FoonLudum Dare ExplorerUsers → myrmyxo

myrmyxo

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455SummoningBertmund's Epic Summoning Adventure Against The Smelly And Stupid Sunburnt Herojam1.502.001.502.002.001.001.00
202354Limited SpaceOh no my spacebar has been cursed by an evil wizard if I press it too much I dedcompo2703.253.043.323.963.042.572.52
202148Deeper and deeper👥Deep Rootsjam1744.034.054.064.053.813.892.003.70
202047Stuck in a loop👥Born To Diejam6273.613.223.974.113.543.432.403.21
202046Keep it alive👥Baby Shootingjam7663.683.753.654.173.593.093.803.29
201945Start with nothing👥HUNTER HUNGERjam2553.763.713.423.753.263.883.853.42
201944Your life is currency👥A Miner's Lifejam6293.363.153.023.313.203.032.703.39

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by myrmyxo

LD44 — Your life is currency

The Tree of Bounty by gelisam 2019-05-03T11:56:44Z

Very interesting ! The concept of an object needing two other objects to appear is realy good ! At first I was a little bit confused but after all went well. It is very hard to obtain birds or squirrels, but is is doable. I managed to get a bird next to a squirrel, and is was very complicated to find the right placement, using moss to destroy flowers that turns into beehives, finding the good placement for the flower to turn into beeries and putting two berries next to each other to make a bird spawn... The squirrel was easier, you only need two nuts which are at the same status as the beehives in the spawn order. I had a bug where two beeries appeared and a bird appeard while the beeries where disappearing and then disappard while the berries were reapearing, or something like that. This was very interesting but I miss a clearer tutorial and one thet doesn't disappear and that you can retrieve quicly : I had to restart the gam two times to read in totally. I find a bit sad that you can't build a tree as long as you want, yuo are limited with 9 with the thickness thing. This was very interesting and I had a great time figurating how to make birds and squirrels appear, Congratulations !

Dark Cave by rayriver 2019-05-03T14:32:01Z

Good metroidvania ! I think that the character is a bit too high, f you see what I mean : He is thin ang tall, and the game is mostly a game where you climb and that gives a very tall hitbox, sometimes passages of the game are very though to pass. You should have made him smaller. I see in the comments that there is a dark dash, but I have finished the game without finding it. The platforming can be very though and the camera is very small : I think that it would have been better to have a larger camera to fully see parts of the levels. The graphics are beautyful, but the game has a lack of music and sounds. Overall pretty good game, if the platforming wasn't as tough, it could have been better. And as a lot of people stated before, I can feel a very strong inspiration of Hollow Knight, especially in the double jump, but it doesn't matter ! Congratulations !, although I have founded it a bit frustrating sometimes.

Inflate Me to the Moon by DDRKirbyISQ 2019-05-07T20:07:04Z

Wonderful game ! Your use of the theme is very interesting and the graphics and the music are really amazing. The gameplay may be a little bit repetitive but it is still fun even on round 3, where you always need more money. In this phase, in the last part, my mouse was getting off screen which stopped the game and I had to click over it to make it work again. This really reminds me of WarioWare ! This was very fun, Congratulations !

Your life is my money by squaredev 2019-05-01T12:56:52Z

Very good ! The graphics are very beautiful and the mechanic of collecting the animals and make them follow you one by one is very sarisfying and interesting. The use of different animals for different actions is very interesting but I don't understand why a cow would die when you take off the wood it has on it. The game map is huge and the gameplay is very diversified, Congratulations for making such a good game in a such little period of time !

Swarm survival by Minemes 2019-05-03T10:58:16Z

For a game made in 10, it's not that bad at all. It reminds me a lot of badland, as Steffo stated before. The controls are a bit clumsy and some levels are unfinishable. I do not find the theme in it though.

Coin Clicker! by Cornflowerblue 2019-05-01T10:41:32Z

Very good idea and good use of the theme ! The art and the musics are absolutely amazing and give a unique atmosphere to the game. The gameplay is very interesting, where you need to generate money but also need to watch out for ennemies wanting to steal it, you need to fast think : do I kill this ennemy or do I continue generating more money, what will allow me to last longer ? Do I try catching those flying pieces ? It will fly over this ennemy, I can kill the ennemy while catching it. This is just an amazing concept, with amazing graphics, amazing audio, an amazing music that fits the game very well and an amazing execution ! This is the best game of the Jam for me, Congratulations !

Space Gunner by GerardB 2019-05-03T15:11:43Z

Very fun ! The theme is well used. The graphics are amazing beaing in 2d and 3d at the same time. The character reminds me of the character of Nirtome's Tower Fortress ! The idea is very good and the levels seem to be procedurally generated, so good job ! All is very fun, but when you lose in two deconds for being touched by an alien and don't recovering your coin is a bit fustrating... The camera when you go down is a litte bit archaic and sometimes you can't see the alien which is just below you, leading to some infortunate deaths. I had a lot of fun playing it, Congratulations !

What do YOU want? by Ever 2019-05-03T13:59:30Z

Super jeu ! Le système des trois jauges et de faire des échange pour les remplir est super ! Les graphismes sont magnifiques et la musique va super bien avec le jeu ! Par contre ce qui est dommage c'est que les mécaniques du jeu ne sont pas très bien expliquées : j'avais absolument pas compris ua début que ce que tu demandes à l'humain dans les échanges pouvait varier en valeur, même si à bien y réfléchir, c'est logique (un demi sourcil ou nu membre par exemple bah tu préfères perdre un demi sourcil plutôt que ton bras hein :P). Enfin bon le jeu est super et le thème est super bien utilisé alors bravo ! Par contre j'ai jamais réussi à gagner mais je pense que c'est plus parce que je suis nul qu'a cause de la difficulté du jeu même si il est vachement dur quand même ;_;

One More Drop by ZAX 2019-05-03T12:54:19Z

Good ! But I think it was too simple, there wasn't very much difficulty. The graphics are very beautiful, and I love the distortion effect at the edges of the screen and the shaking when you shoot. The music is also very relaxing and calm... which I fing very strange, you are actually killing armies of monster and the music is like : "Ah, it's such a nice day ! the sun is glowing, birds are singing..." while you are blowing monsters up and making the blood flow. This was an owerall good experience, but I think adding more difficulty would have been better.

Koe by velvetlobster 2019-04-30T08:47:33Z

This was a strange experience but was also very interesting ! Il laughed a lot when the narrator said things about the ludum dare. The graphics and the audio were also very good and fitted the atmosphere of the theme very well. Congrats !

