@giulychu Yeah I did the art very quickly just to get it in the game, but now after releasing it I can see what you mean and I totally agree. A post-jam version of the game would definitely have updated art that differentiates between the pits and damaged floors a lot more than what it currently is. Nice work on getting to level 3!
@gamebuilder I'm sorry you got stuck on Level 2, but I'm glad you at least liked the graphics and the idea. To be honest I'm not good at these kinds of games either! They're a lot easier to make than play I think haha
@pdotjpg Yeah my biggest regret with this game is not making the difficulty ramp up easier. I made the mistake of wanting to just get to the interesting mechanics straight away without boring the player. I actually played your game and you did a much better job of that than me, so maybe I can learn a thing or two from you!
@coda-highland I think you're talking about the solution to Level 2 here? Yeah I think that mechanic wasn't explained that well in the game. My idea with the Level 2 solution was that it would show that it's dangerous to shoot a wall if you're standing next to it on a damaged tile. I don't think I designed the level well enough to showcase just that mechanic by itself though, since the solution involves shooting the other wall from the opposite side. Thanks a lot for your feedback and insight though, this is something I'll keep in mind when I make a post-jam version.
@holyblackcat Cheers! Congrats on beating the game!
@marrs You're welcome! I'm sorry in advance for level 4 haha
@lonewookie Nice! Congrats on beating the game! Yeah I totally agree, I would have liked to add sound but completely ran out of time. The post-jam version will definitely have sound effects and background music though, along with the better graphics to differentiate between the broken floors and pits.
@neoncircus Thank you! I really wanted to enter this for the compo so I wanted to get the game done as soon as possible. If I entered this for the jam though I think the game would have been a lot better. In saying that, I'm glad you liked the mechanics, so at least I know that idea works!
@cameron-paxton Thanks! I wish I had the extra time to work on this and add some intermediate puzzles. I'm actually terrible at Baba is You too tbh haha
@candlesan Congrats on beating the game, and with 1 bullet left?! I have no idea how you did that, my intended solution was for you to end up with 0. So, congrats on beating my score also :joy:
Thanks for playing everyone, I really appreciate it. I also played your games and left feedback too :heart: