wave: Thank you for comment, remark about impression of the big heights - glad it is noticeable, and for remark about sense of progress - will try to pay more attention to this in the future!
@xpoho , hi! :wave: Thank you too, guys! Glad you noticed that details and characters made our game more alive! | Привет! :wave: Вам тоже спасибо, ребята! Рад, что ты заметил, что детали и персонажи делают нашу игру более живой!
Good game, beautiful models, nice music
Awesome game! The game was very easy to get into. Not only is it because of the simple controls, but because the swing at the top is a good indicator to the player that we should be dropping blocks on houses in a way that it wouldn't slip and drop.
I was very impressed by the physics of the swing and the movement of the building as the ground shook. Everything felt very nice and smooth. The camera shake with the buildings moving gave me a good sense of height, risk and danger, which adds to the mood and theme.
There were several cool things about the visual aesthetics. The 3D house blocks look nice and the 2D sprites, clouds and buildings in the background were a good touch. I also like how the 2D sprites came in different colours. However, I do agree with some of the comments here, there is no visual theme, and so it felt like there were different visual elements that didn't harmonize.
Overall an enjoyable game. I applaud the developers for trying something new with mixing 2D and 3D visuals.
It is a fun and well built game, but gets boring really fast, i think the levels should go by quicker andn not take 50 blocks to complete
Thank goodness for friction.... 😅
What a nice and polished game! The feeling of the buildings popping into place is very satisfying, and all of the little graphical touches you added really bring it all together. I like how the characters flying in not only improved the feel of the game, but also due to them being 2D compared to the game elements' 3D, they weren't distracting and annoying, and added to the environment whilst building the buildings.
Simple concept executed really well! Art style fits it really nicely and the timer forces me to just go for a move instead of thinking it through. Does quickly get old though. Overall nice work!
Fun game! Good concept and I like how there are multiple styles of building. Good music too. Only suggestion would be to make it harder. The sound of the pieces snapping together is so satisfying. Great job!
@cr1stal , hello :wave: Thanks for playing and for the comment!
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@marvin-chong , hello :wave: Thank you for kind and detailed feedback! Glad you noticed about sense of height, graphics aesthetics and harmonization. And thanks for the support!
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@aatala , hello :wave: Thanks for playing and ideas on how to improve the game!
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@peace-of-cake-games , hello :wave: Glad you found popping buildings into places satisfying! And thank you for an interesting perspective on combination of 2D and 3D elements!
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@awildekans , hello :wave: Thank you for the feedback and support! Glad you noticed about art style fitting the concept and quick getting old!
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@chairshot-games , hello :wave: Thank you for support and for the remark about difficulty! Glad that you found the sound satisfying!
Nice building graphics, effects and sprite graphics too. Good idea for the theme, the buildings felt like they were going to topple a couple of times but didn't. Fun to play and would be cool to play on phone.
I got a bit bored with just pressing space at the same time, there wasnt any randomization with swinging the blocks and so I didnt find it that challenging... However I do think that with the randomization it would be a pretty fun game. I liked the music and the graphics :)
Nice job the game goes well with the theme and is very polished, too bad there is not something else that could make a gap between this game and all the similar ones.
I was SO CLOSE to finishing this! Very nice idea! :slight_smile:
https://www.youtube.com/watch?v=lIsLRrSsPUk
@soul-grinder , hello :wave: Thank you for playing and commenting! Interesting note about toppling!
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@pfs , hello :wave: Thanks for playing and for constructiveness! Will keep in mind your idea about randomization against boredom. Glad you liked the music and the graphics!
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@basset-romain , hello :wave: Thank you for playing and for support! Yeah, we will try to find balance between polishing, practicing and originality next time!
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@molpe , hello :wave: Thank you for playing and for a great video - it is valuable to see playing experience as it is! Glad that you detailed the note about modern tower blocks! And sorry for the lack of restart button - will keep that in mind for future.