Sapling by Treeboater 2019-05-01T13:46:09Z

This game is definitely a masterpiece. All what you did is astounding. The procedural generation of the map is very well made. This game is so relaxing and amazing. The graphics are so beautiful, the music is absolutely perfect. Evrything is motionless but so alive. The exploration is so good. You "walk" step by step, discovering amazing landscapes. This gives me chills in the spine. Sometimes your group of trees divises. One group go to the right, and one to the left. Sometimes they merge again. Sometimes they go into different directions and they will never meet each other again. This is so beautiful but also so depressing. The game almost gave me an existencial crisis. I start imaginating stories involvinging trees (I must be crazy), with a family of tree wandering around the forest, but one tree is lost, and he endlessely roams, searching for his lost family that he will never retrieve. This game is so deep. I don't care about the gameplay, your game is just so beautiful. It gives me feels that I have never experienced before. I would play it endlessely if I could. No words can define how I feel playing this game. You have created such a masterpiece. You should continue developping it, add more things, make it more beautiful, if it is even possible. Even the game over is amazing : after wandering for such a long time, after exploring such beautiful landscapes, the group of tree finaly arrives into a place where only dead trees surround them. now they can't reproduce, they can't move anymore. They die. The whole specie is extinct. They finaly die between the cadvers of their ancestors. Are you even humans to haave crated such an amazing game ? This is simply the most astounding game of the jam, you really should be proud of you. This is the definition of a masterpiece.

Bot escape by Corbak 2019-05-01T12:03:43Z

Nice idea ! The controls of the bot are very smooth and it is a joy to make him fly. However, I think that some levels were a bit too mean, I mean when you are almost at the ned and there are spikes everywhere and you climb carefully to avoid them and you suddenly run out of power one tile away from the end is a bit frustrating. I had a bug, when I was on level 10 I died and got back to the first level. Great game though !

Sold Soul by Black Flag 2019-05-03T15:30:09Z

The procedural generation is very well made and over all it was a for a compo ! At first the art displeased me but afterwards it was very good : The music and the art are really giving an atmosphere to the game : it makes it, I don't know how to say it, but "cool", I can't find an othre word to define it. The music is good and you made all by yourself, congrats ! When you start a dungeon your on't have a weapon, so you are totally defenceless. The ennemies seem to have a speed that greatly increases, so when it sees you and you don't have a weapon, you are dead. The electrical weapon was very annoying in its shooting. I think that the character was a bit too slow too. I really like you game although !

Rotten Planet by Sky909 2019-05-03T12:10:02Z

Really interesting use of the theme ! I can't see where the vile terrorists are though

Blood Farm by BootlegJoe 2019-05-01T09:20:20Z

Very interesting ! The theme is very well used. The graphics are beautiful, especially the monsters' ones but as MoonLens said above, it would have been great to have a walking animation for Gary. I don't see the interest of buying the second type of seed, it costs more, needs more blood to grow, has a long range attack that is more dangerous than the first monster's one and doesn't give more blood. Talking of Vlad's interface, it would have been better to see the blood you are going to give him been "highlighted" in your health bar, one time I gave him too much blood and I died... The game at the end is unfinishable, Vlad's thirst bar emptying so fast that you can't even walk a second to collect blood without angering him. I although had a great time playing and the game is very interesting, well done !

Bioenfluencer by caevv 2019-05-01T09:48:29Z

Very interesting ! I love the idea. The game really haves good mechanics. It seems quite buggy though, sometimes the creature I created disappears and I can't sale it. The graphics are very beautiful, but sometimes the head of the creature disappears in its torso. Your should really continue developping it, it is a very nice idea ! I created a bird-lizard crature named kawaii green or something like that, I saled it and now I have 4850208 followers, so I guess I won... By looking on the feed you can easily find what creature you should build. I don't know how to regenerate my sweat, tears and blood, when I rest it does nothing. It was although very fun, so congratulations !

Seeds Of Life by PixScope 2019-05-03T12:36:21Z

Very good ! The carrot is so funny with its mouth. The concept is good and the theme is very well used I love all the designs, especially the flies, and the carrot, well, all actually ! The music fits the theme very well and the sounds too. The level of difficulty is absolutely perfect : at first is simple, but near the is I was litteraly jumping full of adrenaline and I finally managed to beat it, the waves of yellow flies are very fast a you need to shoot at the right place at the right moment to not get your carrots eaten, the swarm of blue flies are also very hard to shoot at, you need to be precise but fast to kill them all. also, when all your carrots are eaten, all is not lost, which is very good and absolutely not frustrating. The little bonus life obtained from killing the green fly is very welcome and puts the level of difficulty at a perfection level, as I stated before. This is one the best game I've seen in the jam so far, congratulations !

Edit : I just saw that it was a compo, this is impressing, wow !

MONGR by minor_gods 2019-05-01T15:13:19Z

This was very good ! I love the idea and the system of craft ! At first you are a bit lost but after not at all. One of the best game of the Jam for me ! Congratulations !

MONGR by minor_gods 2019-05-01T15:13:32Z

This was very good ! I love the idea and the system of craft ! At first you are a bit lost but after not at all. One of the best game of the Jam for me ! Congratulations !

Chase the debt by Pierre Cudennec 2019-04-30T09:24:25Z

Very interesting idea and good use of the theme ! The fact that you can only activate and desactivate the blocks depending on their color is very interesting ! At first the game is easy but the last level is very hard. After finishig it I went automatically in the tutorial, making the game unfinishable, although it does't affect the gameplay. I guess that the poor Steve will die over and over now... It was fun, maybe you can continue developping it and polish it, it would be interesting to see what you can get !

Plus Size by maxdmg 2019-05-01T10:16:11Z

For a first jam game only made by youself, it's pretty good ! The idea of eating to grow is good and it is fits the theme : your life is your size which is also your currency for buying upgrades. You should have added more things that you can eat, there is only the little running gut, also when you gain size it is strange : when I was at 10% I only gained 1%, but the upgrades costed 10% of my size. The platforming when you are little is also very tricky, and the dash system is a bit strange. But at least you finished it, while being on your first Jam and alone, which is in impressing !

