as soon as the game started it was a heart attack! hahaha the sound scared me to death. beautiful when I did some tricks and I got the message! Nice nice nice!! I had a lot of fun I wasted too much time with the double wall! Great super nice as a game
when I enter the water I am catapulted out and the effect bothers me a little. Sometimes the jump isn't immediate. I really like the style: 3 the level is not very difficult, it took me very little to finish it: 3 When I saw the turtle I was a long time pressing A without anything happening, I would enter visual feedback! Good job
To be done in just 10 hours it's great. maybe it's a little too difficult. I stopped at level three unfortunately. I did a little bit of difficulty with the visual feedback, they seem a bit the same when the floor is unstable and when it is almost unstable. Excellent:)
When I "restart" from the menu, the game does not work afterwards. The game is very nice, the level design is to be reviewed (but I understand you I'm a landslide drawing levels. It takes a lot of experience). Good job!
the audio sometimes gives problems and it's a shame for the lava that doesn't inspire me. I like the fact that it is "simple". great job, just a jam game :)
congratulations for the graphics and the music! I liked many. The only drawbacks are the bullets that are too slow and the lack of visual feedback. Hitting / being hit is not understood
I really like the concept but unfortunatly there isn't that much player feedback. Things happen on the screen and are is really difficult to understand what is happening. Here some point of tought: 1. Do you need to feed a specific food to the guys at the table? If i feed them other food does it make it angry? Or is a good thing? 2. The floor, font and text color make a huge impact on the eyes and it's hard to understand what is happening some times 3. The whole unstable machanic it's a bit bugged, plates don't really fall unless you really try hard to make them fall.
On the other hand i think the concept and music are funny. I think it could have been a better game with more time and resources
LD49 — Unstable (8)
Unstable Stick by joewan 2021-10-05T21:05:35Z ♥ 1
as soon as the game started it was a heart attack! hahaha the sound scared me to death. beautiful when I did some tricks and I got the message! Nice nice nice!! I had a lot of fun I wasted too much time with the double wall! Great super nice as a game
Frosty Wobble by Ghuyajil 2021-10-05T20:41:06Z ♥ 2
when I enter the water I am catapulted out and the effect bothers me a little. Sometimes the jump isn't immediate. I really like the style: 3 the level is not very difficult, it took me very little to finish it: 3 When I saw the turtle I was a long time pressing A without anything happening, I would enter visual feedback! Good job
RUIN ESCAPE by reccy 2021-10-05T20:29:28Z ♥ 1
To be done in just 10 hours it's great. maybe it's a little too difficult. I stopped at level three unfortunately. I did a little bit of difficulty with the visual feedback, they seem a bit the same when the floor is unstable and when it is almost unstable. Excellent:)
The Lunatic by Samuel Fine 2021-10-05T20:19:03Z ♥ 1
When I "restart" from the menu, the game does not work afterwards. The game is very nice, the level design is to be reviewed (but I understand you I'm a landslide drawing levels. It takes a lot of experience). Good job!
Drunk Fist by Nicolas Revillon 2021-10-05T20:14:23Z ♥ 0
the movement is too fast and the menu doesn't work
The Escape by Marin0104 2021-10-05T20:02:19Z ♥ 1
the audio sometimes gives problems and it's a shame for the lava that doesn't inspire me. I like the fact that it is "simple". great job, just a jam game :)
Outstanding Acaipowered Spaceship by Derek Volker 2021-10-05T19:50:13Z ♥ 2
congratulations for the graphics and the music! I liked many. The only drawbacks are the bullets that are too slow and the lack of visual feedback. Hitting / being hit is not understood
An's Table by Iacopo 2021-10-05T19:23:56Z ♥ 2
I really like the concept but unfortunatly there isn't that much player feedback. Things happen on the screen and are is really difficult to understand what is happening. Here some point of tought: 1. Do you need to feed a specific food to the guys at the table? If i feed them other food does it make it angry? Or is a good thing? 2. The floor, font and text color make a huge impact on the eyes and it's hard to understand what is happening some times 3. The whole unstable machanic it's a bit bugged, plates don't really fall unless you really try hard to make them fall.
On the other hand i think the concept and music are funny. I think it could have been a better game with more time and resources