Mine Cards by Rose 2021-04-26T18:16:53Z
The beginning is a little slow but i finished it and it was a really fun play. Awesome job!
Foon → Ludum Dare Explorer → Users → AWildEkans
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Very Stable Nuclear Reactor That Definitely Won't Blow Up | jam | 1164 | 3.19 | 3.08 | 3.63 | 3.30 | 2.72 | 2.94 | 3.05 |
| 2021 | 48 | Deeper and deeper | 👥 | Diggy Diggy Mole | jam | 552 | 3.73 | 3.84 | 3.15 | 4.02 | 3.52 | 3.08 | 3.34 |
The beginning is a little slow but i finished it and it was a really fun play. Awesome job!
The best game I played so far and it's so simple yet done so well.
Cool game, the controls seemed clunky at first but I got used to it.
My only suggestion would be to add a sound slider since everything was quite loud and it would be nice to adjust that, I usually have the sound in my games quiet.
I was able to visit every planet, my favorite upgrade was the boost.
Overall enjoyed the game.
Nice puzzle game. The mechanics are very simple for me to pick up. My highest level I got to was 11 just because I didn't want to keep track of the control switching mechanic. I like the atmosphere it fits the game quite well.
Art style is excellent, really love it! Controls are quite difficult to get used to being my only 'issue' NICE!
@pschichtel enjoy
Love the art style! A mute/volume slider would be great though
Very fun game, the graphic style is one of my favorites.
The only issue I have is that objects of interest blend too well with the environment, my suggestion would be to put a small image of them in the manual or highlight them somehow.
Overall really enjoyed it.
Love the srt style, surprisingly fun once it ramps up!
I like the idea. I think the layout of the drill view is great.
I really like the game and I think it has a lot of potential. I think the upgrades are not all balanced. Damage and fire speed is much superior to all the other options. I think an ammo system would go a long way with upgrades such as reload speed and ammo capacity would balance fire speed cards. I can see the movement speed and health cards being useful if there were ranged enemies that you have to dodge.
Gameplay aside, I really like the overall visuals, the lights and the shooting sound is satisfying.
Honestly I would pay money for this game if it gets developed further with more general content. Different weapons with separate playstyles, more enemies with varied mechanics, bosses maybe.
Nice little game. The controls feel very fluid and responsive. It is a little buggy when bombs fly around at high velocities and sometimes they get stuck in the ground or at one level I was able to jump outside.
The graphics are really clean however the explosion graphics does not seem to match the rest.
The last level required a couple of tried to get the bombs land where they should and the objective was a bit unclear but I figured it out in the end.
Played it to the end, overall a nice experience.
Cool concept but very hard to figure out what is going on. I died the first time before I knew what I had to do. Some instructions on this page to explain a few things would be great. The visual clarity for the pipes could be improved, they are hard to see until a line is made.
Funny game, but the bowls should probably fall so the balancing really matters. Excellent music though!
Simple concept executed really well! Art style fits it really nicely and the timer forces me to just go for a move instead of thinking it through. Does quickly get old though. Overall nice work!
Couldn't figure out what was going and I read the instructions twice. Is there aiming? Things are flying across the screen too fast to react to so it all just feels very punishing. (Maybe that's the point?) Theme fit is cool but the game is just too confusing to appreciate fully
@mhorth Thanks for the feedback! We ran right up to the deadline and we completely forgot to add labels to the parts.
The pipes have the connections as children objects that are enabled when something is placed in the adjacent spot. Not as fancy as it could have been but it works great :)
We plan to continue the project and finish what we missed, and will hopefully update the itchio after voting is over.
Cool game, quite fun, though it was frustating when a monster I was hunting floats off screen and I cant get my coins :(