LD45 — Start with nothing

Build Or Die by pkenney 2019-10-27T16:34:07Z

Very interesting ! I like how you merged the strategy with farm and "platforming". The art is great, especially for a compo, although the size of the pixels for the blob-boss thing wasn't the same everywhere, making it a bit awkawrd, but is understandable under the time limit. The units were cool too, and the ship-player was good, especially for the flames that were or were not there depending of your direction. the lack of sound made it a bit strange to play, but it wasn't wery important. The game was very well balanced, congratulatoins for this, it was very hard and strategical but with enough master of the controls and multitasking it was doalbe. The controls were vary odd and unpleasant being momentum based at first, but at the end it was very interesting to move this way, especially for dropping the cristals using the momentum you gained moving, moaking the controls a bit similar to Rain World, and making their mastery hard but very interesting and helpful. The robots were strange, the more expensive one being worse than the seond one, but I think it was because of it limited range that made it uneficient against packs of ennemies. You should really continue developping it, it, I think, has a lot of potentential and is very interesting to play. One of the best games in the jam for me, Congratulations !

Deliv' 51 by Larnin 2019-10-27T17:20:38Z

Very interesting ! The art was great, altough the flat ships and character were a little bit odd. Like said by other people, the tentacle ufo chasing you made be being stuck a lot of times, during which I couldn't move. I didn't manage to kill aliens though. The starting menu is very cool and its art too. The music fits the game very well and the siunds too. The maniability is not so gret I think, it was impossible to turn carefully late game. I don't think there is an end, or I havn't found it. The president's tweets were very funny, #dejavu,#thans capitalism and such. Congratulations !

LD46 — Keep it alive

Space Jelly Factory by Taldius 2020-04-21T11:47:05Z

Super jeu ! Les mécaniques sont vraiment bien. Les graphismes en 3D sont bien, les animations de l'alien et du robot aussi, mais les avoir mises dans un environnement 3D rend leur intégration un peu bizarre, surtout vu qu'il sont assez petits. Lorsqu'il s'éloignent on ne les voit pas très bien et leurs sprites deviennent "flous", on dirait qu'il se compressent en deviennent peu compréhensibles. La perspective est peut être au si un tout petit peu trop forte, avec les gelées tout au bout un peu moins de 2 fois plus plus petites que celles devant, on n'arrive pas bien à discerner leurs distances parfois, surtout que les gelées ne permettent pas de voir les lignes (pour ça c'est peut être moi qui suis stupide aussi). Niveau programmation de l'alien et du robot, ils se déplacent bien et c'est bien que l'alien soit débile et aille n'importe ou, mais parfois il se jette lui même dans un robot. Les robots aussi passent juste à côté de l'alien et n'essaient pas de le tuer, vu qu'il se déplacent aléatoirement, donc c'est pas très logiques vu qu'ils sont là pour le tuer. J'aime bien que quand l'alien soit uté il soit envoyer valser partout, mais le façon dont les sprites sont fait que parfois un robot tom du ciel dans le mauvais sens. Une fois j'ai eu un bug aussi dans lequel un robot est tombé du ciel à l'endoirt où il y en avait déja un, donc il a rebondi, a disparu en l'air et est retombé un peu plus loin dans la zone de jeu tout plié dans le mauvais sens avec son sprite mis de telle façon à ce qu'on aurait dit un fil mais après il a continué à avancer normalement je crois. Ça aurait été bien qu'on voie précisément les cases ou l'alien et les robots se trouvent, parfois c'est pas clair ou ils sont exactement et si on va les toucher ou non avec les gelées, par exemple en colorant les cases ou ils sont d'une autre couleur. Parfois un robot tombe juste sur la case ou est l'alien donc il meurt tout de suite et la partie est perdue. La musique est très en phase avec le jeu, et même après avoir joué une heure est pas répétitive, elle est très bien. Au début j'avais pas vu qu'on pouvait repousser les gelées par contre, dans le tuto peut être montrer chaque action qu'on peut faire à la suite aurait été mieux, mais le tuto est bien sinon. Le sound design est très bien. Un bug assez drôle est que si on tue l'alien en faisant venir une gelée dessus et qu'on alterne très rapidement sur repousser attirer il va remourir à chaque vous qu'il se fait toucher par la gelée repoussée attirée, et donc il va rester sur son animation de mort jusqu'à ce qu'on arrête et faire son son de mort plein de fois (ça casse un peu les oreilles) et la partie va pas se terminer jusqu’à ce qu'on arrête. C'est hyper simple à mettre en place en plus. Sinon au niveau du score ça m'a pas l'air très équilibré, avec un rang de 7 qui rapporte que 250 points seulement mais 3 lignes de 4 différentes qui rapporte 1500 points, alors qu'une ligne de 4 toute seule rapporte 100 points, donc il n'y a pas trop d’intérêt à faire des lignes de 7 mais plutôt à faire des setups de triples lignes. Cela dit c'est plus dur à faire, donc c'est justifié, mais augmenter les points de la lignes de 7 à 400 ou 500 me paraîtrait bien. Ce serait possible d'avoir des précisions sur le comptage des points sur la page LudumDare du jeu par exemple ? Sinon le jeu globalement il est très bien fait c'est un des jeux de LudumDare que j'ai testé qui soit le plus poli et agréable à jouer, malgré quelques bugs au niveau de l'alien et des robots, et en plus il est très amusant, très complexe à maîtriser mais simple à appréhender et très addictif. Félicitations pour votre jeu !

LD48 — Deeper and deeper

Deep Roots by myrmyxo 2021-04-26T23:42:30Z

@zolar Thank you very much ! Level 8 had a missing empty column on the left that made the left root unable to move down and so to complete the level. It's fixed now, so you should be able to complete the level ! Good luck !

Deep Roots by myrmyxo 2021-04-26T23:45:27Z

@wesxdz Thank you ! The game was indeed partly inspired by Baba is you (well, we actually figured out it was a bit similar to it the second day haha) and that tile in particular is very reminescent of the style of Baba Is You (maybe I was unconsciously manipulated by baba while making it who knows) !

Deep Roots by myrmyxo 2021-05-01T20:31:14Z

@danframe LMAOOOOOOOOOO

Deep Roots by myrmyxo 2021-05-13T21:55:43Z

@100th-coin Thank you very much ! I think the bowl solution was the intended one for the level you were talking about (I mean that's how I solved it but I didn't make it so I don't really know actually). In the post-jam version, the inverted roots now have a floating "inverted" animation over them, so you don't have to memorize which ones are flipped and which ones aren't anymore. There's also an undo button in case you wanna test it !

Deep Roots by myrmyxo 2021-05-17T19:15:11Z

@ratrat44 Thank you very much for your comment about the water tile ! Rain World literally is my favorite game of all time lol, you comparing my animation to it is a very big compliment to me ! Also, I had seen your ghost slugcat video before, it's pretty cute, I also like the nyan slugcat it's very cute too. Have a nice daay !

Game-ception by Herbyvor 2021-05-04T15:37:09Z

Nice game ! The game design had a bit too much backtracking to my liking (after dying in level 1, you have to do level 2 then 3 then 2 everytime so it gets a bit boring/frustrating imo). Some of the traps had bad hurtboxes (i'm lookin at you spikes !) where you just died without touching them (and you could be pretty far away even). The level design was pretty cool. I liked the way the levels were built and the little humorous touches were really funny (the key trapped in ice had me laughing a lot lmao). Graphics-wise the ones you made were pretty cool, I liked the arrow and the bushes and the arrow launcher had a pretty nice animation too. Something about the art tho... The pixels were of very varying sizes thriough the game ! The spinning spikes were enourmous but had a tiny resolution while the signs were really small but had a big one... You should try to keep the same pixel size through the whole thing but that understandable given you made everything yourself. Also you rotated sprites so the pixels weren't aligned to one another and that looked a bit meh to me (but keep in mind I'm a pixel artist so I'm easily triggered when seing that lmao). Overall pretty nice game, maybe a little bit too punishing

LD54 — Limited Space

Orbit by benpigchu 2023-10-18T01:04:05Z

Survived 4min and 08s!

THIS GAME IS SO FUN ?? Like actually ? The graphics are really clean (even though they're just circles) and the sound effets are cool as well. I like how bullet-hellish the game become at the end, in my opinion the very slow focus mode when shooting was a bit of a hindrance and made avoiding bullets near the end almost impossible. Glad to see a game made on Pico-8 for this Ludum Dare ! Really fitting with the theme haha, you sure had limited space when coding this.

I don't know if this was an inspiration, probably not, but this REALLY reminds of the of game "Ghost Mayoker" that has a similar principle (you are a ball, shooting bullets on an orbit). In fact, the way your player character move is exactly the same (except that there is no focus mode and you have the same speed when you shoot, and you can "flip sides" of the orbit kinda. The ennemies don't shoot projectiles however, and you have to protect your center

https://www.youtube.com/watch?v=O-sbXCioMdE

It's uncanny how similar the 2 games look, but the gameplay is still pretty different, as your game has a very nice bullet hell aspect to it ! A funny coincidence how close the 2 games are, both of you basically had the same idea lmao !

I hope you can continue working on it and add more ennemy types/shot patterns, cause playing this is a BLAST honestly, I'd definitely play a version with more content/replayability.

Probably the best game out of the 5 I've tested so far !

Wings over Bagel Bay by madjackmcmad 2023-10-20T21:55:03Z

Wow, at first I thought the game way meh and had no interest, but as time went by and by DAMNNN !

Really nice concept, and amazing execution ! The game feels kinda endless given that I never manage to beat it, I went up to the point you have big planes trying to kill you, it was really fun ! Love the way things control, the upgrade thing is nice and having to swtich out between the two modes is a neat concept, boat for farming money, play to deliver and heal. If you get a call from some organization called "the army" wanting to recruit you as an engineed for a planeboat prototype thing, you'll know where that comes from lmaooo !

I"m impressed you managed to setup a leaderboard thing, congrats on this ! It gives the game another purpose than just completion.

Nice entry, pretty balanced game ! The crude graphics hid one of the best ideas for the jam

Super Pinup Smasher 2000 by fullmontis 2023-10-20T20:11:34Z

LMMMMFFFFFFFAAAAAAOOOOOOOOOooooooooooooooooooooooooooo I'm dead, this is the greatest concept EVER.

Those kind of weird (I am required by law to say weird) stripping games but as a LD game, with the theme limited space ? There certainly isn't enough space to fit all the ladies' asses on screen uhhh uhmmmm uhm I mean nice use of the theme yes yes !

Really nice art, I love your style (not accounting for the pinupness and thiccness in your drawings while saying this, you really know how to make girls you cute, especially the faces omg (I like the fairies especially).

This feels like a scratch card/ticket but as a stripping game LMFAOOOoooooo, this is amazing.

Sounds like someone preferred to spend the LD54 drawing pinups instead of figuring out an amazing concept, pulling an all-nighter, working till they get carpal tunnel syndrome and crying because they missed the deadline by 3 seconds and have to put their game as a JAM instead of COMPO lmao... but who am I to judge you HAVE an amazing concept with this lool.

Nice game, I liked playing through it, and thank god the pit of shame exists because god I am really stupid. Love the voicing also lol.

EDIT : I just saw you rated 0 games but have like 30 ratings, I'm dead you found the LudumDare glitch to get infinite ratings while rating nothing, 10/10 doctors hate him

EDIT 2 : I just looked at your twitter... I am in love with your rendering, shading, poses and the way you draw faces omg ? Great art, you clearly deserve your following lmao, I wonder if you have a sfw accout to follow somewhere, I'd really like to

Pineapple Burger Pizza by godsboss 2023-10-18T19:54:17Z

Really nice game ! The concept reminds me a lot of backpack hero, but it's still it's own thing which is really nice.

The graphics were crude but charming (expect when the guy open his mouth and it's black, god is that terrifying lmao), and some, like the squid, the pineapple and the fish especially are actually pretty nicely drawn ! I love the concept, in which different elements add different flavors, with some adding multiple so you really have to think how you are gonna put them on the pizza. I wish there were a bit more levels tho, but impressive game for a COMPO ! Love the puzzles, even though some were a bit easy in my opinion, and since they cycle in the end you just know them by heart.

Very nice implementation of the theme ! I wish the tutorial explained more step by step instead of just throwing everything at you though (like you just have to make a pizza and the game guides every one of your move, click on that, rotate with R, ccw with shift R, C to customer etc...

You made nice design choices, not showing the P to play button at first, and the game was simple to understand (except for the tutorial lol). PLEASE tell me I'm not the only one who thought pineapple gave +1 in salt for the longest time lmfaoooo

Diminutive Dungeon by Rose 2023-10-20T21:04:44Z

Oh hey, what a super cute and sweet games !

Getting all the upgrades (minus the bag) was a pain in the ass lol, but really cool concept and game ! The randomly generated levels are almost always solvable, you chose every possible block nicely. Cute art, characters, and the upgrades and really well thought of, all of them are useful.

I wish dying gave you maluses and the dungeon got tougher as you went down in levels though, but as a COMPO you already have a looot of content ! Very polished too, love how you can play in coop and move both characters with the arrow keys.

Which Cup Fills First by CodeChomper 2023-10-18T01:33:11Z

Well that's certainly a unique game !

I miserably failed the third puzzle the first time lol. It might've been nice being able not to redo the whole level when you fail. Nice audio ! The graphics were very simple but pleasing to look at, and albeit very simple it was a very soothing experience to me with the audio. The pixel water simulation is pretty cool ! It get kinda laggy when there are too much pixels though (at least on web haven't tested the downloadable one). I guess you used a form of cellular automaton to move the water, is that right ?

Good job of you to have made this in only 6 hours !

Align The Sky by CursedEmbassy 2023-10-18T01:22:13Z

HAHAHHAHA THE OH MY FUCKING GOD KILLED ME LMFAOOO

Nice game, I was surprised by the nice voice acting (expecially the oh my fucking god).

The password though haha, had to look up the solution... Without the "its" at the start I would've gotten it right... Very short but very funny game, the lobster on the parachute at the end lmfao !

The graphics were nice, I liked the character, he reminded me a lot of Funamusea/Okegom/Deep Sea Prisoner's pixelartstyle for some reason, idk if she was an inspiration for you, maybe given the water/ocean themes ? I have no clue if this is a baloon or a submarine lol, but with the rain it looks more like a baloon.

Nice audio ! The game was a bit buggy lol, especially the ladder, but I managed to finish it ! It's possible to to back to the rotating wheel at the start at the exact same moment as the OH GOD OH FUCK, so it looks like the character got eaten lmaooo

Good game !

Align The Sky by CursedEmbassy 2023-10-18T20:34:08Z

@5huno-3 Funny coincidence ! Tt's definitely the eyes yeah, as well as the expression, and the shape of the hair a bit. The face shape as well, you are right. Maybe Deep Sea Prisoner developed her artsyle the same way, who knows haha, trying to save time (which is the reason a lot of people get into pixelart when they want to make games).

Da 'Lil Patch by viashimo 2023-10-18T20:24:44Z

I really like the concept of this game and your interpretation of the theme !

It's sooooooo complicated though, and so complex, but very interesting ! I really like the illumination mechanic with taller plants shading lower ones depending on the direction of the sun, it's a neat concept (took me a while to understand it tho).

Looots of texts everywhere, it's kinda scary actually, but the UI is pretty nice still. It's sad in my opinion that you can't see the score at all times, you can't really know how you're doing until you click menu.

There's no real incentive to get going, and it's scary how much is happening is you press a button lol. Didn't seem like soil variables affected plant growth much, but that's probably me just not noticing.

The graphics were nice enough and the sound effects kinda funny. I liked the painting-like background, it looks really nice.

Nice idea and execution ! It's way too complex without an actual tutorial though, I think you should add a step by step one with a like scenario in which you're forced to place plants at certain places and click buttons.

One Step Further by justking144 2023-10-18T19:29:34Z

Nice idea, I really loved the graphics and all the little animations for the clouds, sisyphus and the ball !

There isn't much gameplay however, it's basically a rhythm game in which you press a button every 4 seconds lol, but the game is rather short so that's not much of the problem, since the focus is clearly on the story telling and on the deception of the player's expectations.

Maybe try to improve the clicking mechanic, like make it go faster and faster as Sisyphus goes faster ?

One must imagine Sisyphus happy...

Cavin' by Daxtear 2023-10-17T23:48:58Z

Ayyy, what a charming game ! Glad to see other platformers, this game is REALLY good.

The wall jump mechanic feels a bit weird the first 30 seconds lol but it's really well implemented and easy to use once you figure out how to. Love the simple graphics and the cutscenes, the pixelart is really nice and chara designs too, sad we got to see so little lore behind the characters but really nice, especially for 3 days wow. I LOVE the music as well, it fits really nicely, and the sound effects are cool too.

The gameplay and level design are really cool, and I like the fact that it's possible to skip to the rightmost guy (when he gets back at camp) from jumping under him and walljumping. Even though it took me 3 tries to get everyone (didn't find the way to the access to the top part of the game at first, and died to the timer the second time lol), it didn't feel boring to replay the whole thing.

Lovely cutscenes as well, with funny dialogues too from the characters ! I wish there had been a layout/minimap of the level somewhere (with like war fog at places you haven't gone to) cause it took me a while to figure out where the 2 last guys were (on top), but I guess this makes sense since this is a cave it lol. That's what they get from not digging aeration vents to the surface lol, humidity really destroyed the cave (and the main character lmao, I love the intro cutscene it's so silly and does a nice job to put the amtosphere of the game, which gets not that silly at the end when you fail to save everyone and feel the weight of your actions on your shoulders).

I think I got all the endings (there are 4 is that right ?), love the gory blood and the hand sticking out when you fail to go back in time to the camp lmfao.

I hope people speedrun the game, it looks like it'd be really fun to do so !

Norton by Sozey 2023-10-14T02:08:49Z

Woooow, super nice game ! Love the graphics, although they're a bit unreadable at times and my PC EXPLODED booting up the game (it crashed the first time even). The same on restart. Nice music as well even though at some point it just... stops lol. The sound effects were cool too. Didn't quite get what to do at first, and I managed to softlock myself 2 times lmao. I even killed the boss without knowing at first for some reason it seems ? Idk. The gameplay is nice as well, although I had a bit of problem with the controls, and especially the location of the character on the platform heavy parts. I really like the trojan with the bugs inside, it was a neat design, and the boss was cool too although a bit too easy for me. Once you know where to go, it's fast enough to complete the game, probably under 2 minutes, which is nice if you get softlocked, since you can just skim through the ennemies. I kinda wish they respawned when you died without saving, but it's fine like that especially if you're stuck with them lol. I REALLY wish the falling platforms respawned tho, it was hard to know where to go sometimes, and sometimes even impossible (I think doing the Wifi second softlocked me, not sure tho. Nice fan/glider mechanic as well.

Overall a really nice game, veeeery impressive especially for a COMPO !

Tetradom by vfqd 2023-10-20T19:08:31Z

The greatest game of the Jam for me ! Amazing idea, amazing execution, the pixelart is super nice, the music a bit repetitive but it doesn't get old even after 4 retries lmao, and the gameplay is super fun ! Very nicely balanced, you have to build farms and houses to gain more money, but also build buildings that build soldiers and all else your buildings get destroyed and you gain nothing... I managed to get to night 20 on my fourth try, wow this game is really really fun and very replayable, like actually ! You have a great gameplay loop, very balanced, very polished, I can't really think of any bad thing in the game, except the bug that makes soldier stuck when they're inside the darkness range lol, I lost a game to that I was mad... Maybe the AI can be frustrating, it seems your soldiers, healers and rangers (and buildings) target buildings/entities at random, which can make your super amazing cool army get destroyed by the darkness because they keep of targeting ennemies SUPER far away instead of the ones that are near them... Still fun to play though and it doesn't happen that often thankfully. If you make a bigger version, I'll DEFINITELY play that ! Now that I think of it, your game has a concept that is similar to clash of clans lol, but is still very different in the execution ! Amazing game

I Hate This Recoil by ddolgov 2023-10-19T03:22:32Z

Amazing game ! The concept is executed really well, the graphics are nice, love the ending animation with the ship, and the sound effects are cool. Very funny game lol, especially the ending(s), and each new mode adds a challenge, which is really cool ! The puzzles were very nicely design, and were never boring or too hard (or too easy). The Ludum Dare 54.00 thing is SO smart of an idea like omg ! One of the best games of the jam, probably the best in my opinion

Spaceout by very dark lord 2023-10-18T00:16:51Z

Nice game ! Really nice take on the original concept, with multiple asteroids and all. THe first 3 levels were super easy but the last one is very interesting with the red/blue vortexes being EVERYWHERE, and all the blocks that change your characteristics, it got challenging at this point which is nice. Nice music as well (even though it's not to be graded lol), and the graphics were really nice, I don't know how much you were involved in the post processing but you made it look good (the planet was a but weird but the rest of the graphics were nice). I ABSOLUTELY LOVED THE HUMOR. Like actually. The mispronouncing of the name I had written byt absolutely EVERYONE including in the ending was so fucking funny, and the way this was written was hilarious to me. Really nice game, I didn't expect it to be that good especially seing the AI graphics at first (on second thoughts for LD AI graphics actually are nice for devs who have no idea how to art lol). I hope your game is gonna get 20 rating because it's honestly really fun !

Floodwater by John Gabriel 2023-10-20T19:18:48Z

Super nice game ! Loved the concept, the pixelart is cute and well done, the music as well, and theme pretty well implemented (especially since you did it on pico-8 lol). Nice level design as well. Very nice !

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-01T22:59:55Z

HOLY SH*T 35 SECONDES BEAFORE THE DEADLIEN. . . . I hope the source code works and is enough holy molly rolly poly

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-02T00:04:01Z

The controls are not written in game so :

R = Restart : When you die from any other thing than colliding with spikes or a piggy (not enough SPACEbar presses left or falling into the void), you have to manually press R to restart the level. I forgot to make autorestart for these causes lol sorry

T = change level : If you're stuck on a level, pressing T will increase the level select counter by 1, so on next Restart, you will go to the next level, skipping the one you were in. If you do that on the last ""level"", you will go back to the start. You can do it infinitely.

Good luck !

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-04T23:34:38Z

@guardaro Thank you very much ! Yeah, I forgot to include a text window with the controls at first, and ESPECIALLY the R button for a restart (which was frankly needed), and the T button to change level, which can be useful if you're stuck on one. I'll add the web version in the types of links, good Idea ! Thank you for playing ! I'm glad you liked the concept of the game, I had no clue what to do and this appeared like a good idea for using the theme as a mechanic.

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-04T23:38:32Z

@endurion Thanks ! I played too much die and retry platformers lmao, it's impossible for me to do something easy now lol (I won't act like I'm good at them, it took me like 15 minutes to do my game deathless lmao). Thank you for your comment I've added a full playthrough in the Ludum Dare page's description, if you wanna check out what the solution was (this is probably the most hated level according to my friends). The order in which you take the keys is crucial (I had planned for taking the red key first to be the ONLY solution but the first of my friends who played the game after I finished it managed to beat the level while taking the yellow one first... Well. New speedrun strat lmaoo. Thank for playing and commenting !

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-04T23:40:05Z

I wanted to give a very important shoutout to the music "Crime and Punishement" by DECO*27 that helped me through the crunch period of 4 hours before the end of the COMPO, had it on repeat the whole time, idk what I'd've done without it... Truly of of the Mikuest moments of all time fr fr no cap

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-18T02:26:20Z

@lincolnsalles I put a playthrough of the entire game if you want to check the solution !

If you press the SPACE key for a very short amount of time, you will make a very short jump, which makes you able not to collide with the thorns (you can see how it's done in the video). You have enough SPACE key presses (5) to complete the full level.

If you wanna try again, you can skip levels by pressing T and then R (in that order) this should make you able to continue where you were.

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-18T02:41:06Z

@sleepystudios thanks for the comment ! I'm glad you liked them. Did you make it to the end ?

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-18T03:00:09Z

@lincolnsalles No worries ! Tell me if you manage to finish it

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-18T03:25:03Z

@sean-atterbury Thank you ! I tried to make it as hard as possible (while still ""fair"" and playable) as a die and retry platformer fanatic ! I'm glad you liked it

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-18T09:49:42Z

Thanks everyone for the kind comments !

@croze I made the collision detection as a mix of Unity's collision system (for actual collision with platforms) and one I developed myself over the 15 hours I worked on this lol (for pickup up pickups, collisions with spikes and ennemies, collisions with key blocks (the destructible kind), and for the detection of being on the ground/being able to jump (which I did not put at the same thing... for some reason ? I don't even remember why)). So it's a bit wonky (with sometimes you not being able to jump if you're on the side of platforms, and the Unity tilemap system messing with everything lmao), but it kinda works, which is a miracle honestly. I plan on removing the Unity entirely from it to make it better.

@tod-semple I'm glad you liked the idea ! The game is made to be hard yeah, in a puzzle die-and-retry fashion.

@prismapunch Thank you ! I actually wanted the controls to be fast and responsive, which they are, maybe a little too much lol I'll have to reduce the air control and make actual animations that should indicate where you are better. Fix the collision system as well, sometimes you hit the ground before you're supposed to lol. And actually, the "holding down the spacebar for infinite jump" glitch is actually not a glitch but the main mechanic ! To finish all levels you need to hold it down to du multiple jumps with one key press. You can check on the walkthrough video if you want to see the solutions for all levels.

@kaliuresis Thanks ! The "bridge" of yellow and red key blocks is arguably the worst (and most hated) part of the game lmao, due to the inconsistent nature of the jumps and collisions. If you take only one key and stay on the blocks of the other color only, while crossing the spaces between each one by one at the right timing, it's way more consistent and easier. I tried to put a coyote jump mechanic for the player to be able to jump just after leaving a block, but because of the collision detection that considered you exited the block juts a tiny bit before the edge, it just counteracted this lol, I should change that. I made the last level like 30 minutes before the deadline lol, so I didn't have time to make it as interesting as I wanted with the amount testing it required. Originally, I had planned for a yellow key to be in the exit tunnel, but it went out of my mind and I forgot to put it, it would've made the level too hard though so that's probably for the better ? Sincethis level is already tricky, I felt like 5 key presses allowed players who are not very good at platforming to stop and think and time their jumps better, making it easier for them (but you can still complete it in 1 space press, which was the original goal, without it being much harder yeah) I wish I had made more levels with the strollers/spiky pigs that made more use of the mechanic, I'll probably try to turn this into a fully fledged game that use their mechanic more (they are just moving spikes though, nothing crazy). A minimum presses leaderboard is a crazy good idea ! I'll definitely implement it if I put the game on Newgrounds. I might even try to do something similar to Opus Magnum, with multiple leaderboards, like a speed one, a minimum presses one as you said, a minimum separated ground hits... Thank you so much for your constructive comment, I highly appreciate it !

@aucguy Thank you ! I tried to add a bit of a puzzle challenge, since the main mechanic felt appropriate for this, especially for the fourth level (the one with the 3 keys, my dad even thought it was impossible at first lol). I'll try to make the player controls better in the future, as a fan of platformers I might have made her too hard to control for everyone to be able to enjoy the game lol. The graphics weren't really my main focus on this lol, I wanted to make changes on the solid tiles' color but I didn't have the time to sadly. I'll keep that in mind. What do you mean by the tutorial ? The first level or the walkthrough video on youtube ?

Thank you all again for your comments !

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-18T20:57:34Z

@notime4games Thank you for your comment ! I wanted it to be hard hehe, I love hard games... You're right about the fact that the game is very fast, I might try to change that in the future or at least make the player character easier to control and more consistent (for jumps especially). I'll try to figure that out, I kinda actually like the facing of the jumps for now since they feel pretty fluid to me.

The first level is meant as a "tutorial" to make you figure out that you have to keep SPACE pressed to do multiple jumps (I put 3 space presses since you need 4 jumps to complete the level, exaclty short of one, but I get that you think 1 press only might be better).

There are actually ways to do most levels with less key pressed than needed, we tested with friends, the best we got were, for each level in order with key presses left : [2,0,2,0,4] (for the last one and first one it's kinda on purpose).

Don't tell anyone (lol) but there's a glitch, that was a feature than I planned like 1h in but absolutely forgot to remove at the end, that makes you able to complete every level in ONE, exacly ONE space press. It uses an arrow key, I'll let you figure out which one lol. This also makes it possible to destroy every key block for each level, although it's extremely tricky to pull of.

Feel free to record yourself playing so I can see the way you jumped, I'm interested in the solutions you used (especially if I hadn't planned any lol, like on level 4 you were supposed to have to take the red key first, but a friend found a way to cheese through and finish it with only 2 key presses after starting with the yellow one, while I made it so you had to press it 3 times lmao). That's the fun in platforming games, finding weird routes... even in your own game lmaooo

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-19T01:25:51Z

@fraanns Thank you very much ! I'm glad you liked the concept

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-20T16:23:10Z

@jonathan-lorenz Thanks a lot ! Yeah I wanted it to be a mix between a platformer and a puzzle game, I never tried to make a game like this so I wanted to see how one could turn out with that limited space press mechanic ! I'm glad you liked it ! Yeah I didn't have the time to add audio lol, it's something that will be added if I work on the game again. If you want to see the rest of the game, I made a playthrough video, I'll link it at the end of this message (I'm very proud of the animation/design of the only ennemies in the game in the last level haha).

@redoxeide Thank you ! I forgot to do a automatic respawn for some of the hazards yeah (falling outside the screen and dying from too much space presses). I actually have a death animation done (it's just one sprite but let's still call it an animation lmao) but I didn't have the time to put it in the game, but I really wanted to (in a sort of mario fashion in which you like fall to the bottom of the screen). A fast one at least, because it's indeed going towards being a die and retry (or just make it skippable with R maybe ?) I'm glad you had fun with the game nontheless!

https://www.youtube.com/watch?v=eKnNuexLcCU

Oh no my spacebar has been cursed by an evil wizard if I press it too much I ded by myrmyxo 2023-10-20T21:57:52Z

@mina Thank you so much ! I'm glad you found they tough hehe, I didn't want to make a game that was too easy... was kinda scared to make a game so hard people would just ragequit and judge it badly, but apparently this isn't the game and i'm really happy about this !

I'm super happy you liked the end ennemies, I spent some time on them, and managed to include them by making their level like 30 minutes before the deadline, so I'm glad you noticed them and found them cute !

Thank you very much for you review !

Merge Soldier by LinWenHao 2023-10-18T00:44:02Z

Got up to level 21 ! Very fun game, I love the take on the tower defense genre, at first I had no clue wtf was going but the merge mechanic became clearer and clearer as the game progressed. The update thing is broken though, choosing always the damage update is the only good choice (resisting one more hit grants 1 more damage per unit, while dealing 1 more damage grants 1 more damage per life per soldier (which is enormous), up to infinity for archers. I agree with the others, a little more explaining would be nice, especially a tutorial level like Minibetrayal said. The graphics were enough as well, and the UI was ok to understand (I didn't notice the stats of the units on the left though lol). There were some bugs, especially Restart was making it impossible to play the game again, and at some point on the powerup selection screen the game still continued to play for some reason ? But they weren't horrible and weren't really annoying. Nice game ! I enjoyed playing it. It'd be nice to have a more complete version if you plan on continuing it !

Mechanizyn by Lincolnsalles 2023-10-18T02:37:01Z

Nice concept !

The fly moved nicely, although it was a bit illogical to me that it falls at constant speed, quite fast, immediately as you stop pressing the space key (I think it should start falling very slowly, then increase in speed as time passes. It would make more sense to me.

The graphics were REALLY good, especially the fly, I can see you are a skilled artist. Did you draw then on a tablet, or did you draw them on paper and scan them ? The buzzing sound was nice as well.

I can see you had more levels planned, it's a shame you didn't have the time to make them before the deadline, I would've liked to play a fuller game (as for now it is only like 15 seconds long sadly).

Good luck on doing a full version, if you want to !

Mechanizyn by Lincolnsalles 2023-10-18T03:02:07Z

@lincolnsalles Oooh, I see, very interesting ! It makes way more sense as to why the """fly""" would fall like that. Nice lore also ! I wonder what else they clone in that laboratory lol... probably people and they turn them into "flies"

Limited Spaces by adrmille 2023-10-18T00:23:07Z

Well, I certainly didn't know what to expect. AND I CERTAINLY DIDN'T EXPECT IT TO BE THIS HARD LMAO ! Took me a while to figure out how to move everything, but in the end it was suprisingly fun to try to figure out which way the ship was facing. The simple graphics were fitting enough, it would've been more confusing to have more elaborate ones in my opinion. Fun game, reminds me of the old .io game I used to play as a kid (agar.io and all) Glad to see that someone had the same idea as me (as in limited spaces), but executed it absolutely differently !

Schrödinger's Cat: The Game by Gecko64 2023-10-18T19:23:34Z

Nice use of the theme ! I saw from your other comment that you wanted to use it as "limited space" of the box, but I think it fits better as "limited SPACE" as in SPACEbar presses, you might've done that accidentally but it works ! Double use of the theme you got there haha

The graphics were nice to look at, but as a pixelartist, pleaaaase try to keep you pixel size consistent, the pixels that made up the walls and the rest were twice bigger than those of the cat so it looked a bit off to me (might just be me though). I like your pixelart though, while the walk of the alive cat was rather jonky, I really liked the dead cat's design for some reason.

Good job on the UI, it was simple and intuitive ! I wish you could control the cat with the arrow keys as well, it makes no sense to me to be able to move through the menus with the arrow keys but not being able to move the cat with them.

I think the dimension switch animation could've been made faster, here it's like a little less than one second, which kinda breaks the flow of your walking and you don't really know where you end up.

My main critique is the level design. I think the puzzles were waaaaay too easy, you just... walk till you see a wall, switch, walk again, switch... There's nothing that makes you need to think upfront in which order you have to go through the switches (like keys that open doors, one way passages, traps to disable with one form of the cat etc...), and you often end up with 2 switches left, which is a shame because if makes the levels way too easy. I suggest you test the levels more and try to make a precise path that needs to be taken, and make it harder to figure out which is the way to go, with putting decoy paths and all. The level that is the most fun to play in my opinion is level 2 (if I remember correctly) in which you have to take the bottom path, you actually have to think about your path before you take it. This would've made the game much more interesting to play in my opinion.

Pretty nice for a second game, good job on the UI and presentation, most games don't have nice UIs like that !

Packed to the Gills by npckc 2023-10-20T19:43:24Z

WOOOOOOOoooowwwwwwwww, this game is really polished !

Lovely concept, amazing execution, I love the artstyle and the characters, the music is very cool too ! I wish there were a bit more different levels tho, there practicall only one level with the jellyfish guy that just comes over and over, maybe something with different characters would be cool too !

Like having to chose very fast between sardine's shape and idk another character (even just the jellyfish who can either stand or lay down on the floor would be an interesting concept.

Still, amazing game ! Hope you can make a fuller version one day, but this one is already very polished and complete (you even have settings omg, and credits ??? damn)

Great lob on this !

Limited Brake by Answer21 2023-10-18T02:21:37Z

LMAO MIKU IN A TRASH CAN

Nice game ! Feels a little bit slow and hard to control (even with the braking and drifting) however. I like the pixelart graphics, the sprites are really well done (especially Miku in the trash can), and the art of the girl as well is nicely done, with different styles so I wonder if other people than you worked on the project as it isn't written. The music was really cool as well, nice choice of tracks.

The story is fun, but you should probably have sent the script to someone so they could proofread it, because calling someone "sweaty" instead of "sweety" is kind of an insult lmao. The story was funny, especially the ending. Is there any more story after you ||run over the guy and the girl goes like "I know places with many more people to run over. Is the girl real, or just him being completely crazy so he imagines her ? I kinda get the feeling it is the latter. Nice story yeah, I'm curious about the rest now lol.||

The arcade mode is fun, getting the letters is nice and murdering pedestrians with no remorse as well lol. Love the fact that if you run over the dog you restart, cause doggy clearly deserves life and pedestrians do not (wait whaat??).

Pong Begrenzt by EqualEnergy 2023-10-20T21:25:46Z

Ayy, nice idea for a pong-like game !

A solo pong is something I've never seen, and I liked the way things are implemented. The sound design is pretty cool, the graphics are simple but enough, and the theme actually is nicely implemented with the limited space being the shrinking walls (it took me some time to arrive to one of these powerups though, I kept on getting the widening walls and cold ones).

I think you could try to implement some storytelling in the game, or maybe some things you have to do as well to spice things up ? Like having to click on some stuff else you die, or read that you have to do something else you die (like a DO NOT MAKE THE BALL BOUNCE ON YOU PADDLE FOR THE NEXT 5 BOUNCES) or something like that, might be a neat idea since this is a solo game.

Also you made this on SCRATCH ! Takes me waaaay back 5-10 years ago when I was a kid and I was making stuff on there lol, goood job with your game, coding on scratch is rather... LIMITED (omg limited space), so congrats for managing to make a game in a short time with it ! Especially since you didn't do a lot of game jams before

Gavin's Small Backpack by CoffeUp Studios 2023-10-20T21:14:15Z

Awww, what a cute game !

I love the way the story is told, it's rather linear in the way you have to solve stuff but it doesn't feel like it. Cool art, lovely dialogues and worldbuilding, and nice implementation of the theme too ! ESPACIALLY for a first LD game.

Fishpile by mina 2023-10-20T21:59:42Z

Lovely pixelart ! I couldn't finish it given the lack of time lol, but it's a cool fishing game !

MY LIL WIZARD by doinksoft 2023-10-20T19:59:26Z

Nice game ! It's kind of a mix between Vampire Survivors, Fornite, and Noita lmao.

Am I only one for which it's impossible to play because it becomes to laggy ? It's a shame it is that way, cause this is annoying, and I'd really like to test out every wand and not get destroyed by ghosts spawning out of nowhere lol... Looks like you forgot to remove the dead ennemies from a list somewhere and they get checked for collisions idk..? Really cool graphics, music and sound effects (especially the sound effects), the gameplay is cool as hell ! Most wands are shit lol, I wish the poison lasted forever, it could've been the most OP one. Very polished and fun !

Good job on this !

LD55 — Summoning

Bertmund's Epic Summoning Adventure Against The Smelly And Stupid Sunburnt Hero by myrmyxo 2024-05-05T14:12:52Z

Crap i forgor to rate the gamez 💀💀💀

Summonware by HelperWesley 2024-04-16T02:34:40Z

WOOOOOOOOOWWWWWWWWW what an amazing game !

The graphics are absolutely gorgeous, never expected pixelart of this quality for a Jam game tbh. The music and sound effects are very fitting and sound very cool as well. The gameplay is fun, like a Wario Ware, although some minigames are way easier that other (the skeleton head one being super easy for example compared to the tentacle bowing one at high speeds). THE SKELETON HEAD BECOMING SANS SENT ME LAUGHING SO HARD THOUGH

I went up to 14 summon balls thingies, sounds pretty alright to me but idk tbh.

Great game !